Player Matchup

Gilgamesh
Gilgamesh
DeltaFox
Gilgamesh
Level 65
God Stats
1W - 2L
1,673 SR
Queue Stats
43W - 38L
1,561 Elo+
Party 1
Hel
Hel
KillerWave44
Hel
Level 108
God Stats
1W - 1L
1,830 SR
Queue Stats
75W - 69L
1,650 Elo+
Party 1
Charybdis
Charybdis
darktigre26
Charybdis
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Party 1
Team Averages
Level 76
1,668 SR
1,570 Elo+

VS

Team Averages
Level 118
1,456 SR
1,544 Elo+
Arachne
Arachne
 
Arachne
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
AboutDust
Morgan Le Fay
Level 68
God Stats
1W - 5L
1,355 SR
Queue Stats
70W - 83L
1,570 Elo+
Party 2
Gilgamesh
Gilgamesh
KINGOREO
Gilgamesh
Level 126
God Stats
5W - 2L
1,512 SR
Queue Stats
89W - 103L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeltaFox
Gilgamesh
10
2 / 2 / 2
6,933
630
4,482
10,077
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
1 / 4 / 3
6,886
626
2,111
6,659
2,156
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
darktigre26
Charybdis
11
1 / 6 / 2
7,058
642
5,379
9,774
3,165
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
4 / 2 / 6
8,322
757
5,831
7,471
3,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
AboutDust
Morgan Le Fay
13
4 / 0 / 8
8,515
774
8,256
5,152
2,022
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gilgamesh
KINGOREO
Gilgamesh
13
4 / 2 / 8
8,657
787
8,508
8,585
6,020
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
34
4
Kills
12
12
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
2
6
3.5
W
Morgan Le Fay
AboutDust
Morgan Le Fay
4
0
8
8
L
Gilgamesh
DeltaFox
Gilgamesh
2
2
2
1.5
W
Gilgamesh
KINGOREO
Gilgamesh
4
2
8
4
L
1
4
3
0.63
L
Charybdis
darktigre26
Charybdis
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,972
Damage
22,595
26,510
Taken
21,208
10,290
Mitigated
11,405
7,888
Healing
6,078
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
5,831
3,542
0
2,487
7,471
3,363
1,127
1,397
6,074
0
25,717
W
Morgan Le Fay
AboutDust
Morgan Le Fay
8,256
571
117
1,727
5,152
2,022
524
214
4,938
30,811
0
L
Gilgamesh
DeltaFox
Gilgamesh
4,482
812
139
1,541
10,077
4,969
144
3,775
6,076
0
17,737
W
Gilgamesh
KINGOREO
Gilgamesh
8,508
1,476
0
1,747
8,585
6,020
1,076
781
7,804
0
28,529
L
2,111
102
2,769
2,228
6,659
2,156
0
694
5,931
17,325
0
L
Charybdis
darktigre26
Charybdis
5,379
2,778
513
698
9,774
3,165
238
3,583
5,887
0
19,168

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,877
Gold Earned
25,494
129
Minions Killed
128
4
Camps Cleared
5
609,189
Distance Traveled
679,465
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,322
757
38
3
3
233,631
1
W
Morgan Le Fay
8,515
774
46
4
1
223,017
1
L
Gilgamesh
6,933
630
36
3
3
238,900
2
W
Gilgamesh
8,657
787
44
4
1
222,817
4
L
Hel
6,886
626
45
4
0
197,319
4
L
Charybdis
7,058
642
48
4
1
172,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role