Player Matchup

Ymir
Ymir
II23FL3XII
Ymir
Level 157
God Stats
0W - 1L
1,616 SR
Queue Stats
53W - 63L
1,390 Elo+
Party 1
Fenrir
Fenrir
JustXpired
Fenrir
Level 147
God Stats
2W - 2L
1,621 SR
Queue Stats
38W - 37L
1,429 Elo+
Party 1
Scylla
Scylla
MarioBrosB4Hose
Scylla
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
129W - 148L
1,327 Elo+
Party 1
Neith
Neith
Stirgard
Neith
Level 13
God Stats
0W - 1L
1,479 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
TroLLzoRR666
Bellona
Level 32
God Stats
27W - 31L
1,428 SR
Queue Stats
117W - 143L
1,358 Elo+
Party 1
Team Averages
Level 77
1,529 SR
1,401 Elo+

VS

Team Averages
Level 72
1,410 SR
1,331 Elo+
Zhong Kui
Zhong Kui
MrAmish97
Zhong Kui
Level 119
God Stats
6W - 3L
1,565 SR
Queue Stats
151W - 205L
1,357 Elo+
Party 2
Agni
Agni
SmOke__72
Agni
Level 28
God Stats
1W - 1L
1,303 SR
Queue Stats
19W - 24L
1,407 Elo+
Party 2
Tsukuyomi
Tsukuyomi
SpartansGuilt
Tsukuyomi
Level 69
God Stats
1W - 1L
1,301 SR
Queue Stats
19W - 41L
1,134 Elo+
Party 2
Chaac
Chaac
Waterboy_69_420
Chaac
Level 63
God Stats
93W - 77L
1,524 SR
Queue Stats
214W - 271L
1,388 Elo+
Party 2
Ymir
Ymir
X_Caliber501
Ymir
Level 81
God Stats
32W - 30L
1,356 SR
Queue Stats
146W - 193L
1,368 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 4
6,906
432
8,327
22,586
20,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
JustXpired
Fenrir
16
14 / 3 / 0
10,323
645
15,112
12,973
6,105
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 10 / 2
6,368
398
1,921
9,780
2,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
Stirgard
Neith
10
1 / 10 / 5
6,821
426
5,411
11,213
4,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
TroLLzoRR666
Bellona
10
0 / 3 / 2
6,911
432
6,898
11,785
9,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
MrAmish97
Zhong Kui
14
10 / 5 / 5
9,157
572
11,586
12,378
7,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Agni
14
6 / 4 / 14
8,620
539
11,300
9,388
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
SpartansGuilt
Tsukuyomi
14
10 / 1 / 9
9,811
613
10,291
10,668
3,547
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
1 / 1 / 6
9,208
576
9,286
12,416
7,846
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
8 / 5 / 9
8,649
541
9,351
13,907
11,211
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
78
16
Kills
35
36
Deaths
16
13
Assists
43
Player
Kills
Deaths
Assists
KDA
L
1
10
4
0.3
L
Fenrir
JustXpired
Fenrir
14
3
0
4.67
L
0
10
2
0.1
W
Zhong Kui
MrAmish97
Zhong Kui
10
5
5
2.5
W
Agni
6
4
14
3.25
W
Tsukuyomi
SpartansGuilt
Tsukuyomi
10
1
9
14.5
L
Neith
Stirgard
Neith
1
10
5
0.35
L
Bellona
TroLLzoRR666
Bellona
0
3
2
0.33
W
1
1
6
4
W
8
5
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,669
Damage
51,814
68,337
Taken
58,757
43,454
Mitigated
32,435
9,191
Healing
19,908
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,327
2,279
291
2,528
22,586
20,786
151
11,707
10,243
24,462
0
L
Fenrir
JustXpired
Fenrir
15,112
3,512
0
3,626
12,973
6,105
0
3,474
9,241
0
60,080
L
1,921
393
0
0
9,780
2,832
700
4,936
4,434
22,277
0
W
Zhong Kui
MrAmish97
Zhong Kui
11,586
781
51
4,088
12,378
7,092
1,512
2,212
10,088
43,102
0
W
Agni
11,300
737
483
2,414
9,388
2,739
236
2,834
6,554
38,674
0
W
Tsukuyomi
SpartansGuilt
Tsukuyomi
10,291
3,337
0
2,716
10,668
3,547
459
1,745
8,883
0
42,851
L
Neith
Stirgard
Neith
5,411
2,275
0
1,164
11,213
4,245
180
7,474
3,288
0
24,615
L
Bellona
TroLLzoRR666
Bellona
6,898
2,500
0
1,582
11,785
9,486
117
2,735
8,894
0
34,215
W
9,286
1,023
0
7,278
12,416
7,846
908
534
11,842
0
56,086
W
9,351
2,777
166
2,712
13,907
11,211
186
3,045
10,862
35,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,329
Gold Earned
45,445
289
Minions Killed
371
0
Camps Cleared
0
1,411,292
Distance Traveled
1,576,787
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,906
432
21
1
0
249,436
0
L
Fenrir
10,323
645
105
7
0
341,241
1
L
Scylla
6,368
398
50
3
0
243,145
0
W
Zhong Kui
9,157
572
76
5
0
280,367
4
W
Agni
8,620
539
64
4
0
312,278
1
W
Tsukuyomi
9,811
613
63
4
0
359,165
0
L
Neith
6,821
426
44
3
0
242,763
1
L
Bellona
6,911
432
69
4
0
334,707
2
W
Chaac
9,208
576
127
8
0
332,812
5
W
Ymir
8,649
541
41
3
0
292,165
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role