Player Matchup

Tyr
Tyr
 
Tyr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hercules
Hercules
Mak3emPaY
Hercules
Level 160
God Stats
11W - 16L
1,448 SR
Queue Stats
143W - 204L
1,398 Elo+
Party 1
Baron Samedi
Baron Samedi
mellowpanda420
Baron Samedi
Level 160
God Stats
1W - 5L
1,437 SR
Queue Stats
4W - 14L
1,188 Elo+
Party 1
Nu Wa
Nu Wa
sokiboi78
Nu Wa
Level 160
God Stats
16W - 10L
1,567 SR
Queue Stats
145W - 229L
1,338 Elo+
Party 1
Medusa
Medusa
xrogueslays
Medusa
Level 159
God Stats
1W - 0L
1,620 SR
Queue Stats
7W - 7L
1,557 Elo+
Party 1
Team Averages
Level 159
1,514 SR
1,396 Elo+

VS

Team Averages
Level 140
1,426 SR
1,460 Elo+
Janus
Janus
 
Janus
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
 
Hun Batz
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
CHAINED ALICE
Bacchus
Level 159
God Stats
2W - 1L
1,387 SR
Queue Stats
102W - 110L
1,445 Elo+
Party 3
Hou Yi
Hou Yi
TEAMxTYx
Hou Yi
Level 153
God Stats
5W - 9L
1,482 SR
Queue Stats
155W - 166L
1,427 Elo+
Party 2
King Arthur
King Arthur
TURBULANCE704
King Arthur
Level 150
God Stats
7W - 13L
1,261 SR
Queue Stats
222W - 215L
1,429 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
8 / 0 / 16
14,662
815
12,435
18,397
23,472
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hercules
Mak3emPaY
Hercules
20
5 / 2 / 24
13,060
726
17,943
30,103
27,674
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
mellowpanda420
Baron Samedi
17
1 / 4 / 15
10,931
607
11,159
15,747
7,017
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
sokiboi78
Nu Wa
18
2 / 2 / 19
12,087
672
22,994
13,007
4,296
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
20
16 / 1 / 13
15,710
873
37,255
18,572
7,411
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
19
3 / 6 / 4
12,154
675
25,325
14,078
5,428
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
 
Hun Batz
17
1 / 7 / 4
10,743
597
13,220
18,570
8,571
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
15
0 / 9 / 3
9,947
553
11,941
35,419
44,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hou Yi
TEAMxTYx
Hou Yi
17
2 / 7 / 3
10,520
584
8,947
16,410
7,955
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
TURBULANCE704
King Arthur
18
3 / 3 / 4
10,934
607
17,385
28,973
38,449
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
27
32
Kills
9
9
Deaths
32
87
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
0
16
16
L
Janus
 
Janus
3
6
4
0.83
L
Hun Batz
 
Hun Batz
1
7
4
0.43
L
Bacchus
0
9
3
0.17
W
Hercules
Mak3emPaY
Hercules
5
2
24
8.5
L
Hou Yi
TEAMxTYx
Hou Yi
2
7
3
0.5
L
King Arthur
TURBULANCE704
King Arthur
3
3
4
1.67
W
Baron Samedi
mellowpanda420
Baron Samedi
1
4
15
2.13
W
Nu Wa
sokiboi78
Nu Wa
2
2
19
5.75
W
Medusa
16
1
13
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,786
Damage
76,818
95,826
Taken
113,450
69,870
Mitigated
104,957
42,635
Healing
15,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
12,435
410
0
5,694
18,397
23,472
99
5,051
13,346
0
30,973
L
Janus
 
Janus
25,325
0
621
2,271
14,078
5,428
1
4,051
9,919
75,443
0
L
Hun Batz
 
Hun Batz
13,220
1,103
0
0
18,570
8,571
0
4,757
13,624
0
43,696
L
Bacchus
11,941
871
0
7,294
35,419
44,554
0
11,623
23,532
28,766
0
W
Hercules
Mak3emPaY
Hercules
17,943
4,503
1,330
17,399
30,103
27,674
31
13,572
16,531
0
33,050
L
Hou Yi
TEAMxTYx
Hou Yi
8,947
5,115
0
569
16,410
7,955
666
3,547
12,791
0
32,627
L
King Arthur
TURBULANCE704
King Arthur
17,385
154
0
4,269
28,973
38,449
1
9,967
18,908
10,916
30,615
W
Baron Samedi
mellowpanda420
Baron Samedi
11,159
913
3,702
5,467
15,747
7,017
320
7,692
8,055
32,200
0
W
Nu Wa
sokiboi78
Nu Wa
22,994
3,946
1,058
3,679
13,007
4,296
418
6,431
6,576
55,609
0
W
Medusa
37,255
19,840
0
4,306
18,572
7,411
2,288
9,534
9,038
0
90,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,450
Gold Earned
54,298
335
Minions Killed
357
4
Camps Cleared
6
1,765,830
Distance Traveled
1,593,374
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,662
815
46
3
0
424,201
1
L
Janus
12,154
675
140
8
2
338,160
4
L
Hun Batz
10,743
597
71
4
3
328,600
0
L
Bacchus
9,947
553
37
2
0
301,925
1
W
Hercules
13,060
726
34
2
2
362,629
1
L
Hou Yi
10,520
584
60
3
0
263,942
1
L
King Arthur
10,934
607
49
3
1
360,747
3
W
Baron Samedi
10,931
607
44
2
0
315,656
2
W
Nu Wa
12,087
672
79
4
2
313,874
2
W
Medusa
15,710
873
132
7
0
349,470
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role