Player Matchup

Horus
Horus
 
Horus
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
CorvetteChris
Kukulkan
Level 87
God Stats
12W - 20L
1,496 SR
Queue Stats
139W - 184L
1,411 Elo+
Party 2
Ymir
Ymir
x5xStarLegend
Ymir
Level 88
God Stats
6W - 8L
1,482 SR
Queue Stats
233W - 286L
1,379 Elo+
Party 2
Team Averages
Level 94
1,493 SR
1,430 Elo+

VS

Team Averages
Level 91
1,605 SR
1,489 Elo+
Athena
Athena
MoroSenpao
Athena
Level 88
God Stats
8W - 10L
1,520 SR
Queue Stats
121W - 134L
1,499 Elo+
Party 1
Kali
Kali
PikaWhoo
Kali
Level 157
God Stats
0W - 2L
1,795 SR
Queue Stats
364W - 353L
1,543 Elo+
Party 1
Sol
Sol
tristenlogan
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
10
4 / 5 / 4
7,500
750
7,391
9,334
5,871
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
CorvetteChris
Kukulkan
11
3 / 2 / 5
7,482
748
10,910
5,491
1,716
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 7
7,492
749
4,412
10,997
7,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
MoroSenpao
Athena
11
2 / 2 / 4
7,027
703
3,353
10,529
9,058
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kali
11
1 / 5 / 7
7,011
701
6,259
9,258
3,770
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
4 / 1 / 2
7,109
711
7,228
7,134
2,410
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
20
8
Kills
7
8
Deaths
8
16
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
4
5
4
1.2
W
Kukulkan
CorvetteChris
Kukulkan
3
2
5
2.75
L
Athena
MoroSenpao
Athena
2
2
4
2
L
Kali
1
5
7
0.9
L
4
1
2
5
W
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,713
Damage
16,840
25,822
Taken
26,921
15,076
Mitigated
15,238
6,338
Healing
3,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
7,391
2,351
496
1,737
9,334
5,871
871
3,324
6,010
0
14,679
W
Kukulkan
CorvetteChris
Kukulkan
10,910
373
0
1,513
5,491
1,716
148
1,378
4,113
26,766
0
L
Athena
MoroSenpao
Athena
3,353
425
199
270
10,529
9,058
0
4,732
5,231
11,982
0
L
Kali
6,259
2,650
0
1,320
9,258
3,770
0
5,576
3,182
0
24,214
L
7,228
2,441
0
1,955
7,134
2,410
0
4,596
2,167
18,317
0
W
4,412
907
0
2,592
10,997
7,489
386
6,203
4,794
16,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,474
Gold Earned
21,147
89
Minions Killed
90
4
Camps Cleared
5
557,875
Distance Traveled
569,737
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
7,500
750
24
2
1
162,572
1
W
Kukulkan
7,482
748
46
5
2
201,427
4
L
Athena
7,027
703
25
3
0
199,525
4
L
Kali
7,011
701
40
4
3
199,933
1
L
Sol
7,109
711
25
3
2
170,279
4
W
Ymir
7,492
749
19
2
1
193,876
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role