Player Matchup

Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
SierraXLoco
Yemoja
Level 7
God Stats
3W - 7L
1,460 SR
Queue Stats
10W - 21L
1,342 Elo+
Party 2
Tsukuyomi
Tsukuyomi
TheXLocoXClansX
Tsukuyomi
Level 34
God Stats
6W - 9L
1,307 SR
Queue Stats
53W - 78L
1,331 Elo+
Party 2
Team Averages
Level 27
1,422 SR
1,391 Elo+

VS

Team Averages
Level 86
1,606 SR
1,478 Elo+
Bastet
Bastet
Grizzly_king44
Bastet
Level 129
God Stats
4W - 4L
1,551 SR
Queue Stats
304W - 294L
1,482 Elo+
Party 1
Olorun
Olorun
wieners69_
Olorun
Level 104
God Stats
3W - 1L
1,717 SR
Queue Stats
188W - 146L
1,493 Elo+
Party 1
Ares
Ares
wolfmanozzie
Ares
Level 26
God Stats
6W - 1L
1,552 SR
Queue Stats
81W - 60L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
0 / 3 / 1
6,068
607
5,030
6,440
2,041
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
8
0 / 5 / 0
5,575
558
2,667
7,011
3,931
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Tsukuyomi
TheXLocoXClansX
Tsukuyomi
8
1 / 10 / 0
5,990
599
6,236
10,326
3,385
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 8
8,129
813
8,609
5,620
3,091
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Olorun
wieners69_
Olorun
12
6 / 0 / 12
7,882
788
6,501
5,521
2,443
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
5 / 1 / 9
8,224
822
4,916
7,159
6,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
47
1
Kills
18
18
Deaths
1
1
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
0
3
1
0.17
W
7
0
8
11
L
Yemoja
0
5
0
0
L
Tsukuyomi
TheXLocoXClansX
Tsukuyomi
1
10
0
0.1
W
Olorun
wieners69_
Olorun
6
0
12
12
W
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,933
Damage
20,026
23,777
Taken
18,300
9,357
Mitigated
11,701
2,728
Healing
6,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
5,030
1,278
160
1,820
6,440
2,041
310
2,517
3,707
0
21,237
W
8,609
2,432
0
2,546
5,620
3,091
14
881
4,739
0
18,296
L
Yemoja
2,667
302
246
64
7,011
3,931
70
4,445
2,472
9,395
0
L
Tsukuyomi
TheXLocoXClansX
Tsukuyomi
6,236
1,593
85
353
10,326
3,385
55
4,210
5,795
0
16,882
W
Olorun
wieners69_
Olorun
6,501
2,756
1,035
2,077
5,521
2,443
781
862
4,659
25,836
2,814
W
4,916
203
0
857
7,159
6,167
200
1,297
5,862
9,204
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,633
Gold Earned
24,235
88
Minions Killed
83
4
Camps Cleared
4
454,498
Distance Traveled
495,520
10
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,068
607
36
4
3
159,016
8
W
Bastet
8,129
813
18
2
2
167,819
0
L
Yemoja
5,575
558
22
2
0
128,378
0
L
Tsukuyomi
5,990
599
30
3
1
167,104
2
W
Olorun
7,882
788
59
6
1
161,028
1
W
Ares
8,224
822
6
1
1
166,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role