Player Matchup

Fenrir
Fenrir
DASHNJ
Fenrir
Level 88
God Stats
21W - 14L
1,591 SR
Queue Stats
254W - 168L
1,662 Elo+
Party 1
Eset
Eset
Raygun76
Eset
Level 60
God Stats
2W - 0L
1,714 SR
Queue Stats
131W - 67L
1,667 Elo+
Party 1
Apollo
Apollo
imdahhero
Apollo
Level 88
God Stats
5W - 4L
1,608 SR
Queue Stats
253W - 162L
1,662 Elo+
Party 1
Team Averages
Level 79
1,638 SR
1,664 Elo+

VS

Team Averages
Level 85
1,513 SR
1,541 Elo+
Gilgamesh
Gilgamesh
 
Gilgamesh
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
Colorll
Janus
Level 147
God Stats
7W - 14L
1,504 SR
Queue Stats
115W - 116L
1,624 Elo+
Party 2
Geb
Geb
oFxEa
Geb
Level 47
God Stats
2W - 5L
1,535 SR
Queue Stats
91W - 95L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
DASHNJ
Fenrir
11
3 / 0 / 3
7,139
714
2,909
6,399
2,245
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Eset
11
2 / 3 / 5
7,413
741
4,378
5,449
1,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apollo
imdahhero
Apollo
11
2 / 1 / 3
7,201
720
4,805
4,299
1,772
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
11
3 / 2 / 1
7,060
706
6,735
7,666
5,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Janus
Colorll
Janus
10
1 / 4 / 1
6,270
627
3,086
5,337
1,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Geb
oFxEa
Geb
8
0 / 1 / 1
6,161
616
771
3,351
1,926
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
7
7
Kills
4
4
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
3
2
1
1.75
L
Janus
Colorll
Janus
1
4
1
0.38
W
Fenrir
DASHNJ
Fenrir
3
0
3
4.5
W
Eset
2
3
5
1.5
W
Apollo
imdahhero
Apollo
2
1
3
3.5
L
Geb
oFxEa
Geb
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,092
Damage
10,592
16,147
Taken
16,354
5,969
Mitigated
8,881
1,150
Healing
2,870
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
6,735
2,144
160
1,110
7,666
5,478
0
2,178
5,488
0
16,249
L
Janus
Colorll
Janus
3,086
115
0
569
5,337
1,477
0
1,985
3,352
21,187
0
W
Fenrir
DASHNJ
Fenrir
2,909
375
0
160
6,399
2,245
472
1,386
4,508
0
7,572
W
Eset
4,378
292
128
712
5,449
1,952
509
1,218
3,974
27,892
0
W
Apollo
imdahhero
Apollo
4,805
2,799
0
150
4,299
1,772
2,164
1,224
2,785
0
28,727
L
Geb
oFxEa
Geb
771
36
0
1,031
3,351
1,926
0
437
2,914
5,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,753
Gold Earned
19,491
123
Minions Killed
62
7
Camps Cleared
3
525,161
Distance Traveled
420,469
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
7,060
706
12
1
1
180,010
2
L
Janus
6,270
627
47
5
2
125,147
2
W
Fenrir
7,139
714
7
1
1
195,910
1
W
Eset
7,413
741
41
4
3
160,155
3
W
Apollo
7,201
720
75
8
3
169,096
3
L
Geb
6,161
616
3
0
0
115,312
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role