Player Matchup

Bastet
Bastet
 
Bastet
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Eduardojr21
Bacchus
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 35L
1,467 Elo+
Solo
Merlin
Merlin
LimpingForwards
Merlin
Level 142
God Stats
4W - 6L
1,610 SR
Queue Stats
74W - 85L
1,503 Elo+
Solo
Jing Wei
Jing Wei
PiiR0
Jing Wei
Level 117
God Stats
6W - 6L
1,546 SR
Queue Stats
267W - 263L
1,468 Elo+
Solo
Sun Wukong
Sun Wukong
berry215
Sun Wukong
Level 108
God Stats
25W - 28L
1,562 SR
Queue Stats
264W - 262L
1,529 Elo+
Solo
Team Averages
Level 125
1,544 SR
1,494 Elo+

VS

Team Averages
Level 94
1,585 SR
1,518 Elo+
Sobek
Sobek
AtomicsLaudux
Sobek
Level 109
God Stats
9W - 9L
1,584 SR
Queue Stats
209W - 206L
1,593 Elo+
Party 2
Hercules
Hercules
IronFerb
Hercules
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,493 Elo+
Party 2
Janus
Janus
Traytonsito
Janus
Level 100
God Stats
6W - 10L
1,632 SR
Queue Stats
113W - 107L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
WolfSkirata
Danzaburou
Level 122
God Stats
14W - 11L
1,705 SR
Queue Stats
288W - 308L
1,495 Elo+
Party 1
Bastet
Bastet
o0MrJoe0o
Bastet
Level 69
God Stats
3W - 5L
1,501 SR
Queue Stats
160W - 229L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
4 / 2 / 4
9,084
568
8,865
12,423
4,346
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
Eduardojr21
Bacchus
13
2 / 1 / 10
8,667
542
4,767
10,549
10,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 1 / 6
9,568
598
5,821
6,028
2,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
PiiR0
Jing Wei
15
9 / 3 / 2
9,437
590
14,655
12,905
4,873
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
berry215
Sun Wukong
16
4 / 2 / 2
10,054
628
12,618
11,139
6,623
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 5
7,256
454
5,284
12,404
10,381
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
IronFerb
Hercules
13
2 / 4 / 0
6,832
427
5,886
15,509
10,404
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

14
2 / 4 / 0
8,318
520
5,332
7,229
2,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
WolfSkirata
Danzaburou
13
4 / 6 / 0
8,661
541
9,169
14,133
4,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
o0MrJoe0o
Bastet
12
1 / 4 / 0
7,005
438
3,735
11,961
3,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
21
Kills
9
9
Deaths
21
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
4
2
4
3
L
0
3
5
0.83
W
Bacchus
Eduardojr21
Bacchus
2
1
10
7
L
Hercules
IronFerb
Hercules
2
4
0
0.5
W
2
1
6
5
W
Jing Wei
PiiR0
Jing Wei
9
3
2
3.33
L
2
4
0
0.5
L
Danzaburou
WolfSkirata
Danzaburou
4
6
0
0.67
W
Sun Wukong
berry215
Sun Wukong
4
2
2
2.5
L
Bastet
o0MrJoe0o
Bastet
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,726
Damage
29,406
53,044
Taken
61,236
29,169
Mitigated
30,673
16,839
Healing
15,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
8,865
2,230
0
5,782
12,423
4,346
0
2,623
9,800
0
58,895
L
5,284
378
0
2,886
12,404
10,381
0
4,037
8,367
16,478
0
W
Bacchus
Eduardojr21
Bacchus
4,767
693
718
1,842
10,549
10,876
551
2,652
7,897
23,785
0
L
Hercules
IronFerb
Hercules
5,886
1,487
0
4,748
15,509
10,404
0
0
15,509
6,965
29,444
W
5,821
228
0
897
6,028
2,451
0
3,026
3,002
68,688
0
W
Jing Wei
PiiR0
Jing Wei
14,655
12,383
0
5,605
12,905
4,873
2,683
2,816
10,089
0
61,015
L
5,332
173
0
833
7,229
2,053
0
2,376
4,853
55,041
0
L
Danzaburou
WolfSkirata
Danzaburou
9,169
2,889
0
2,972
14,133
4,165
0
2,968
11,165
0
48,886
W
Sun Wukong
berry215
Sun Wukong
12,618
2,749
0
1,995
11,139
6,623
35
1,548
9,591
0
66,775
L
Bastet
o0MrJoe0o
Bastet
3,735
809
0
4,243
11,961
3,670
0
1,207
10,754
0
39,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,810
Gold Earned
38,072
458
Minions Killed
405
0
Camps Cleared
0
1,576,926
Distance Traveled
1,474,593
21
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
9,084
568
89
6
0
347,443
3
L
Sobek
7,256
454
24
2
0
318,148
4
W
Bacchus
8,667
542
28
2
0
336,727
5
L
Hercules
6,832
427
81
5
0
276,052
2
W
Merlin
9,568
598
137
9
0
313,552
5
W
Jing Wei
9,437
590
88
6
0
291,878
5
L
Janus
8,318
520
119
7
0
310,829
6
L
Danzaburou
8,661
541
95
6
0
259,510
8
W
Sun Wukong
10,054
628
116
7
0
287,326
3
L
Bastet
7,005
438
86
5
0
310,054
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role