Player Matchup

Loki
Loki
Enzeekiel
Loki
Level 27
God Stats
2W - 0L
1,668 SR
Queue Stats
67W - 78L
1,341 Elo+
Party 1
Mercury
Mercury
Johnny_5503
Mercury
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
71W - 82L
1,342 Elo+
Party 1
Olorun
Olorun
NtKnots
Olorun
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 6L
1,454 Elo+
Solo
Neith
Neith
corrripere
Neith
Level 4
God Stats
8W - 4L
1,525 SR
Queue Stats
15W - 14L
1,230 Elo+
Solo
Cthulhu
Cthulhu
vaporray
Cthulhu
Level 17
God Stats
4W - 4L
1,384 SR
Queue Stats
24W - 25L
1,381 Elo+
Solo
Team Averages
Level 15
1,515 SR
1,350 Elo+

VS

Team Averages
Level 19
1,439 SR
1,415 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
 
Hachiman
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Dethex6
Artio
Level 28
God Stats
3W - 9L
1,264 SR
Queue Stats
43W - 58L
1,310 Elo+
Solo
Loki
Loki
TUDELS14
Loki
Level 16
God Stats
5W - 8L
1,429 SR
Queue Stats
19W - 24L
1,324 Elo+
Solo
Zhong Kui
Zhong Kui
kriscookie23
Zhong Kui
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
1 / 4 / 4
8,109
507
8,654
9,743
3,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
Johnny_5503
Mercury
9
1 / 4 / 1
6,532
408
3,843
7,045
1,979
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Olorun
NtKnots
Olorun
19
10 / 1 / 2
11,287
705
12,327
9,311
4,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
13
3 / 4 / 7
8,190
512
8,797
7,580
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
vaporray
Cthulhu
13
5 / 0 / 5
8,214
513
7,317
5,868
4,015
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
2 / 1 / 6
6,913
432
5,104
13,808
7,555
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
 
Hachiman
9
0 / 6 / 0
5,945
372
2,681
8,156
2,690
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Artio
Dethex6
Artio
10
0 / 3 / 1
5,964
373
1,242
11,806
9,752
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Loki
13
7 / 5 / 1
7,888
493
7,713
11,925
4,335
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Zhong Kui
kriscookie23
Zhong Kui
13
4 / 5 / 2
7,884
493
6,709
11,820
7,477
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
23
20
Kills
13
13
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
1
6
5
L
Hachiman
 
Hachiman
0
6
0
0
L
Artio
Dethex6
Artio
0
3
1
0.17
W
Loki
1
4
4
0.75
W
Mercury
Johnny_5503
Mercury
1
4
1
0.38
W
Olorun
NtKnots
Olorun
10
1
2
11
L
Loki
7
5
1
1.5
W
Neith
3
4
7
1.63
L
Zhong Kui
kriscookie23
Zhong Kui
4
5
2
1
W
Cthulhu
vaporray
Cthulhu
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,938
Damage
23,449
39,547
Taken
57,515
16,617
Mitigated
31,809
10,480
Healing
11,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
5,104
825
0
5,068
13,808
7,555
0
3,171
10,637
23,146
0
L
Hachiman
 
Hachiman
2,681
1,490
0
768
8,156
2,690
504
4,458
3,698
0
28,306
L
Artio
Dethex6
Artio
1,242
311
211
1,176
11,806
9,752
448
3,879
7,927
20,710
0
W
Loki
8,654
2,050
212
2,230
9,743
3,007
1,337
3,345
6,398
0
44,191
W
Mercury
Johnny_5503
Mercury
3,843
1,228
216
488
7,045
1,979
0
2,624
4,421
0
17,020
W
Olorun
NtKnots
Olorun
12,327
7,077
200
5,637
9,311
4,698
2,624
2,536
6,775
96,111
9,289
L
Loki
7,713
2,052
0
2,208
11,925
4,335
0
2,421
9,504
0
41,257
W
Neith
8,797
3,235
0
1,471
7,580
2,918
1,754
2,841
4,739
0
35,529
L
Zhong Kui
kriscookie23
Zhong Kui
6,709
577
0
2,055
11,820
7,477
0
4,474
7,346
38,433
0
W
Cthulhu
vaporray
Cthulhu
7,317
500
26
0
5,868
4,015
810
1,771
4,097
36,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,332
Gold Earned
34,594
428
Minions Killed
270
0
Camps Cleared
0
1,529,276
Distance Traveled
1,415,965
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
6,913
432
28
2
0
297,389
4
L
Hachiman
5,945
372
53
3
0
275,893
2
L
Artio
5,964
373
30
2
0
277,922
0
W
Loki
8,109
507
88
6
0
330,604
1
W
Mercury
6,532
408
38
2
0
320,088
0
W
Olorun
11,287
705
190
12
0
292,933
4
L
Loki
7,888
493
79
5
0
286,659
0
W
Neith
8,190
512
60
4
0
290,100
1
L
Zhong Kui
7,884
493
80
5
0
278,102
2
W
Cthulhu
8,214
513
52
3
0
295,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role