Player Matchup

Morgan Le Fay
Morgan Le Fay
Fly So Low
Morgan Le Fay
Level 147
God Stats
11W - 13L
1,479 SR
Queue Stats
220W - 288L
1,455 Elo+
Party 1
Ravana
Ravana
Juduh
Ravana
Level 125
God Stats
0W - 4L
1,161 SR
Queue Stats
107W - 147L
1,468 Elo+
Party 1
Achilles
Achilles
No Kiss Fish
Achilles
Level 143
God Stats
2W - 6L
1,381 SR
Queue Stats
202W - 277L
1,469 Elo+
Party 1
Hou Yi
Hou Yi
Young Yeetman
Hou Yi
Level 135
God Stats
8W - 8L
1,606 SR
Queue Stats
206W - 273L
1,538 Elo+
Party 1
Geb
Geb
iLzN BiLLY
Geb
Level 25
God Stats
7W - 3L
1,515 SR
Queue Stats
89W - 70L
1,415 Elo+
Party 1
Team Averages
Level 115
1,429 SR
1,469 Elo+

VS

Team Averages
Level 90
1,542 SR
1,527 Elo+
Agni
Agni
Choppinkox
Agni
Level 96
God Stats
1W - 1L
1,495 SR
Queue Stats
88W - 97L
1,477 Elo+
Party 2
Mulan
Mulan
Filthy_Casual21
Mulan
Level 157
God Stats
11W - 14L
1,397 SR
Queue Stats
101W - 124L
1,422 Elo+
Party 2
Artio
Artio
KingTaharqa-
Artio
Level 20
God Stats
2W - 3L
1,537 SR
Queue Stats
32W - 27L
1,578 Elo+
Party 2
Neith
Neith
icons_Slasher
Neith
Level 34
God Stats
2W - 1L
1,669 SR
Queue Stats
46W - 46L
1,591 Elo+
Solo
Erlang Shen
Erlang Shen
mommaslilgamer
Erlang Shen
Level 143
God Stats
8W - 5L
1,612 SR
Queue Stats
298W - 266L
1,565 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Fly So Low
Morgan Le Fay
10
3 / 4 / 2
6,042
549
5,233
5,804
1,880
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ravana
Juduh
Ravana
11
0 / 1 / 3
5,876
534
2,773
6,051
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Achilles
No Kiss Fish
Achilles
10
1 / 2 / 0
5,671
516
6,141
10,645
5,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

11
2 / 1 / 0
6,110
555
3,969
5,455
1,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

7
0 / 2 / 2
4,850
441
1,856
5,182
3,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 4
5,975
543
2,799
3,430
1,004
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
5 / 2 / 2
6,834
621
7,218
8,986
3,276
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
1 / 0 / 2
6,695
609
6,196
8,544
7,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 1 / 2
6,553
596
2,714
3,303
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Erlang Shen
mommaslilgamer
Erlang Shen
9
2 / 1 / 5
6,163
560
4,218
8,119
2,840
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
6
Kills
10
10
Deaths
6
7
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
2
4
1.5
W
5
2
2
3
L
Morgan Le Fay
Fly So Low
Morgan Le Fay
3
4
2
1
L
Ravana
Juduh
Ravana
0
1
3
1.5
W
1
0
2
2
L
Achilles
No Kiss Fish
Achilles
1
2
0
0.5
L
2
1
0
2
L
0
2
2
0.5
W
1
1
2
2
W
Erlang Shen
mommaslilgamer
Erlang Shen
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,972
Damage
23,145
33,137
Taken
32,382
13,840
Mitigated
15,946
10,637
Healing
12,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,799
137
0
375
3,430
1,004
0
2,236
854
29,525
0
W
7,218
328
0
3,275
8,986
3,276
0
1,725
7,079
0
32,380
L
Morgan Le Fay
Fly So Low
Morgan Le Fay
5,233
492
0
930
5,804
1,880
0
1,809
3,995
27,992
0
L
Ravana
Juduh
Ravana
2,773
873
0
3,110
6,051
1,730
0
931
5,080
0
36,439
W
6,196
996
138
4,933
8,544
7,543
338
269
7,635
33,620
0
L
Achilles
No Kiss Fish
Achilles
6,141
1,782
0
4,037
10,645
5,778
0
4,740
5,151
0
25,202
L
3,969
2,623
0
1,996
5,455
1,395
0
237
5,218
0
39,047
L
1,856
337
0
564
5,182
3,057
0
560
4,542
5,961
0
W
2,714
1,114
0
1,130
3,303
1,283
743
184
3,079
0
37,016
W
Erlang Shen
mommaslilgamer
Erlang Shen
4,218
1,805
655
2,101
8,119
2,840
0
2,078
5,894
0
24,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,549
Gold Earned
32,220
269
Minions Killed
339
0
Camps Cleared
0
1,118,078
Distance Traveled
1,121,506
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
5,975
543
70
6
0
221,156
1
W
Mulan
6,834
621
65
6
0
231,919
1
L
Morgan Le Fay
6,042
549
61
6
0
194,471
3
L
Ravana
5,876
534
76
7
0
264,893
3
W
Artio
6,695
609
73
7
0
204,744
1
L
Achilles
5,671
516
47
4
0
221,248
2
L
Hou Yi
6,110
555
74
7
0
214,413
4
L
Geb
4,850
441
11
1
0
223,053
0
W
Neith
6,553
596
91
8
0
206,733
5
W
Erlang Shen
6,163
560
40
4
0
256,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role