Player Matchup

Mulan
Mulan
GoonLovesYou
Mulan
Level 28
God Stats
4W - 6L
1,772 SR
Queue Stats
70W - 66L
1,640 Elo+
Solo
Olorun
Olorun
Kindoray
Olorun
Level 17
God Stats
4W - 3L
1,375 SR
Queue Stats
9W - 11L
1,437 Elo+
Solo
Tyr
Tyr
Leunamtrosk
Tyr
Level 25
God Stats
12W - 8L
1,662 SR
Queue Stats
18W - 11L
1,651 Elo+
Solo
Artio
Artio
MattLovestein
Artio
Level 12
God Stats
7W - 9L
1,543 SR
Queue Stats
22W - 20L
1,515 Elo+
Solo
Medusa
Medusa
SparklyPanda0231
Medusa
Level 7
God Stats
1W - 4L
1,515 SR
Queue Stats
6W - 12L
1,513 Elo+
Solo
Team Averages
Level 18
1,573 SR
1,551 Elo+

VS

Team Averages
Level 21
1,460 SR
1,646 Elo+
Cthulhu
Cthulhu
Beelzebossz
Cthulhu
Level 29
God Stats
6W - 8L
1,539 SR
Queue Stats
132W - 143L
1,562 Elo+
Solo
Mulan
Mulan
Fearful6846
Mulan
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 2L
1,717 Elo+
Solo
Izanami
Izanami
Listo3095
Izanami
Level 14
God Stats
7W - 7L
1,535 SR
Queue Stats
15W - 16L
1,542 Elo+
Solo
Ra
Ra
Seppukakke
Ra
Level 29
God Stats
1W - 0L
1,323 SR
Queue Stats
73W - 35L
1,786 Elo+
Solo
Hun Batz
Hun Batz
Soycuadrao
Hun Batz
Level 28
God Stats
2W - 0L
1,405 SR
Queue Stats
46W - 34L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 3 / 3
9,155
539
12,377
14,864
5,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Olorun
Kindoray
Olorun
11
1 / 3 / 1
7,169
422
3,142
5,162
1,612
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
6 / 3 / 2
9,843
579
17,578
15,634
13,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
1 / 1 / 5
7,749
456
2,829
8,010
6,890
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
0 / 11 / 1
6,710
395
1,324
10,528
1,745
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Beelzebossz
Cthulhu
13
5 / 1 / 2
7,950
468
7,036
9,804
9,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
2 / 5 / 1
9,020
531
4,838
13,686
8,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
Listo3095
Izanami
15
6 / 4 / 5
9,696
570
8,754
11,495
3,914
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 2 / 2
10,227
602
8,025
8,197
3,062
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
Soycuadrao
Hun Batz
15
3 / 2 / 3
9,284
546
9,438
12,882
4,116
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
33
14
Kills
20
21
Deaths
14
12
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Beelzebossz
Cthulhu
5
1
2
6
W
2
5
1
0.5
L
6
3
3
2.5
L
Olorun
Kindoray
Olorun
1
3
1
0.5
L
6
3
2
2.33
W
Izanami
Listo3095
Izanami
6
4
5
2.13
L
1
1
5
3.5
W
4
2
2
2.5
W
Hun Batz
Soycuadrao
Hun Batz
3
2
3
2.25
L
0
11
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,250
Damage
38,091
54,198
Taken
56,064
29,685
Mitigated
28,826
15,512
Healing
19,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Beelzebossz
Cthulhu
7,036
708
409
2,112
9,804
9,462
252
2,146
7,658
23,175
0
W
4,838
675
0
3,575
13,686
8,272
490
200
13,486
3,649
46,016
L
12,377
2,836
0
5,512
14,864
5,595
0
4,329
10,189
0
53,388
L
Olorun
Kindoray
Olorun
3,142
1,276
78
655
5,162
1,612
0
2,558
2,532
30,860
1,522
L
17,578
2,397
0
6,076
15,634
13,843
333
4,034
10,752
0
75,068
W
Izanami
Listo3095
Izanami
8,754
4,274
0
3,491
11,495
3,914
3,779
1,121
10,374
0
78,545
L
2,829
265
360
2,581
8,010
6,890
0
3,048
4,670
35,453
0
W
8,025
919
1,745
4,382
8,197
3,062
74
1,763
6,434
72,200
0
W
Hun Batz
Soycuadrao
Hun Batz
9,438
3,964
0
4,181
12,882
4,116
0
501
12,381
0
73,450
L
1,324
944
0
250
10,528
1,745
1,054
215
10,241
0
25,153

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,626
Gold Earned
46,177
412
Minions Killed
533
0
Camps Cleared
0
1,467,051
Distance Traveled
1,623,318
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,950
468
34
2
0
316,464
4
W
Mulan
9,020
531
108
6
0
305,666
0
L
Mulan
9,155
539
92
5
0
355,198
0
L
Olorun
7,169
422
69
4
0
236,439
2
L
Tyr
9,843
579
141
8
0
326,655
0
W
Izanami
9,696
570
141
8
0
286,375
1
L
Artio
7,749
456
63
4
0
338,612
3
W
Ra
10,227
602
131
8
0
357,111
1
W
Hun Batz
9,284
546
119
7
0
357,702
5
L
Medusa
6,710
395
47
3
0
210,147
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role