Player Matchup

Serqet
Serqet
 
Serqet
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Korgem
Athena
Level 68
God Stats
4W - 1L
1,463 SR
Queue Stats
144W - 199L
1,250 Elo+
Party 1
Charybdis
Charybdis
Oznaru
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
279W - 308L
1,380 Elo+
Solo
Poseidon
Poseidon
TR McEnvy
Poseidon
Level 64
God Stats
0W - 1L
1,437 SR
Queue Stats
5W - 9L
1,349 Elo+
Solo
Achilles
Achilles
hugondorf
Achilles
Level 66
God Stats
3W - 3L
1,358 SR
Queue Stats
123W - 164L
1,267 Elo+
Party 1
Team Averages
Level 71
1,452 SR
1,349 Elo+

VS

Team Averages
Level 65
1,449 SR
1,322 Elo+
Cupid
Cupid
MarcossCRC
Cupid
Level 85
God Stats
2W - 0L
1,336 SR
Queue Stats
32W - 27L
1,413 Elo+
Solo
Hera
Hera
lalotaku21
Hera
Level 69
God Stats
5W - 1L
1,629 SR
Queue Stats
230W - 312L
1,320 Elo+
Party 2
Fafnir
Fafnir
monitor-tronado
Fafnir
Level 55
God Stats
2W - 6L
1,196 SR
Queue Stats
123W - 191L
1,283 Elo+
Party 2
Cu Chulainn
Cu Chulainn
robot_frito
Cu Chulainn
Level 57
God Stats
4W - 0L
1,734 SR
Queue Stats
137W - 186L
1,295 Elo+
Party 2
Loki
Loki
victormanuelg914
Loki
Level 58
God Stats
19W - 30L
1,350 SR
Queue Stats
152W - 220L
1,299 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
9
1 / 3 / 0
5,206
473
2,879
6,305
1,891
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Korgem
Athena
10
2 / 3 / 1
6,276
571
2,794
10,134
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Oznaru
Charybdis
8
0 / 5 / 2
5,026
457
4,723
5,789
1,779
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
TR McEnvy
Poseidon
8
1 / 4 / 0
5,251
477
3,152
5,246
1,541
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
hugondorf
Achilles
7
0 / 6 / 0
4,582
417
1,994
7,095
5,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
10
0 / 2 / 4
5,369
488
3,572
5,001
1,314
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
6 / 0 / 1
7,297
663
5,835
5,033
1,999
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
1 / 1 / 4
6,240
567
2,131
6,143
5,005
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cu Chulainn
robot_frito
Cu Chulainn
12
5 / 0 / 3
7,215
656
4,857
5,861
2,897
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

12
9 / 1 / 3
7,358
669
5,651
5,940
2,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
21
21
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Serqet
 
Serqet
1
3
0
0.33
L
Athena
Korgem
Athena
2
3
1
0.83
W
Cupid
0
2
4
1
L
Charybdis
Oznaru
Charybdis
0
5
2
0.2
L
Poseidon
TR McEnvy
Poseidon
1
4
0
0.25
L
Achilles
hugondorf
Achilles
0
6
0
0
W
6
0
1
6.5
W
1
1
4
3
W
Cu Chulainn
robot_frito
Cu Chulainn
5
0
3
6.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,542
Damage
22,046
34,569
Taken
27,978
15,524
Mitigated
13,282
5,535
Healing
12,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
 
Serqet
2,879
664
0
633
6,305
1,891
0
467
5,838
0
23,693
L
Athena
Korgem
Athena
2,794
789
0
2,881
10,134
4,483
159
2,014
8,120
17,349
0
W
Cupid
3,572
1,550
142
1,580
5,001
1,314
561
1,763
3,190
0
27,450
L
Charybdis
Oznaru
Charybdis
4,723
2,866
351
391
5,789
1,779
491
2,599
3,190
0
25,481
L
Poseidon
TR McEnvy
Poseidon
3,152
360
0
1,000
5,246
1,541
0
2,886
2,360
23,643
0
L
Achilles
hugondorf
Achilles
1,994
210
0
279
7,095
5,830
0
0
7,095
0
17,119
W
5,835
1,830
0
2,414
5,033
1,999
562
1,990
2,711
44,562
0
W
2,131
555
200
2,795
6,143
5,005
219
1,370
4,645
16,942
0
W
Cu Chulainn
robot_frito
Cu Chulainn
4,857
614
0
2,483
5,861
2,897
257
0
5,343
0
33,873
W
5,651
1,330
0
2,652
5,940
2,067
0
441
5,429
0
38,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,341
Gold Earned
33,479
226
Minions Killed
305
0
Camps Cleared
0
942,248
Distance Traveled
1,078,227
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
5,206
473
48
4
0
202,144
2
L
Athena
6,276
571
38
3
0
212,162
0
W
Cupid
5,369
488
52
5
0
187,695
1
L
Charybdis
5,026
457
51
5
0
155,226
0
L
Poseidon
5,251
477
54
5
0
169,839
0
L
Achilles
4,582
417
35
3
0
202,877
3
W
Hera
7,297
663
83
8
0
225,375
2
W
Fafnir
6,240
567
41
4
0
209,262
0
W
Cu Chulainn
7,215
656
53
5
0
217,763
0
W
Loki
7,358
669
76
7
0
238,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role