Player Matchup

Skadi
Skadi
Bigmatiassen
Skadi
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 101L
1,441 Elo+
Party 1
Kukulkan
Kukulkan
Drakãn
Kukulkan
Level 18
God Stats
0W - 1L
1,616 SR
Queue Stats
25W - 20L
1,510 Elo+
Solo
Tiamat
Tiamat
Marquin_Akira
Tiamat
Level 27
God Stats
10W - 9L
1,457 SR
Queue Stats
145W - 146L
1,453 Elo+
Solo
Fafnir
Fafnir
MlkCrisposo
Fafnir
Level 30
God Stats
0W - 2L
1,500 SR
Queue Stats
98W - 126L
1,422 Elo+
Party 1
Thanatos
Thanatos
kroverson
Thanatos
Level 27
God Stats
6W - 9L
1,469 SR
Queue Stats
70W - 88L
1,422 Elo+
Party 1
Team Averages
Level 26
1,508 SR
1,450 Elo+

VS

Team Averages
Level 19
1,501 SR
1,469 Elo+
Morgan Le Fay
Morgan Le Fay
Bananadaeh10
Morgan Le Fay
Level 28
God Stats
1W - 0L
1,751 SR
Queue Stats
19W - 12L
1,527 Elo+
Solo
Neith
Neith
JOSET1231
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,229 Elo+
Solo
Ymir
Ymir
Mirnunfir
Ymir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 13L
1,690 Elo+
Solo
Kumbhakarna
Kumbhakarna
SnowVTT
Kumbhakarna
Level 6
God Stats
1W - 2L
1,285 SR
Queue Stats
3W - 6L
1,512 Elo+
Solo
Chaac
Chaac
schulzST97
Chaac
Level 29
God Stats
7W - 5L
1,466 SR
Queue Stats
119W - 160L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 7 / 1
6,281
419
4,311
10,769
3,240
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Kukulkan
Drakãn
Kukulkan
11
2 / 6 / 0
6,574
438
4,163
8,869
2,780
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
0 / 4 / 0
7,573
505
6,100
10,279
4,998
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fafnir
9
1 / 0 / 1
6,600
440
2,224
9,195
7,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
kroverson
Thanatos
11
1 / 8 / 1
7,162
477
2,582
11,807
3,615
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Mace

Mace

+10
Physical Power

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bananadaeh10
Morgan Le Fay
14
6 / 2 / 6
8,721
581
8,730
8,311
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
JOSET1231
Neith
11
0 / 1 / 2
6,452
430
5,502
4,215
1,191
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ymir
14
16 / 1 / 1
9,555
637
12,376
7,951
4,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Kumbhakarna
SnowVTT
Kumbhakarna
11
1 / 1 / 12
7,567
504
4,504
8,967
7,628
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chaac
15
2 / 0 / 2
8,301
553
5,846
11,883
7,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
25
25
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Bananadaeh10
Morgan Le Fay
6
2
6
4.5
L
1
7
1
0.21
L
Kukulkan
Drakãn
Kukulkan
2
6
0
0.33
W
Neith
JOSET1231
Neith
0
1
2
1
L
0
4
0
0
W
Ymir
16
1
1
16.5
L
Fafnir
1
0
1
1.5
W
Kumbhakarna
SnowVTT
Kumbhakarna
1
1
12
7
L
Thanatos
kroverson
Thanatos
1
8
1
0.19
W
Chaac
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,380
Damage
36,958
50,919
Taken
41,327
22,417
Mitigated
24,435
13,717
Healing
17,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Bananadaeh10
Morgan Le Fay
8,730
924
100
2,972
8,311
3,384
1,302
3,074
5,195
46,507
0
L
4,311
1,920
0
1,527
10,769
3,240
0
6,822
3,843
0
33,667
L
Kukulkan
Drakãn
Kukulkan
4,163
585
0
235
8,869
2,780
0
5,791
2,892
35,018
0
W
Neith
JOSET1231
Neith
5,502
1,941
0
1,316
4,215
1,191
1,673
1,018
3,197
0
36,033
L
6,100
313
0
3,556
10,279
4,998
171
2,664
7,543
45,504
0
W
Ymir
12,376
4,175
0
3,368
7,951
4,461
0
1,229
6,684
44,365
4,882
L
Fafnir
2,224
717
0
2,075
9,195
7,784
0
2,951
6,166
9,114
0
W
Kumbhakarna
SnowVTT
Kumbhakarna
4,504
581
0
1,382
8,967
7,628
257
2,260
6,683
17,002
0
L
Thanatos
kroverson
Thanatos
2,582
399
0
6,324
11,807
3,615
0
6,333
5,402
0
32,625
W
Chaac
5,846
496
0
7,978
11,883
7,771
658
4,295
7,081
0
48,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
40,596
307
Minions Killed
375
0
Camps Cleared
0
1,218,375
Distance Traveled
1,361,561
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
8,721
581
99
7
0
258,984
0
L
Skadi
6,281
419
66
4
0
236,721
2
L
Kukulkan
6,574
438
57
4
0
250,087
0
W
Neith
6,452
430
75
5
0
187,920
0
L
Tiamat
7,573
505
108
7
0
227,407
4
W
Ymir
9,555
637
81
5
0
308,183
1
L
Fafnir
6,600
440
13
1
0
272,457
3
W
Kumbhakarna
7,567
504
15
1
0
319,491
5
L
Thanatos
7,162
477
63
4
0
231,703
2
W
Chaac
8,301
553
105
7
0
286,983
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role