Player Matchup

Sylvanus
Sylvanus
BBQ and Chili
Sylvanus
Level 148
God Stats
20W - 17L
1,553 SR
Queue Stats
208W - 170L
1,550 Elo+
Party 3
Bastet
Bastet
GirthedQuake
Bastet
Level 129
God Stats
5W - 3L
1,684 SR
Queue Stats
206W - 181L
1,563 Elo+
Party 3
King Arthur
King Arthur
Stooper Doo
King Arthur
Level 132
God Stats
0W - 1L
1,316 SR
Queue Stats
36W - 28L
1,590 Elo+
Party 1
Neith
Neith
Turtle man army
Neith
Level 144
God Stats
9W - 6L
1,647 SR
Queue Stats
63W - 57L
1,604 Elo+
Party 1
Scylla
Scylla
xXV3n0mKill3rXx
Scylla
Level 159
God Stats
7W - 6L
1,765 SR
Queue Stats
81W - 68L
1,589 Elo+
Party 1
Team Averages
Level 142
1,593 SR
1,579 Elo+

VS

Team Averages
Level 74
1,623 SR
1,554 Elo+
Gilgamesh
Gilgamesh
ArcticHunter8
Gilgamesh
Level 129
God Stats
33W - 27L
1,693 SR
Queue Stats
231W - 221L
1,563 Elo+
Party 2
Ganesha
Ganesha
Cbruh43
Ganesha
Level 67
God Stats
5W - 3L
1,856 SR
Queue Stats
83W - 79L
1,562 Elo+
Solo
Neith
Neith
FullyFlaredVtec
Neith
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Merlin
Merlin
sebas062699
Merlin
Level 63
God Stats
3W - 5L
1,409 SR
Queue Stats
254W - 258L
1,566 Elo+
Solo
Sol
Sol
skullkrusher321
Sol
Level 68
God Stats
12W - 12L
1,660 SR
Queue Stats
133W - 118L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
BBQ and Chili
Sylvanus
12
2 / 6 / 3
7,162
796
3,562
11,977
11,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bastet
13
3 / 7 / 3
7,138
793
6,904
10,791
3,699
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
Stooper Doo
King Arthur
9
0 / 3 / 0
5,281
587
1,723
7,959
3,760
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 4 / 6
7,670
852
9,780
11,288
5,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 5
6,833
759
8,059
7,549
2,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ArcticHunter8
Gilgamesh
15
8 / 5 / 13
10,050
1,117
13,125
12,249
12,695
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ganesha
Cbruh43
Ganesha
14
0 / 0 / 17
8,626
958
5,988
12,727
14,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 3 / 9
9,375
1,042
9,180
7,602
3,181
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
14
1 / 1 / 10
8,024
892
4,851
3,594
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
9 / 0 / 9
9,749
1,083
11,192
6,200
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
81
9
Kills
23
23
Deaths
9
17
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
ArcticHunter8
Gilgamesh
8
5
13
2.9
L
Sylvanus
BBQ and Chili
Sylvanus
2
6
3
0.58
W
Ganesha
Cbruh43
Ganesha
0
0
17
8.5
W
5
3
9
3.17
L
Bastet
3
7
3
0.64
L
King Arthur
Stooper Doo
King Arthur
0
3
0
0
L
3
4
6
1.5
W
Merlin
1
1
10
6
W
9
0
9
13.5
L
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,028
Damage
44,336
49,564
Taken
42,372
27,223
Mitigated
33,371
6,626
Healing
10,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
ArcticHunter8
Gilgamesh
13,125
3,037
0
1,730
12,249
12,695
568
2,451
9,798
0
33,453
L
Sylvanus
BBQ and Chili
Sylvanus
3,562
845
1,046
2,055
11,977
11,981
0
6,041
5,936
13,394
0
W
Ganesha
Cbruh43
Ganesha
5,988
263
427
4,865
12,727
14,086
45
4,550
8,177
18,243
0
W
9,180
3,043
0
1,099
7,602
3,181
1,482
1,633
5,969
0
34,737
L
Bastet
6,904
829
0
919
10,791
3,699
0
5,298
5,493
0
19,241
L
King Arthur
Stooper Doo
King Arthur
1,723
144
0
0
7,959
3,760
0
3,887
4,072
0
5,871
L
9,780
3,476
0
1,686
11,288
5,078
0
4,082
7,206
0
27,700
W
Merlin
4,851
91
0
250
3,594
1,293
1,403
1,163
2,431
27,419
0
W
11,192
3,180
0
2,510
6,200
2,116
3,108
2,280
3,920
26,708
0
L
8,059
1,114
0
920
7,549
2,705
0
2,995
4,554
33,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,084
Gold Earned
45,824
190
Minions Killed
271
5
Camps Cleared
11
704,361
Distance Traveled
925,562
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
10,050
1,117
64
7
3
175,356
3
L
Sylvanus
7,162
796
19
2
0
132,111
0
W
Ganesha
8,626
958
13
1
0
207,889
0
W
Neith
9,375
1,042
80
9
2
159,080
0
L
Bastet
7,138
793
42
5
1
174,903
3
L
King Arthur
5,281
587
11
1
0
76,673
0
L
Neith
7,670
852
53
6
1
155,023
2
W
Merlin
8,024
892
70
8
6
187,283
3
W
Sol
9,749
1,083
44
5
0
195,954
0
L
Scylla
6,833
759
65
7
3
165,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role