Player Matchup

Sobek
Sobek
Masters
Cub0
Sobek
Masters
Level 146
God Stats
0W - 5L
1,285 SR
Queue Stats
195W - 218L
2,588 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Masters
Cªrs
Ah Muzen Cab
Masters
Level 159
God Stats
0W - 2L
1,590 SR
Queue Stats
587W - 564L
2,540 MMR
Solo
Thoth
Thoth
Masters
Mood
Thoth
Masters
Level 160
God Stats
14W - 15L
1,694 SR
Queue Stats
251W - 240L
2,304 MMR
Party 1
Horus
Horus
Masters
midman5
Horus
Masters
Level 85
God Stats
45W - 46L
1,666 SR
Queue Stats
296W - 282L
2,450 MMR
Party 1
He Bo
He Bo
Diamond I
qwerty101
He Bo
Diamond I
Level 131
God Stats
7W - 9L
1,604 SR
Queue Stats
312W - 295L
2,499 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 136
1,568 SR
2,476 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 112
1,634 SR
2,280 MMR
Achilles
Achilles
Diamond I
 
Achilles
Diamond I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Diamond I
LoneSheeep
Nu Wa
Diamond I
Level 67
God Stats
3W - 2L
1,632 SR
Queue Stats
57W - 50L
2,419 MMR
Party 2
Mulan
Mulan
Masters
Sliiink
Mulan
Masters
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 43L
2,614 MMR
Solo
Skadi
Skadi
Diamond II
YellowNumbersMan
Skadi
Diamond II
Level 79
God Stats
2W - 1L
1,682 SR
Queue Stats
57W - 44L
2,510 MMR
Party 2
Cerberus
Cerberus
Diamond II
Ηopkin
Cerberus
Diamond II
Level 160
God Stats
6W - 4L
1,857 SR
Queue Stats
127W - 108L
2,358 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Cub0
Sobek
17
2 / 2 / 2
9,949
524
10,939
19,502
19,340
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Muzen Cab
Cªrs
Ah Muzen Cab
14
0 / 8 / 0
8,505
448
5,919
16,481
4,870
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thoth
Mood
Thoth
14
0 / 4 / 0
8,372
441
7,515
16,802
6,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
midman5
Horus
15
2 / 6 / 3
9,210
485
10,561
15,805
7,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

He Bo
qwerty101
He Bo
16
2 / 6 / 4
9,613
506
7,768
11,511
2,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
TerraGebThanatos

VS

Bans
CliodhnaArtioCamazotz
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
19
5 / 3 / 7
12,369
651
7,825
14,282
8,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nu Wa
18
2 / 1 / 13
11,333
596
10,971
6,668
2,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mulan
Sliiink
Mulan
19
9 / 1 / 7
12,611
664
22,877
21,889
19,444
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
6 / 0 / 9
12,669
667
12,762
11,232
3,981
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Ηopkin
Cerberus
16
4 / 1 / 18
11,533
607
9,711
18,922
19,543
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
80
6
Kills
26
26
Deaths
6
9
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
3
7
2.83
L
Sobek
Cub0
Sobek
2
2
2
1.5
L
Ah Muzen Cab
Cªrs
Ah Muzen Cab
0
8
0
0
W
Nu Wa
2
1
13
8.5
L
Thoth
Mood
Thoth
0
4
0
0
W
Mulan
Sliiink
Mulan
9
1
7
12.5
W
6
0
9
10.5
L
Horus
midman5
Horus
2
6
3
0.58
L
He Bo
qwerty101
He Bo
2
6
4
0.67
W
Cerberus
Ηopkin
Cerberus
4
1
18
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,702
Damage
64,146
80,101
Taken
72,993
41,277
Mitigated
53,648
22,278
Healing
32,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
7,825
2,365
0
2,639
14,282
8,511
3,515
6,122
7,979
0
88,030
L
Sobek
Cub0
Sobek
10,939
1,117
49
9,469
19,502
19,340
0
4,459
13,828
67,902
0
L
Ah Muzen Cab
Cªrs
Ah Muzen Cab
5,919
2,573
0
4,419
16,481
4,870
2,329
4,209
11,944
0
67,334
W
Nu Wa
10,971
1,566
0
1,168
6,668
2,169
3,295
3,131
3,489
76,009
0
L
Thoth
Mood
Thoth
7,515
96
0
1,532
16,802
6,585
0
4,445
11,928
56,453
0
W
Mulan
Sliiink
Mulan
22,877
2,906
0
11,101
21,889
19,444
100
8,190
12,905
8,358
74,725
W
12,762
5,343
0
6,311
11,232
3,981
5,506
2,768
8,464
0
128,392
L
Horus
midman5
Horus
10,561
4,876
1,070
4,789
15,805
7,528
0
4,081
11,583
0
60,057
L
He Bo
qwerty101
He Bo
7,768
326
0
950
11,511
2,954
0
5,135
6,064
57,602
0
W
Cerberus
Ηopkin
Cerberus
9,711
580
4,175
7,393
18,922
19,543
280
6,645
12,093
37,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,649
Gold Earned
60,515
597
Minions Killed
694
0
Camps Cleared
0
1,803,913
Distance Traveled
1,940,955
21
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
12,369
651
154
8
0
396,603
2
L
Sobek
9,949
524
150
8
0
388,365
6
L
Ah Muzen Cab
8,505
448
124
7
0
339,060
3
W
Nu Wa
11,333
596
144
8
0
352,593
4
L
Thoth
8,372
441
86
5
0
361,342
4
W
Mulan
12,611
664
131
7
0
405,459
0
W
Skadi
12,669
667
210
11
0
392,771
10
L
Horus
9,210
485
102
5
0
374,763
3
L
He Bo
9,613
506
135
7
0
340,383
5
W
Cerberus
11,533
607
55
3
0
393,529
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role