Player Matchup

Athena
Athena
Katana77_
Athena
Level 12
God Stats
3W - 4L
1,572 SR
Queue Stats
10W - 23L
1,441 Elo+
Party 2
Neith
Neith
YnR_Legendzz
Neith
Level 31
God Stats
25W - 21L
1,580 SR
Queue Stats
136W - 166L
1,490 Elo+
Party 2
Chang'e
Chang'e
boOouwu
Chang'e
Level 18
God Stats
45W - 52L
1,560 SR
Queue Stats
60W - 79L
1,514 Elo+
Party 2
Thor
Thor
cyber-tingz
Thor
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Arachne
Arachne
nighthawk2284
Arachne
Level 4
God Stats
1W - 2L
1,500 SR
Queue Stats
25W - 41L
1,285 Elo+
Party 2
Team Averages
Level 13
1,542 SR
1,446 Elo+

VS

Team Averages
Level 19
1,429 SR
1,401 Elo+
Medusa
Medusa
JERRY999
Medusa
Level 26
God Stats
9W - 7L
1,474 SR
Queue Stats
18W - 26L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Nomelto
Baron Samedi
Level 14
God Stats
1W - 3L
1,119 SR
Queue Stats
34W - 24L
1,536 Elo+
Party 1
Neith
Neith
TheWhiteGhost17
Neith
Level 4
God Stats
2W - 3L
1,296 SR
Queue Stats
3W - 5L
1,266 Elo+
Solo
Ah Puch
Ah Puch
inormallytry
Ah Puch
Level 26
God Stats
2W - 0L
1,775 SR
Queue Stats
34W - 26L
1,518 Elo+
Party 1
Cthulhu
Cthulhu
killerbee113
Cthulhu
Level 26
God Stats
2W - 1L
1,479 SR
Queue Stats
7W - 14L
1,267 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Katana77_
Athena
16
1 / 5 / 4
9,672
967
3,436
20,761
17,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
4 / 8 / 4
10,267
1,027
18,368
20,187
7,588
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
boOouwu
Chang'e
16
1 / 5 / 7
9,924
992
8,279
19,019
17,658
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
3 / 13 / 4
10,386
1,039
13,343
21,538
8,198
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Arachne
16
2 / 12 / 7
9,919
992
5,768
18,111
6,825
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

294

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JERRY999
Medusa
19
13 / 1 / 18
12,918
1,292
15,709
9,693
4,239
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baron Samedi
Nomelto
Baron Samedi
19
5 / 3 / 28
11,681
1,168
14,783
9,185
4,232
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
8 / 2 / 18
11,865
1,187
13,329
10,648
4,897
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
inormallytry
Ah Puch
20
17 / 1 / 22
14,642
1,464
37,392
12,404
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
killerbee113
Cthulhu
18
0 / 4 / 21
10,028
1,003
8,614
15,096
13,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
150
11
Kills
43
43
Deaths
11
26
Assists
107
Player
Kills
Deaths
Assists
KDA
W
Medusa
JERRY999
Medusa
13
1
18
22
L
Athena
Katana77_
Athena
1
5
4
0.6
W
Baron Samedi
Nomelto
Baron Samedi
5
3
28
6.33
W
8
2
18
8.5
L
4
8
4
0.75
L
Chang'e
boOouwu
Chang'e
1
5
7
0.9
L
3
13
4
0.38
W
Ah Puch
inormallytry
Ah Puch
17
1
22
28
W
Cthulhu
killerbee113
Cthulhu
0
4
21
2.63
L
Arachne
2
12
7
0.46

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,194
Damage
89,827
99,616
Taken
57,026
58,126
Mitigated
32,316
6,877
Healing
12,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
JERRY999
Medusa
15,709
8,968
0
500
9,693
4,239
0
1,806
7,887
0
40,304
L
Athena
Katana77_
Athena
3,436
795
60
494
20,761
17,857
0
11,331
9,231
12,417
0
W
Baron Samedi
Nomelto
Baron Samedi
14,783
2,299
3,443
2,669
9,185
4,232
0
1,279
7,906
21,807
0
W
13,329
7,652
671
1,209
10,648
4,897
0
3,164
7,484
0
19,561
L
18,368
7,232
58
2,511
20,187
7,588
0
13,143
6,612
0
41,531
L
Chang'e
boOouwu
Chang'e
8,279
303
1,064
1,782
19,019
17,658
0
11,028
7,686
25,043
0
L
13,343
3,812
0
0
21,538
8,198
0
13,125
8,176
0
29,998
W
Ah Puch
inormallytry
Ah Puch
37,392
2,071
0
1,181
12,404
5,386
0
2,276
10,128
76,301
0
W
Cthulhu
killerbee113
Cthulhu
8,614
520
403
2,674
15,096
13,562
0
3,190
10,242
13,968
0
L
Arachne
5,768
3,766
0
908
18,111
6,825
0
10,953
7,122
0
10,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
61,134
144
Minions Killed
192
6
Camps Cleared
4
901,419
Distance Traveled
929,630
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,918
1,292
47
5
1
194,278
1
L
Athena
9,672
967
12
1
0
166,583
2
W
Baron Samedi
11,681
1,168
17
2
0
180,358
0
W
Neith
11,865
1,187
22
2
1
162,484
0
L
Neith
10,267
1,027
49
5
0
165,364
0
L
Chang'e
9,924
992
37
4
0
193,677
0
L
Thor
10,386
1,039
33
3
6
186,187
0
W
Ah Puch
14,642
1,464
90
9
1
209,846
3
W
Cthulhu
10,028
1,003
16
2
1
182,664
0
L
Arachne
9,919
992
13
1
0
189,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role