Player Matchup

Danzaburou
Danzaburou
BluesualSamuel
Danzaburou
Level 82
God Stats
19W - 4L
1,730 SR
Queue Stats
36W - 21L
1,635 Elo+
Party 1
Ganesha
Ganesha
KlPER
Ganesha
Level 99
God Stats
9W - 2L
1,568 SR
Queue Stats
28W - 19L
1,617 Elo+
Party 1
Baron Samedi
Baron Samedi
Najjka
Baron Samedi
Level 107
God Stats
25W - 16L
1,893 SR
Queue Stats
79W - 90L
1,565 Elo+
Party 1
Team Averages
Level 96
1,730 SR
1,605 Elo+

VS

Team Averages
Level 100
1,505 SR
1,491 Elo+
Ra
Ra
GreatGrungus
Ra
Level 128
God Stats
31W - 18L
1,651 SR
Queue Stats
166W - 150L
1,624 Elo+
Party 2
Cliodhna
Cliodhna
JerBear7410
Cliodhna
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,363 Elo+
Party 2
Horus
Horus
VanRusselburg
Horus
Level 116
God Stats
43W - 77L
1,365 SR
Queue Stats
277W - 316L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BluesualSamuel
Danzaburou
12
3 / 2 / 7
7,560
756
10,624
9,112
4,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ganesha
KlPER
Ganesha
12
0 / 2 / 10
7,747
775
5,569
10,786
10,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
Najjka
Baron Samedi
12
7 / 1 / 3
8,177
818
8,115
6,230
2,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 0 / 3
7,065
707
9,362
5,884
1,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cliodhna
JerBear7410
Cliodhna
8
2 / 6 / 2
6,506
651
5,644
9,771
2,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

10
1 / 4 / 4
6,521
652
4,386
11,578
8,749
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
10
Kills
5
5
Deaths
10
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BluesualSamuel
Danzaburou
3
2
7
3.25
L
2
0
3
3.5
L
Cliodhna
JerBear7410
Cliodhna
2
6
2
0.5
W
Ganesha
KlPER
Ganesha
0
2
10
2.5
W
Baron Samedi
Najjka
Baron Samedi
7
1
3
8.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,308
Damage
19,392
26,128
Taken
27,233
16,801
Mitigated
13,322
11,652
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BluesualSamuel
Danzaburou
10,624
4,716
611
3,339
9,112
4,282
305
3,788
5,022
0
31,099
L
9,362
1,285
1,696
2,232
5,884
1,802
0
2,781
3,103
36,442
0
L
Cliodhna
JerBear7410
Cliodhna
5,644
540
0
897
9,771
2,771
0
5,494
4,277
0
12,612
W
Ganesha
KlPER
Ganesha
5,569
330
259
2,700
10,786
10,019
66
3,678
6,724
14,135
0
W
Baron Samedi
Najjka
Baron Samedi
8,115
738
1,955
2,788
6,230
2,500
427
1,367
4,758
29,671
0
L
4,386
2,168
1,977
3,315
11,578
8,749
0
5,713
5,865
0
10,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,484
Gold Earned
20,092
126
Minions Killed
109
8
Camps Cleared
2
614,731
Distance Traveled
607,741
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,560
756
60
6
6
191,131
2
L
Ra
7,065
707
90
9
0
220,906
4
L
Cliodhna
6,506
651
9
1
1
183,681
2
W
Ganesha
7,747
775
0
0
0
217,276
3
W
Baron Samedi
8,177
818
66
7
2
206,324
1
L
Horus
6,521
652
10
1
1
203,154
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role