Player Matchup

Neith
Neith
CrazyyBanannas
Neith
Level 9
God Stats
1W - 5L
1,104 SR
Queue Stats
18W - 33L
1,448 Elo+
Party 1
Danzaburou
Danzaburou
Crxnka
Danzaburou
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,599 Elo+
Solo
Artio
Artio
icantwin281
Artio
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
162W - 168L
1,493 Elo+
Party 1
Amaterasu
Amaterasu
raindropscyn
Amaterasu
Level 27
God Stats
7W - 6L
1,552 SR
Queue Stats
56W - 55L
1,493 Elo+
Solo
Sol
Sol
wildlane
Sol
Level 16
God Stats
0W - 2L
1,264 SR
Queue Stats
40W - 44L
1,619 Elo+
Solo
Team Averages
Level 17
1,384 SR
1,530 Elo+

VS

Team Averages
Level 19
1,525 SR
1,552 Elo+
Zeus
Zeus
BigboiKromper
Zeus
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
130W - 119L
1,543 Elo+
Solo
Bastet
Bastet
Gigartz
Bastet
Level 15
God Stats
3W - 4L
1,451 SR
Queue Stats
14W - 10L
1,614 Elo+
Solo
Ares
Ares
Jue7VIole7Grace
Ares
Level 11
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 4L
1,371 Elo+
Party 2
Fenrir
Fenrir
itzVook
Fenrir
Level 27
God Stats
4W - 1L
1,713 SR
Queue Stats
72W - 29L
1,749 Elo+
Solo
Danzaburou
Danzaburou
showmaker474
Danzaburou
Level 15
God Stats
1W - 3L
1,459 SR
Queue Stats
18W - 15L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 0
5,995
375
3,573
6,911
2,404
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
Crxnka
Danzaburou
7
1 / 7 / 1
6,107
382
3,333
10,327
3,905
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
1 / 8 / 2
7,610
476
7,286
14,426
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
raindropscyn
Amaterasu
13
1 / 8 / 0
8,109
507
4,048
12,503
8,970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 3 / 0
8,369
523
5,909
8,088
3,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 3
9,186
574
4,162
5,422
1,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bastet
Gigartz
Bastet
15
6 / 1 / 2
9,550
597
6,815
9,630
3,577
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

12
3 / 0 / 9
8,090
506
5,867
11,065
9,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
itzVook
Fenrir
13
6 / 2 / 2
8,191
512
6,631
9,016
3,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Danzaburou
showmaker474
Danzaburou
14
12 / 1 / 3
9,579
599
13,453
12,789
4,850
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
6
Kills
31
31
Deaths
6
3
Assists
19
Player
Kills
Deaths
Assists
KDA
W
4
2
3
2.75
L
0
5
0
0
L
Danzaburou
Crxnka
Danzaburou
1
7
1
0.21
W
Bastet
Gigartz
Bastet
6
1
2
7
W
3
0
9
7.5
L
1
8
2
0.25
W
Fenrir
itzVook
Fenrir
6
2
2
3.5
L
Amaterasu
raindropscyn
Amaterasu
1
8
0
0.13
W
Danzaburou
showmaker474
Danzaburou
12
1
3
13.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,149
Damage
36,928
52,255
Taken
47,922
31,479
Mitigated
22,794
8,839
Healing
17,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,162
266
0
718
5,422
1,850
0
1,486
3,936
61,291
0
L
3,573
1,139
0
636
6,911
2,404
0
616
6,255
0
20,648
L
Danzaburou
Crxnka
Danzaburou
3,333
1,325
0
1,248
10,327
3,905
1,456
1,892
8,421
0
22,690
W
Bastet
Gigartz
Bastet
6,815
1,572
0
4,766
9,630
3,577
0
0
9,630
0
53,252
W
5,867
833
0
1,446
11,065
9,099
0
4,776
6,289
26,700
0
L
7,286
823
0
2,439
14,426
12,942
0
4,032
10,324
24,946
0
W
Fenrir
itzVook
Fenrir
6,631
2,200
0
5,104
9,016
3,418
0
1,140
7,876
0
48,312
L
Amaterasu
raindropscyn
Amaterasu
4,048
1,587
0
1,802
12,503
8,970
561
1,086
11,368
0
46,785
W
Danzaburou
showmaker474
Danzaburou
13,453
8,003
0
5,101
12,789
4,850
704
5,440
7,349
0
53,156
L
5,909
1,630
0
2,714
8,088
3,258
0
2,146
5,800
52,882
5,599

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,190
Gold Earned
44,596
321
Minions Killed
450
0
Camps Cleared
0
1,290,116
Distance Traveled
1,479,014
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
9,186
574
123
8
0
310,468
4
L
Neith
5,995
375
36
2
0
247,550
1
L
Danzaburou
6,107
382
44
3
0
221,416
1
W
Bastet
9,550
597
112
7
0
301,707
1
W
Ares
8,090
506
54
3
0
300,783
0
L
Artio
7,610
476
39
2
0
276,212
1
W
Fenrir
8,191
512
97
6
0
305,496
1
L
Amaterasu
8,109
507
94
6
0
251,172
0
W
Danzaburou
9,579
599
64
4
0
260,560
1
L
Sol
8,369
523
108
7
0
293,766
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role