Player Matchup

Geb
Geb
ChazzzPrinceton
Geb
Level 15
God Stats
1W - 1L
1,722 SR
Queue Stats
12W - 23L
1,166 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Lamp1427
Morgan Le Fay
Level 15
God Stats
6W - 7L
1,456 SR
Queue Stats
19W - 21L
1,121 Elo+
Party 1
Fenrir
Fenrir
Lyth1n
Fenrir
Level 27
God Stats
2W - 3L
1,375 SR
Queue Stats
16W - 20L
1,470 Elo+
Party 1
Charybdis
Charybdis
PutinGoHam
Charybdis
Level 29
God Stats
6W - 3L
1,585 SR
Queue Stats
57W - 56L
1,408 Elo+
Party 1
Bellona
Bellona
Rickyscootss
Bellona
Level 5
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,188 Elo+
Party 1
Team Averages
Level 18
1,527 SR
1,270 Elo+

VS

Team Averages
Level 24
1,579 SR
1,265 Elo+
Scylla
Scylla
Littl3boss
Scylla
Level 14
God Stats
3W - 1L
1,830 SR
Queue Stats
14W - 17L
1,334 Elo+
Solo
Fenrir
Fenrir
MrNoodles07
Fenrir
Level 30
God Stats
1W - 0L
1,572 SR
Queue Stats
10W - 11L
1,284 Elo+
Solo
Charybdis
Charybdis
S IK Y IL I N 3
Charybdis
Level 41
God Stats
10W - 17L
1,373 SR
Queue Stats
70W - 93L
1,323 Elo+
Party 2
Cthulhu
Cthulhu
Tentacruel666
Cthulhu
Level 22
God Stats
2W - 1L
1,620 SR
Queue Stats
3W - 8L
1,172 Elo+
Solo
Bellona
Bellona
xlDead
Bellona
Level 13
God Stats
14W - 17L
1,500 SR
Queue Stats
20W - 26L
1,210 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 14
14,140
416
13,393
30,216
29,959
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Morgan Le Fay
Lamp1427
Morgan Le Fay
19
7 / 17 / 5
14,529
427
23,525
34,873
11,835
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fenrir
Lyth1n
Fenrir
19
6 / 13 / 11
14,753
434
20,040
32,407
23,046
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charybdis
PutinGoHam
Charybdis
20
17 / 4 / 5
16,599
488
30,908
25,266
9,262
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bellona
Rickyscootss
Bellona
17
1 / 16 / 6
12,460
366
6,276
28,541
16,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Littl3boss
Scylla
20
6 / 6 / 16
15,558
458
25,185
16,917
5,006
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
20
13 / 7 / 14
17,200
506
24,148
34,104
14,617
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charybdis
S IK Y IL I N 3
Charybdis
20
8 / 8 / 12
15,834
466
20,296
23,729
8,899
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
20
1 / 8 / 18
13,916
409
11,585
31,415
21,605
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Bellona
xlDead
Bellona
20
23 / 5 / 12
18,672
549
36,900
27,497
27,223
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
123
33
Kills
51
52
Deaths
34
41
Assists
72
Player
Kills
Deaths
Assists
KDA
L
2
2
14
4.5
L
Morgan Le Fay
Lamp1427
Morgan Le Fay
7
17
5
0.56
W
Scylla
Littl3boss
Scylla
6
6
16
2.33
L
Fenrir
Lyth1n
Fenrir
6
13
11
0.88
W
Fenrir
13
7
14
2.86
L
Charybdis
PutinGoHam
Charybdis
17
4
5
4.88
L
Bellona
Rickyscootss
Bellona
1
16
6
0.25
W
Charybdis
S IK Y IL I N 3
Charybdis
8
8
12
1.75
W
Cthulhu
1
8
18
1.25
W
Bellona
xlDead
Bellona
23
5
12
5.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,142
Damage
118,114
151,303
Taken
133,662
91,083
Mitigated
77,350
21,220
Healing
29,493
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,393
836
0
4,614
30,216
29,959
553
9,261
20,875
43,462
0
L
Morgan Le Fay
Lamp1427
Morgan Le Fay
23,525
2,865
0
3,904
34,873
11,835
3,124
10,668
24,205
95,029
0
W
Scylla
Littl3boss
Scylla
25,185
683
0
2,183
16,917
5,006
2,248
7,947
8,848
98,411
0
L
Fenrir
Lyth1n
Fenrir
20,040
3,055
0
4,118
32,407
23,046
574
6,754
25,573
561
71,297
W
Fenrir
24,148
9,246
795
9,470
34,104
14,617
351
7,408
26,622
0
119,093
L
Charybdis
PutinGoHam
Charybdis
30,908
17,351
0
6,609
25,266
9,262
4,064
5,810
19,456
0
112,183
L
Bellona
Rickyscootss
Bellona
6,276
1,579
0
1,975
28,541
16,981
815
4,277
24,184
0
40,148
W
Charybdis
S IK Y IL I N 3
Charybdis
20,296
17,338
0
8,600
23,729
8,899
6,743
4,789
18,897
0
121,199
W
Cthulhu
11,585
582
723
5,595
31,415
21,605
502
8,321
22,778
60,394
0
W
Bellona
xlDead
Bellona
36,900
13,583
0
2,127
27,497
27,223
520
9,289
17,985
0
140,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,481
Gold Earned
81,180
513
Minions Killed
714
0
Camps Cleared
0
2,812,571
Distance Traveled
3,063,296
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
14,140
416
27
1
0
708,955
0
L
Morgan Le Fay
14,529
427
127
4
0
467,055
0
W
Scylla
15,558
458
148
4
0
574,740
11
L
Fenrir
14,753
434
107
3
0
590,570
3
W
Fenrir
17,200
506
144
4
0
631,344
0
L
Charybdis
16,599
488
188
6
0
560,067
0
L
Bellona
12,460
366
64
2
0
485,924
3
W
Charybdis
15,834
466
151
4
0
559,812
0
W
Cthulhu
13,916
409
90
3
0
628,523
0
W
Bellona
18,672
549
181
5
0
668,877
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role