Player Matchup

Tyr
Tyr
JrTree
Tyr
Level 28
God Stats
1W - 2L
1,356 SR
Queue Stats
36W - 41L
1,371 Elo+
Solo
Scylla
Scylla
PH ZUMMM
Scylla
Level 26
God Stats
2W - 2L
1,645 SR
Queue Stats
47W - 44L
1,380 Elo+
Solo
Thor
Thor
XxIconic_ConvoxX
Thor
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,013 Elo+
Solo
Odin
Odin
sion225
Odin
Level 11
God Stats
0W - 2L
1,206 SR
Queue Stats
4W - 8L
1,054 Elo+
Solo
Bellona
Bellona
xXKruntusXx
Bellona
Level 23
God Stats
56W - 30L
1,626 SR
Queue Stats
81W - 57L
1,419 Elo+
Solo
Team Averages
Level 19
1,466 SR
1,248 Elo+

VS

Team Averages
Level 19
1,492 SR
1,209 Elo+
Bellona
Bellona
A-TRAIN-WHOOOOOO
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 12L
1,294 Elo+
Party 1
Janus
Janus
Hadorokku
Janus
Level 30
God Stats
3W - 0L
1,686 SR
Queue Stats
50W - 66L
1,359 Elo+
Solo
Hel
Hel
XCaRnAgE_1911X
Hel
Level 46
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 21L
1,151 Elo+
Party 1
Bakasura
Bakasura
dege_74
Bakasura
Level 9
God Stats
1W - 1L
1,274 SR
Queue Stats
13W - 16L
1,008 Elo+
Party 1
Jormungandr
Jormungandr
tuckdogg72054
Jormungandr
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 18L
1,235 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
JrTree
Tyr
20
3 / 4 / 14
15,040
1,003
18,880
31,553
42,408
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
PH ZUMMM
Scylla
20
13 / 5 / 10
17,439
1,163
39,288
24,656
7,696
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

20
1 / 5 / 19
14,598
973
13,033
24,851
17,114
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Odin
sion225
Odin
20
1 / 7 / 9
13,347
890
3,704
20,663
19,410
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bellona
xXKruntusXx
Bellona
20
19 / 13 / 7
18,095
1,206
34,364
31,056
18,164
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 7 / 16
15,246
1,016
15,300
24,389
32,258
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Janus
Hadorokku
Janus
20
6 / 5 / 23
15,813
1,054
26,454
20,140
9,143
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
13 / 5 / 17
17,476
1,165
41,701
19,781
9,106
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bakasura
dege_74
Bakasura
20
3 / 11 / 19
14,260
951
19,241
29,601
16,100
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jormungandr
tuckdogg72054
Jormungandr
20
5 / 9 / 17
15,742
1,049
17,968
25,839
37,996
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
126
37
Kills
34
34
Deaths
37
59
Assists
92
Player
Kills
Deaths
Assists
KDA
W
7
7
16
2.14
W
Janus
Hadorokku
Janus
6
5
23
3.5
L
Tyr
JrTree
Tyr
3
4
14
2.5
L
Scylla
PH ZUMMM
Scylla
13
5
10
3.6
W
13
5
17
4.3
L
1
5
19
2.1
W
Bakasura
dege_74
Bakasura
3
11
19
1.14
L
Odin
sion225
Odin
1
7
9
0.79
W
Jormungandr
tuckdogg72054
Jormungandr
5
9
17
1.5
L
Bellona
xXKruntusXx
Bellona
19
13
7
1.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

109,269
Damage
120,664
132,779
Taken
119,750
104,792
Mitigated
104,603
11,887
Healing
20,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,300
5,333
0
659
24,389
32,258
0
6,996
17,066
0
34,458
W
Janus
Hadorokku
Janus
26,454
5,140
227
3,676
20,140
9,143
0
3,849
16,142
45,940
0
L
Tyr
JrTree
Tyr
18,880
4,451
0
5,507
31,553
42,408
0
17,217
12,912
1,649
38,942
L
Scylla
PH ZUMMM
Scylla
39,288
3,006
112
2,549
24,656
7,696
0
19,217
5,138
79,210
0
W
41,701
1,496
5,358
5,867
19,781
9,106
0
8,260
11,409
63,005
0
L
13,033
2,917
0
0
24,851
17,114
0
18,355
6,006
368
36,412
W
Bakasura
dege_74
Bakasura
19,241
13,004
0
5,078
29,601
16,100
0
8,976
20,341
0
34,588
L
Odin
sion225
Odin
3,704
2,143
0
1,227
20,663
19,410
0
12,096
8,055
0
19,124
W
Jormungandr
tuckdogg72054
Jormungandr
17,968
4,341
0
0
25,839
37,996
0
11,479
13,915
50,895
0
L
Bellona
xXKruntusXx
Bellona
34,364
18,100
132
2,360
31,056
18,164
0
19,238
11,243
0
54,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

78,519
Gold Earned
78,537
249
Minions Killed
264
11
Camps Cleared
4
1,306,334
Distance Traveled
1,406,208
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,246
1,016
38
3
0
281,773
0
W
Janus
15,813
1,054
44
3
1
255,208
0
L
Tyr
15,040
1,003
53
4
1
314,070
0
L
Scylla
17,439
1,163
105
7
2
282,361
0
W
Hel
17,476
1,165
52
3
2
332,200
0
L
Thor
14,598
973
35
2
0
220,905
1
W
Bakasura
14,260
951
64
4
0
275,637
1
L
Odin
13,347
890
20
1
6
257,621
3
W
Jormungandr
15,742
1,049
66
4
1
261,390
0
L
Bellona
18,095
1,206
36
2
2
231,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role