Player Matchup

Scylla
Scylla
FluffMyBiscuits
Scylla
Level 27
God Stats
2W - 2L
1,642 SR
Queue Stats
111W - 123L
1,436 Elo+
Party 1
Izanami
Izanami
SUGMAYAGA
Izanami
Level 23
God Stats
43W - 24L
1,610 SR
Queue Stats
74W - 81L
1,467 Elo+
Party 1
Skadi
Skadi
acl TERROR27
Skadi
Level 120
God Stats
0W - 4L
1,161 SR
Queue Stats
135W - 144L
1,453 Elo+
Party 1
Odin
Odin
mysterytaco
Odin
Level 52
God Stats
8W - 4L
1,641 SR
Queue Stats
21W - 27L
1,409 Elo+
Party 1
Bacchus
Bacchus
tuyochesus
Bacchus
Level 102
God Stats
12W - 8L
1,411 SR
Queue Stats
112W - 121L
1,496 Elo+
Solo
Team Averages
Level 65
1,493 SR
1,452 Elo+

VS

Team Averages
Level 109
1,602 SR
1,490 Elo+
Ra
Ra
 
Ra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
 
Merlin
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
Ariistanae
Terra
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
382W - 451L
1,460 Elo+
Party 2
Odin
Odin
Dhraxius
Odin
Level 76
God Stats
10W - 7L
1,602 SR
Queue Stats
399W - 496L
1,463 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Vaanic
Ah Muzen Cab
Level 127
God Stats
1W - 0L
1,911 SR
Queue Stats
52W - 45L
1,528 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 7 / 2
7,753
861
6,775
10,091
3,275
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
SUGMAYAGA
Izanami
14
1 / 3 / 1
8,155
906
5,432
10,763
3,852
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 4 / 2
7,707
856
7,517
10,852
3,920
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 4 / 2
7,555
839
2,339
10,091
9,091
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
tuyochesus
Bacchus
13
1 / 3 / 1
7,740
860
4,423
7,907
6,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

171

VS

Team 2 Tickets

323

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
5 / 0 / 13
9,311
1,035
8,908
5,794
1,966
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
 
Merlin
16
4 / 0 / 15
9,276
1,031
12,020
5,728
2,456
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Terra
16
2 / 0 / 15
9,643
1,071
5,024
7,513
6,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Odin
15
4 / 1 / 12
9,286
1,032
8,152
6,420
6,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Muzen Cab
Vaanic
Ah Muzen Cab
16
6 / 1 / 9
9,575
1,064
11,761
4,562
2,005
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
85
2
Kills
21
21
Deaths
2
8
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
5
0
13
11.5
W
Merlin
 
Merlin
4
0
15
11.5
W
Terra
2
0
15
9.5
W
Odin
4
1
12
10
L
0
7
2
0.14
L
Izanami
SUGMAYAGA
Izanami
1
3
1
0.5
W
Ah Muzen Cab
Vaanic
Ah Muzen Cab
6
1
9
10.5
L
0
4
2
0.25
L
0
4
2
0.25
L
Bacchus
tuyochesus
Bacchus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,486
Damage
45,865
49,704
Taken
30,017
26,848
Mitigated
19,305
2,664
Healing
9,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
8,908
878
2,076
1,733
5,794
1,966
0
3,616
2,178
22,657
0
W
Merlin
 
Merlin
12,020
617
0
447
5,728
2,456
0
1,535
4,193
35,309
0
W
Terra
5,024
965
2,247
2,503
7,513
6,609
0
2,101
5,412
9,838
0
W
Odin
8,152
734
0
0
6,420
6,269
0
1,798
4,622
627
17,260
L
6,775
1,261
0
80
10,091
3,275
0
6,112
3,979
17,972
0
L
Izanami
SUGMAYAGA
Izanami
5,432
4,070
0
929
10,763
3,852
0
5,882
4,881
0
26,604
W
Ah Muzen Cab
Vaanic
Ah Muzen Cab
11,761
4,950
0
742
4,562
2,005
0
2,148
2,414
0
31,614
L
7,517
2,734
149
1,217
10,852
3,920
0
5,127
5,725
0
30,982
L
2,339
154
0
0
10,091
9,091
0
6,154
3,937
0
11,891
L
Bacchus
tuyochesus
Bacchus
4,423
761
0
289
7,907
6,710
0
3,010
4,897
13,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,910
Gold Earned
47,091
178
Minions Killed
174
6
Camps Cleared
5
738,253
Distance Traveled
879,008
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,311
1,035
37
4
0
161,892
0
W
Merlin
9,276
1,031
54
6
2
172,370
3
W
Terra
9,643
1,071
11
1
0
182,261
1
W
Odin
9,286
1,032
27
3
1
190,537
2
L
Scylla
7,753
861
44
5
1
142,916
0
L
Izanami
8,155
906
56
6
3
157,108
0
W
Ah Muzen Cab
9,575
1,064
45
5
2
171,948
1
L
Skadi
7,707
856
49
5
1
151,604
0
L
Odin
7,555
839
21
2
0
161,130
0
L
Bacchus
7,740
860
8
1
1
125,495
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role