Player Matchup

Amaterasu
Amaterasu
DASHNJ
Amaterasu
Level 88
God Stats
20W - 11L
1,724 SR
Queue Stats
254W - 168L
1,669 Elo+
Party 1
Ra
Ra
Raygun76
Ra
Level 60
God Stats
42W - 17L
1,732 SR
Queue Stats
131W - 67L
1,674 Elo+
Party 1
Horus
Horus
imdahhero
Horus
Level 88
God Stats
2W - 2L
1,617 SR
Queue Stats
253W - 162L
1,669 Elo+
Party 1
Team Averages
Level 79
1,691 SR
1,671 Elo+

VS

Team Averages
Level 83
1,471 SR
1,599 Elo+
Artio
Artio
After5Attempts
Artio
Level 137
God Stats
3W - 1L
1,174 SR
Queue Stats
96W - 88L
1,618 Elo+
Party 2
Nox
Nox
BadBunny69420
Nox
Level 26
God Stats
3W - 0L
1,687 SR
Queue Stats
20W - 18L
1,551 Elo+
Party 2
Skadi
Skadi
Tessadin
Skadi
Level 86
God Stats
12W - 4L
1,550 SR
Queue Stats
112W - 99L
1,629 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
DASHNJ
Amaterasu
16
6 / 4 / 7
12,119
673
13,054
14,687
6,667
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
5 / 7 / 7
12,156
675
9,987
15,922
6,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Horus
imdahhero
Horus
15
3 / 4 / 10
12,364
687
12,032
23,072
24,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 5 / 9
11,417
634
8,879
18,154
20,750
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

17
6 / 4 / 8
12,779
710
12,223
12,096
4,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Skadi
Tessadin
Skadi
17
7 / 5 / 7
13,221
735
24,247
12,824
4,739
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
39
14
Kills
15
15
Deaths
14
24
Assists
24
Player
Kills
Deaths
Assists
KDA
W
2
5
9
1.3
W
6
4
8
2.5
L
Amaterasu
DASHNJ
Amaterasu
6
4
7
2.38
L
5
7
7
1.21
W
Skadi
Tessadin
Skadi
7
5
7
2.1
L
Horus
imdahhero
Horus
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,073
Damage
45,349
53,681
Taken
43,074
37,552
Mitigated
30,071
19,279
Healing
7,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,879
1,080
2,151
4,948
18,154
20,750
170
4,890
12,909
26,489
0
W
12,223
1,655
0
410
12,096
4,582
579
2,544
9,366
46,092
0
L
Amaterasu
DASHNJ
Amaterasu
13,054
7,505
0
3,325
14,687
6,667
1,368
6,946
7,741
0
33,202
L
9,987
1,407
4,478
3,830
15,922
6,243
578
8,932
6,990
45,457
0
W
Skadi
Tessadin
Skadi
24,247
10,884
0
200
12,824
4,739
2,416
2,029
10,605
0
76,200
L
Horus
imdahhero
Horus
12,032
6,717
2,325
5,321
23,072
24,642
444
6,039
17,033
0
36,660

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,639
Gold Earned
37,417
178
Minions Killed
210
6
Camps Cleared
10
883,679
Distance Traveled
870,135
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
11,417
634
34
2
1
294,039
1
W
Nox
12,779
710
77
4
2
289,223
0
L
Amaterasu
12,119
673
31
2
3
316,131
5
L
Ra
12,156
675
94
5
1
247,885
3
W
Skadi
13,221
735
99
6
7
286,873
4
L
Horus
12,364
687
53
3
2
319,663
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role