Player Matchup

Da Ji
Da Ji
Applesauce13
Da Ji
Level 29
God Stats
3W - 4L
1,435 SR
Queue Stats
149W - 187L
1,289 Elo+
Solo
Izanami
Izanami
CoachFlanary
Izanami
Level 29
God Stats
15W - 17L
1,514 SR
Queue Stats
135W - 154L
1,419 Elo+
Solo
Nike
Nike
MAYPORHS
Nike
Level 7
God Stats
2W - 1L
1,201 SR
Queue Stats
12W - 12L
1,334 Elo+
Solo
Aphrodite
Aphrodite
NuclearShippo
Aphrodite
Level 29
God Stats
3W - 2L
1,606 SR
Queue Stats
8W - 9L
1,460 Elo+
Solo
Ymir
Ymir
Redacted_Echo
Ymir
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 40L
1,364 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,373 Elo+

VS

Team Averages
Level 24
1,455 SR
1,482 Elo+
King Arthur
King Arthur
 
King Arthur
Level 4
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Melekarles
Morgan Le Fay
Level 28
God Stats
25W - 19L
1,508 SR
Queue Stats
86W - 126L
1,320 Elo+
Solo
Bastet
Bastet
Moonxleaf
Bastet
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,684 Elo+
Solo
Artemis
Artemis
OdysseyNth
Artemis
Level 59
God Stats
0W - 3L
1,266 SR
Queue Stats
279W - 270L
1,382 Elo+
Party 1
Bacchus
Bacchus
SharttyWaffles
Bacchus
Level 6
God Stats
0W - 11L
1,500 SR
Queue Stats
72W - 77L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
12 / 0 / 2
10,905
641
10,407
9,484
3,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
CoachFlanary
Izanami
16
9 / 2 / 5
10,271
604
12,631
10,529
3,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nike
14
7 / 3 / 5
9,166
539
7,452
8,537
5,196
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Aphrodite
NuclearShippo
Aphrodite
14
2 / 1 / 5
8,667
510
2,632
9,093
3,188
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 2 / 8
8,568
504
6,683
9,968
7,320
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
1 / 7 / 2
7,157
421
2,526
15,589
9,424
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Melekarles
Morgan Le Fay
14
1 / 9 / 2
8,830
519
8,777
13,832
4,560
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Moonxleaf
Bastet
7
0 / 3 / 1
6,070
357
1,073
5,597
1,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
OdysseyNth
Artemis
9
1 / 7 / 0
6,281
369
6,040
8,850
1,893
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 6 / 0
7,873
463
4,442
15,278
14,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
12
32
Kills
7
8
Deaths
32
25
Assists
5
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
7
2
0.29
W
12
0
2
13
W
Izanami
CoachFlanary
Izanami
9
2
5
5.75
W
Nike
7
3
5
3.17
L
Morgan Le Fay
Melekarles
Morgan Le Fay
1
9
2
0.22
L
Bastet
Moonxleaf
Bastet
0
3
1
0.17
W
Aphrodite
NuclearShippo
Aphrodite
2
1
5
4.5
L
Artemis
OdysseyNth
Artemis
1
7
0
0.14
W
2
2
8
3
L
4
6
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,805
Damage
22,858
47,611
Taken
59,146
22,845
Mitigated
31,491
14,153
Healing
9,183
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
2,526
371
0
2,432
15,589
9,424
23
1,604
13,985
1,290
29,237
W
10,407
3,346
0
4,256
9,484
3,295
522
3,677
5,807
0
61,134
W
Izanami
CoachFlanary
Izanami
12,631
9,733
0
3,481
10,529
3,846
1,984
1,354
9,175
0
85,070
W
Nike
7,452
546
0
0
8,537
5,196
187
1,341
7,196
3,332
34,749
L
Morgan Le Fay
Melekarles
Morgan Le Fay
8,777
3,190
0
2,661
13,832
4,560
1,277
3,047
10,629
62,870
0
L
Bastet
Moonxleaf
Bastet
1,073
494
0
2,318
5,597
1,236
0
34
5,563
0
19,235
W
Aphrodite
NuclearShippo
Aphrodite
2,632
822
1,252
4,285
9,093
3,188
108
3,336
5,757
33,777
0
L
Artemis
OdysseyNth
Artemis
6,040
2,150
0
1,153
8,850
1,893
0
812
8,038
0
23,711
W
6,683
1,801
0
879
9,968
7,320
244
3,799
6,169
23,101
0
L
4,442
850
0
619
15,278
14,378
27
4,158
11,048
15,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,577
Gold Earned
36,211
375
Minions Killed
264
0
Camps Cleared
0
1,644,439
Distance Traveled
1,197,446
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,157
421
47
3
0
292,827
0
W
Da Ji
10,905
641
109
6
0
356,931
7
W
Izanami
10,271
604
118
7
0
323,074
5
W
Nike
9,166
539
54
3
0
320,671
0
L
Morgan Le Fay
8,830
519
114
7
0
229,875
0
L
Bastet
6,070
357
46
3
0
178,851
0
W
Aphrodite
8,667
510
70
4
0
330,735
1
L
Artemis
6,281
369
39
2
0
237,839
3
W
Ymir
8,568
504
24
1
0
313,028
3
L
Bacchus
7,873
463
18
1
0
258,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role