Player Matchup

Ymir
Ymir
Bronze II
 
Ymir
Bronze II
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Silver III
CursedCarter
Merlin
Silver III
Level 147
God Stats
3W - 5L
1,508 SR
Queue Stats
329W - 345L
953 MMR
Solo
Neith
Neith
Bronze III
Goof13Mane
Neith
Bronze III
Level 118
God Stats
16W - 23L
1,498 SR
Queue Stats
233W - 309L
41 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Starving4Days
Jormungandr
Bronze I
Level 98
God Stats
23W - 26L
1,471 SR
Queue Stats
109W - 129L
433 MMR
Solo
Nemesis
Nemesis
Silver III
ToNyxV666
Nemesis
Silver III
Level 102
God Stats
4W - 2L
1,699 SR
Queue Stats
282W - 294L
888 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 114
1,535 SR
763 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 115
1,555 SR
840 MMR
Nike
Nike
Bronze IV
 
Nike
Bronze IV
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Silver II
LegitPompano309
Nox
Silver II
Level 129
God Stats
86W - 69L
1,585 SR
Queue Stats
221W - 236L
995 MMR
Solo
Cernunnos
Cernunnos
Bronze II
PickleRick3889
Cernunnos
Bronze II
Level 104
God Stats
28W - 30L
1,527 SR
Queue Stats
220W - 264L
-348 MMR
Solo
Geb
Geb
Silver III
TMAN109
Geb
Silver III
Level 120
God Stats
1W - 0L
1,500 SR
Queue Stats
243W - 245L
977 MMR
Solo
Ravana
Ravana
Silver II
Yexted
Ravana
Silver II
Level 78
God Stats
19W - 10L
1,663 SR
Queue Stats
132W - 142L
1,077 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
4 / 4 / 3
8,894
468
5,330
21,244
16,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
14
0 / 8 / 0
8,651
455
5,358
12,275
3,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Neith
11
1 / 3 / 2
7,304
384
3,614
6,976
1,812
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
Starving4Days
Jormungandr
15
5 / 5 / 0
9,857
519
12,370
15,341
10,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nemesis
ToNyxV666
Nemesis
16
3 / 7 / 3
9,317
490
7,177
17,568
6,435
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
BacchusChaacZhong KuiDanzaburou

VS

Bans
Morgan Le FayGilgameshCliodhnaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
16
1 / 5 / 5
9,993
526
6,685
17,684
12,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 0 / 4
11,941
628
6,428
6,717
2,835
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
PickleRick3889
Cernunnos
15
3 / 6 / 4
9,834
518
10,395
10,649
4,519
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
15
1 / 1 / 10
9,988
526
5,874
14,241
14,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
Yexted
Ravana
20
17 / 1 / 2
13,641
718
21,838
10,459
7,454
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
13
Kills
27
27
Deaths
13
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
4
4
3
1.38
W
Nike
 
Nike
1
5
5
0.7
L
Merlin
0
8
0
0
L
Neith
1
3
2
0.67
W
5
0
4
7
W
Cernunnos
PickleRick3889
Cernunnos
3
6
4
0.83
L
Jormungandr
Starving4Days
Jormungandr
5
5
0
1
W
Geb
1
1
10
6
L
Nemesis
ToNyxV666
Nemesis
3
7
3
0.64
W
Ravana
Yexted
Ravana
17
1
2
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,849
Damage
51,220
73,404
Taken
59,750
38,188
Mitigated
41,351
17,614
Healing
13,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
5,330
1,710
0
5,081
21,244
16,578
0
4,133
17,087
38,944
0
W
Nike
 
Nike
6,685
992
0
4,682
17,684
12,343
645
8,984
8,700
0
50,259
L
Merlin
5,358
206
0
2,502
12,275
3,251
0
2,885
9,094
59,882
0
L
Neith
3,614
2,560
0
1,035
6,976
1,812
0
1,395
5,539
0
30,530
W
6,428
390
0
430
6,717
2,835
1,917
3,285
3,432
70,815
0
W
Cernunnos
PickleRick3889
Cernunnos
10,395
5,928
0
1,278
10,649
4,519
2,587
4,264
6,385
0
63,019
L
Jormungandr
Starving4Days
Jormungandr
12,370
4,862
0
3,150
15,341
10,112
72
315
14,094
62,006
0
W
Geb
5,874
1,210
0
1,951
14,241
14,200
351
3,165
11,076
36,011
0
L
Nemesis
ToNyxV666
Nemesis
7,177
2,725
134
5,712
17,568
6,435
0
3,126
14,271
0
66,363
W
Ravana
Yexted
Ravana
21,838
9,439
0
5,384
10,459
7,454
592
3,668
6,791
0
128,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,023
Gold Earned
55,397
476
Minions Killed
567
0
Camps Cleared
0
1,490,587
Distance Traveled
1,826,279
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,894
468
56
3
0
329,603
6
W
Nike
9,993
526
96
5
0
323,974
2
L
Merlin
8,651
455
130
7
0
324,479
3
L
Neith
7,304
384
52
3
0
162,155
2
W
Nox
11,941
628
160
8
0
408,479
10
W
Cernunnos
9,834
518
96
5
0
324,233
2
L
Jormungandr
9,857
519
121
6
0
273,512
5
W
Geb
9,988
526
43
2
0
358,446
2
L
Nemesis
9,317
490
117
6
0
400,838
3
W
Ravana
13,641
718
172
9
0
411,147
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role