Player Matchup

Baron Samedi
Baron Samedi
MazePax
Baron Samedi
Level 15
God Stats
2W - 0L
1,843 SR
Queue Stats
6W - 4L
1,495 Elo+
Party 3
Heimdallr
Heimdallr
MikeyUR
Heimdallr
Level 25
God Stats
2W - 1L
1,405 SR
Queue Stats
55W - 50L
1,513 Elo+
Solo
Bellona
Bellona
SixDepressedGod
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,407 Elo+
Party 3
Ne Zha
Ne Zha
jSanterCh1ldB1
Ne Zha
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,522 Elo+
Solo
Loki
Loki
kimberli1312
Loki
Level 29
God Stats
7W - 9L
1,362 SR
Queue Stats
83W - 115L
1,338 Elo+
Solo
Team Averages
Level 20
1,522 SR
1,455 Elo+

VS

Team Averages
Level 15
1,647 SR
1,487 Elo+
Skadi
Skadi
AspelgerPalMundo
Skadi
Level 8
God Stats
7W - 5L
1,529 SR
Queue Stats
9W - 15L
1,168 Elo+
Party 1
Cthulhu
Cthulhu
C0olday
Cthulhu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 16L
1,631 Elo+
Party 2
Mulan
Mulan
Ghosty233
Mulan
Level 16
God Stats
5W - 2L
1,839 SR
Queue Stats
16W - 10L
1,622 Elo+
Party 2
Arachne
Arachne
Jareeek
Arachne
Level 11
God Stats
3W - 1L
1,679 SR
Queue Stats
16W - 25L
1,231 Elo+
Party 1
Discordia
Discordia
Mihai9814
Discordia
Level 16
God Stats
2W - 1L
1,689 SR
Queue Stats
4W - 1L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MazePax
Baron Samedi
12
4 / 2 / 4
7,390
568
9,040
9,248
3,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
MikeyUR
Heimdallr
13
7 / 1 / 2
8,046
619
6,809
8,044
3,144
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
0 / 3 / 0
6,271
482
1,494
6,011
3,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
5 / 1 / 5
8,200
631
8,231
13,717
9,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
1 / 5 / 5
6,717
517
1,944
8,227
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 3 / 0
4,528
348
1,310
2,944
354
Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
C0olday
Cthulhu
9
0 / 3 / 5
6,038
464
5,903
11,818
7,757
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mulan
Ghosty233
Mulan
12
7 / 3 / 2
7,828
602
9,836
10,397
8,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
Jareeek
Arachne
5
1 / 2 / 0
5,101
392
471
2,796
913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Mihai9814
Discordia
9
3 / 6 / 1
6,312
486
6,491
8,485
2,031
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
19
17
Kills
11
12
Deaths
17
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Cthulhu
C0olday
Cthulhu
0
3
5
0.83
L
Mulan
Ghosty233
Mulan
7
3
2
2.67
L
Arachne
Jareeek
Arachne
1
2
0
0.5
W
Baron Samedi
MazePax
Baron Samedi
4
2
4
3
L
Discordia
Mihai9814
Discordia
3
6
1
0.58
W
Heimdallr
MikeyUR
Heimdallr
7
1
2
8
W
0
3
0
0
W
5
1
5
7.5
W
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,518
Damage
24,011
45,247
Taken
36,440
22,341
Mitigated
19,147
15,346
Healing
7,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,310
487
0
122
2,944
354
0
0
2,941
0
9,737
L
Cthulhu
C0olday
Cthulhu
5,903
702
73
2,335
11,818
7,757
0
2,602
9,046
18,170
0
L
Mulan
Ghosty233
Mulan
9,836
1,525
0
2,957
10,397
8,092
0
2,224
8,030
5,425
31,156
L
Arachne
Jareeek
Arachne
471
345
0
700
2,796
913
30
400
2,356
0
12,796
W
Baron Samedi
MazePax
Baron Samedi
9,040
818
988
3,849
9,248
3,877
656
4,116
4,738
37,591
0
L
Discordia
Mihai9814
Discordia
6,491
629
0
1,005
8,485
2,031
36
3,213
4,957
23,002
0
W
Heimdallr
MikeyUR
Heimdallr
6,809
3,736
0
2,429
8,044
3,144
1,039
3,646
4,270
0
51,197
W
1,494
236
0
1,438
6,011
3,898
315
633
5,140
3,819
21,616
W
8,231
3,047
0
4,418
13,717
9,111
983
3,661
9,722
0
43,488
W
1,944
529
0
2,224
8,227
2,311
1,334
1,378
6,594
0
25,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,624
Gold Earned
29,807
355
Minions Killed
186
0
Camps Cleared
0
1,219,333
Distance Traveled
967,142
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,528
348
18
1
0
150,308
1
L
Cthulhu
6,038
464
23
2
0
252,136
2
L
Mulan
7,828
602
72
6
0
235,607
0
L
Arachne
5,101
392
30
2
0
99,827
0
W
Baron Samedi
7,390
568
80
6
0
231,452
0
L
Discordia
6,312
486
43
3
0
229,264
0
W
Heimdallr
8,046
619
97
7
0
249,043
4
W
Bellona
6,271
482
60
5
0
244,458
0
W
Ne Zha
8,200
631
66
5
0
271,451
3
W
Loki
6,717
517
52
4
0
222,929
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role