Player Matchup

Nemesis
Nemesis
Boomsniper90
Nemesis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Solo
Kukulkan
Kukulkan
ChugNorris4144
Kukulkan
Level 5
God Stats
1W - 2L
1,243 SR
Queue Stats
14W - 28L
876 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Discrd7140
Ah Muzen Cab
Level 16
God Stats
14W - 7L
1,503 SR
Queue Stats
36W - 43L
1,257 Elo+
Solo
Cthulhu
Cthulhu
RottenHaven
Cthulhu
Level 14
God Stats
1W - 6L
1,073 SR
Queue Stats
1W - 8L
990 Elo+
Party 2
Jormungandr
Jormungandr
SeventhKarma792
Jormungandr
Level 9
God Stats
1W - 0L
1,170 SR
Queue Stats
9W - 9L
1,323 Elo+
Solo
Team Averages
Level 10
1,298 SR
1,189 Elo+

VS

Team Averages
Level 14
1,364 SR
1,212 Elo+
Cupid
Cupid
 
Cupid
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Mundaca1200
Fenrir
Level 8
God Stats
3W - 5L
1,371 SR
Queue Stats
14W - 26L
1,180 Elo+
Solo
King Arthur
King Arthur
ObservedPaper73
King Arthur
Level 28
God Stats
6W - 5L
1,494 SR
Queue Stats
30W - 47L
1,271 Elo+
Solo
Anubis
Anubis
WolfThorn12
Anubis
Level 3
God Stats
0W - 3L
1,299 SR
Queue Stats
5W - 8L
1,103 Elo+
Party 1
Cthulhu
Cthulhu
egd4567
Cthulhu
Level 6
God Stats
0W - 3L
1,156 SR
Queue Stats
0W - 8L
1,007 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Boomsniper90
Nemesis
20
1 / 8 / 16
13,811
863
4,288
27,179
10,931
Kukulkan
20
0 / 9 / 11
13,466
842
10,603
19,289
6,673
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Discrd7140
Ah Muzen Cab
20
18 / 4 / 8
17,933
1,121
54,304
16,726
6,194
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
RottenHaven
Cthulhu
20
4 / 2 / 9
14,603
913
12,580
20,540
17,732
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
SeventhKarma792
Jormungandr
20
9 / 3 / 15
16,835
1,052
38,900
28,018
21,666
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
20
15 / 4 / 7
17,092
1,068
38,138
22,733
9,250
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
20
5 / 5 / 12
15,346
959
16,767
23,620
23,336
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

King Arthur
ObservedPaper73
King Arthur
20
3 / 12 / 13
14,616
914
20,558
35,490
22,598
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anubis
20
1 / 7 / 10
13,503
844
8,429
12,589
5,872
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
egd4567
Cthulhu
20
2 / 4 / 12
13,955
872
21,124
35,723
44,164
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
80
32
Kills
26
26
Deaths
32
59
Assists
54
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
15
4
7
4.63
W
Nemesis
Boomsniper90
Nemesis
1
8
16
1.13
W
Kukulkan
0
9
11
0.61
W
Ah Muzen Cab
Discrd7140
Ah Muzen Cab
18
4
8
5.5
L
Fenrir
5
5
12
2.2
L
King Arthur
ObservedPaper73
King Arthur
3
12
13
0.79
W
Cthulhu
RottenHaven
Cthulhu
4
2
9
4.25
W
Jormungandr
SeventhKarma792
Jormungandr
9
3
15
5.5
L
Anubis
1
7
10
0.86
L
Cthulhu
egd4567
Cthulhu
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,675
Damage
105,016
111,752
Taken
130,155
63,196
Mitigated
105,220
13,855
Healing
24,683
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
38,138
26,632
1,959
7,288
22,733
9,250
0
13,545
8,935
0
70,283
W
Nemesis
Boomsniper90
Nemesis
4,288
1,634
0
559
27,179
10,931
0
5,626
20,891
0
7,279
W
Kukulkan
10,603
3,813
0
0
19,289
6,673
0
4,529
14,350
28,295
0
W
Ah Muzen Cab
Discrd7140
Ah Muzen Cab
54,304
25,950
0
3,356
16,726
6,194
0
5,408
10,809
0
95,512
L
Fenrir
16,767
7,012
0
1,292
23,620
23,336
0
9,827
13,645
0
37,377
L
King Arthur
ObservedPaper73
King Arthur
20,558
3,323
0
3,140
35,490
22,598
0
16,105
19,009
0
46,964
W
Cthulhu
RottenHaven
Cthulhu
12,580
2,622
1,323
6,382
20,540
17,732
0
5,008
14,882
33,832
0
W
Jormungandr
SeventhKarma792
Jormungandr
38,900
14,475
74
2,161
28,018
21,666
0
6,543
20,892
61,709
0
L
Anubis
8,429
1,482
0
0
12,589
5,872
0
6,145
6,354
18,915
0
L
Cthulhu
egd4567
Cthulhu
21,124
2,924
1,736
9,268
35,723
44,164
0
14,938
20,129
48,537
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,648
Gold Earned
74,512
261
Minions Killed
290
3
Camps Cleared
17
1,303,398
Distance Traveled
1,516,789
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
17,092
1,068
86
5
1
290,354
1
W
Nemesis
13,811
863
3
0
0
325,445
0
W
Kukulkan
13,466
842
45
3
0
232,373
0
W
Ah Muzen Cab
17,933
1,121
103
6
1
239,562
0
L
Fenrir
15,346
959
51
3
10
333,575
0
L
King Arthur
14,616
914
67
4
3
306,527
5
W
Cthulhu
14,603
913
53
3
1
245,742
3
W
Jormungandr
16,835
1,052
57
4
1
260,276
0
L
Anubis
13,503
844
29
2
3
255,279
0
L
Cthulhu
13,955
872
57
4
0
331,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role