Player Matchup

Cthulhu
Cthulhu
Chewey7541
Cthulhu
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,198 Elo+
Solo
Bakasura
Bakasura
GreatHalo108305
Bakasura
Level 26
God Stats
4W - 4L
1,367 SR
Queue Stats
93W - 81L
1,390 Elo+
Solo
Cernunnos
Cernunnos
Raphael2944
Cernunnos
Level 26
God Stats
18W - 21L
1,520 SR
Queue Stats
73W - 80L
1,420 Elo+
Solo
He Bo
He Bo
flynt001
He Bo
Level 10
God Stats
5W - 7L
1,500 SR
Queue Stats
24W - 38L
1,281 Elo+
Party 2
Charybdis
Charybdis
xXxReaver96xXx
Charybdis
Level 41
God Stats
9W - 10L
1,503 SR
Queue Stats
46W - 70L
1,344 Elo+
Party 2
Team Averages
Level 22
1,478 SR
1,326 Elo+

VS

Team Averages
Level 20
1,364 SR
1,265 Elo+
Olorun
Olorun
Bigejames7
Olorun
Level 7
God Stats
1W - 10L
1,199 SR
Queue Stats
2W - 18L
1,055 Elo+
Party 1
Achilles
Achilles
DemonFather9400
Achilles
Level 29
God Stats
17W - 20L
1,464 SR
Queue Stats
37W - 45L
1,353 Elo+
Solo
Susano
Susano
HorrificWolf
Susano
Level 6
God Stats
0W - 3L
1,269 SR
Queue Stats
0W - 4L
1,310 Elo+
Solo
Jormungandr
Jormungandr
Kingtim1238344
Jormungandr
Level 42
God Stats
12W - 29L
1,386 SR
Queue Stats
82W - 159L
1,337 Elo+
Party 1
Medusa
Medusa
tonytunero
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 39L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Chewey7541
Cthulhu
19
1 / 7 / 13
12,199
871
3,814
16,946
7,345
Bakasura
20
6 / 8 / 13
13,063
933
9,617
20,811
11,376
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cernunnos
Raphael2944
Cernunnos
20
7 / 7 / 22
15,220
1,087
19,963
22,402
8,437
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
flynt001
He Bo
20
13 / 8 / 22
16,946
1,210
31,712
23,490
8,034
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
xXxReaver96xXx
Charybdis
20
19 / 8 / 18
18,595
1,328
43,075
25,566
9,731
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

30

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bigejames7
Olorun
20
7 / 12 / 13
14,059
1,004
13,595
19,955
9,089
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
20
15 / 14 / 14
17,947
1,282
44,189
41,039
19,950
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Susano
20
1 / 10 / 17
12,778
913
9,519
17,860
7,935
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Jormungandr
Kingtim1238344
Jormungandr
20
15 / 7 / 16
18,249
1,304
31,253
27,330
19,984
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
tonytunero
Medusa
20
0 / 3 / 17
12,942
924
5,012
12,924
18,084
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
115
46
Kills
38
38
Deaths
46
88
Assists
77
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bigejames7
Olorun
7
12
13
1.13
W
Cthulhu
Chewey7541
Cthulhu
1
7
13
1.07
L
Achilles
15
14
14
1.57
W
Bakasura
6
8
13
1.56
L
Susano
1
10
17
0.95
L
Jormungandr
Kingtim1238344
Jormungandr
15
7
16
3.29
W
Cernunnos
Raphael2944
Cernunnos
7
7
22
2.57
W
He Bo
flynt001
He Bo
13
8
22
3
L
Medusa
tonytunero
Medusa
0
3
17
2.83
W
Charybdis
xXxReaver96xXx
Charybdis
19
8
18
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

108,181
Damage
103,568
109,215
Taken
119,108
44,923
Mitigated
75,042
4,641
Healing
17,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bigejames7
Olorun
13,595
6,584
926
2,072
19,955
9,089
0
5,156
14,499
20,169
0
W
Cthulhu
Chewey7541
Cthulhu
3,814
266
0
0
16,946
7,345
0
6,388
10,558
12,965
0
L
Achilles
44,189
25,389
0
12,571
41,039
19,950
0
14,447
26,438
0
92,196
W
Bakasura
9,617
6,499
0
783
20,811
11,376
0
10,701
10,110
0
13,214
L
Susano
9,519
3,865
0
0
17,860
7,935
0
4,845
12,467
0
14,949
L
Jormungandr
Kingtim1238344
Jormungandr
31,253
7,808
85
1,313
27,330
19,984
0
5,686
21,459
62,805
0
W
Cernunnos
Raphael2944
Cernunnos
19,963
15,560
0
3,208
22,402
8,437
0
8,348
14,054
96
48,792
W
He Bo
flynt001
He Bo
31,712
3,460
0
650
23,490
8,034
0
9,754
13,736
40,516
0
L
Medusa
tonytunero
Medusa
5,012
845
0
777
12,924
18,084
0
5,488
7,436
0
22,978
W
Charybdis
xXxReaver96xXx
Charybdis
43,075
35,212
0
0
25,566
9,731
0
9,657
15,909
0
77,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,023
Gold Earned
75,975
194
Minions Killed
212
6
Camps Cleared
9
1,024,265
Distance Traveled
1,183,818
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
14,059
1,004
11
1
1
233,628
0
W
Cthulhu
12,199
871
15
1
0
194,626
0
L
Achilles
17,947
1,282
87
6
5
263,254
0
W
Bakasura
13,063
933
19
1
1
174,653
0
L
Susano
12,778
913
4
0
0
188,973
2
L
Jormungandr
18,249
1,304
69
5
0
265,042
2
W
Cernunnos
15,220
1,087
70
5
2
189,989
0
W
He Bo
16,946
1,210
25
2
1
261,049
0
L
Medusa
12,942
924
41
3
3
232,921
1
W
Charybdis
18,595
1,328
65
5
2
203,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role