Player Matchup

Geb
Geb
DesktopElf10743
Geb
Level 24
God Stats
4W - 6L
1,317 SR
Queue Stats
23W - 50L
1,213 Elo+
Solo
Bellona
Bellona
Dovah_blaster
Bellona
Level 27
God Stats
2W - 3L
1,369 SR
Queue Stats
36W - 33L
1,285 Elo+
Solo
Cerberus
Cerberus
GoddessOfMystery
Cerberus
Level 29
God Stats
35W - 41L
1,431 SR
Queue Stats
77W - 97L
1,260 Elo+
Solo
Thor
Thor
Pipeliner360
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Thoth
Thoth
bootlegleglog
Thoth
Level 6
God Stats
0W - 1L
1,263 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,352 Elo+

VS

Team Averages
Level 27
1,490 SR
1,234 Elo+
Vulcan
Vulcan
HyruleSnake
Vulcan
Level 24
God Stats
15W - 18L
1,371 SR
Queue Stats
16W - 25L
1,247 Elo+
Party 1
Neith
Neith
KillbotDan
Neith
Level 43
God Stats
1W - 2L
1,578 SR
Queue Stats
26W - 41L
1,272 Elo+
Party 1
Khepri
Khepri
Mack_757
Khepri
Level 28
God Stats
21W - 34L
1,399 SR
Queue Stats
22W - 39L
1,237 Elo+
Party 1
Guan Yu
Guan Yu
The_Lock17
Guan Yu
Level 15
God Stats
5W - 9L
1,422 SR
Queue Stats
6W - 12L
1,208 Elo+
Party 1
Bakasura
Bakasura
bullrichjusto
Bakasura
Level 26
God Stats
2W - 1L
1,681 SR
Queue Stats
5W - 9L
1,205 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 14 / 1
7,443
354
7,350
18,784
6,000
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
10
1 / 10 / 0
7,828
373
8,534
25,131
13,139
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

13
0 / 5 / 1
7,649
364
9,783
18,404
6,560
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 18 / 1
6,872
327
6,260
19,998
5,286
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 11 / 1
6,778
323
7,064
12,639
3,134
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
17
14 / 1 / 14
11,692
557
25,070
12,290
5,344
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
16
13 / 0 / 7
11,810
562
16,486
8,722
3,464
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Khepri
Mack_757
Khepri
14
4 / 1 / 23
10,624
506
8,027
16,348
19,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Guan Yu
The_Lock17
Guan Yu
17
10 / 3 / 15
11,512
548
11,108
18,416
22,047
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
bullrichjusto
Bakasura
16
16 / 0 / 12
11,480
547
10,078
12,470
5,948
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
128
2
Kills
57
58
Deaths
5
4
Assists
71
Player
Kills
Deaths
Assists
KDA
L
1
14
1
0.11
L
Bellona
1
10
0
0.1
L
0
5
1
0.1
W
Vulcan
14
1
14
21
W
Neith
13
0
7
16.5
W
Khepri
Mack_757
Khepri
4
1
23
15.5
L
0
18
1
0.03
W
Guan Yu
The_Lock17
Guan Yu
10
3
15
5.83
L
0
11
1
0.05
W
Bakasura
bullrichjusto
Bakasura
16
0
12
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,991
Damage
70,769
94,956
Taken
68,246
34,119
Mitigated
55,929
11,038
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,350
942
0
0
18,784
6,000
0
7,582
10,476
24,442
0
L
Bellona
8,534
2,422
1,384
3,683
25,131
13,139
0
8,656
16,220
0
40,404
L
9,783
120
0
4,058
18,404
6,560
0
8,519
9,511
50,163
0
W
Vulcan
25,070
8,350
1,222
4,475
12,290
5,344
3,299
4,846
7,444
78,846
0
W
Neith
16,486
3,617
0
4,472
8,722
3,464
5,711
1,629
7,093
0
70,148
W
Khepri
Mack_757
Khepri
8,027
557
0
1,085
16,348
19,126
1,482
6,605
9,743
25,884
0
L
6,260
2,217
0
1,060
19,998
5,286
0
4,760
14,851
0
30,608
W
Guan Yu
The_Lock17
Guan Yu
11,108
967
2,246
6,280
18,416
22,047
3,118
6,236
12,180
9,818
51,792
L
7,064
1,478
0
853
12,639
3,134
0
4,792
7,443
30,038
0
W
Bakasura
bullrichjusto
Bakasura
10,078
5,505
0
1,727
12,470
5,948
3,340
4,953
7,517
0
36,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,570
Gold Earned
57,118
251
Minions Killed
460
0
Camps Cleared
0
1,721,498
Distance Traveled
1,956,239
7
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,443
354
37
2
0
323,953
0
L
Bellona
7,828
373
54
3
0
347,688
7
L
Cerberus
7,649
364
75
4
0
384,947
0
W
Vulcan
11,692
557
121
6
0
380,921
0
W
Neith
11,810
562
116
6
0
345,529
4
W
Khepri
10,624
506
29
1
0
416,108
16
L
Thor
6,872
327
50
2
0
335,433
0
W
Guan Yu
11,512
548
116
6
0
354,368
0
L
Thoth
6,778
323
35
2
0
329,477
0
W
Bakasura
11,480
547
78
4
0
459,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role