Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
CrowPaladin
Bastet
Level 156
God Stats
36W - 28L
1,625 SR
Queue Stats
692W - 703L
1,546 Elo+
Solo
Janus
Janus
SrInsane
Janus
Level 120
God Stats
8W - 8L
1,389 SR
Queue Stats
105W - 101L
1,523 Elo+
Solo
Nox
Nox
familia-barros-
Nox
Level 160
God Stats
5W - 5L
1,377 SR
Queue Stats
140W - 171L
1,409 Elo+
Solo
Hou Yi
Hou Yi
katyteamo
Hou Yi
Level 102
God Stats
2W - 0L
1,802 SR
Queue Stats
55W - 22L
1,715 Elo+
Solo
Team Averages
Level 130
1,538 SR
1,539 Elo+

VS

Team Averages
Level 111
1,704 SR
1,555 Elo+
Loki
Loki
 
Loki
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Chanchi-Rutledge
Geb
Level 108
God Stats
0W - 3L
1,775 SR
Queue Stats
22W - 21L
1,545 Elo+
Party 1
Kukulkan
Kukulkan
Lumorei122
Kukulkan
Level 149
God Stats
0W - 1L
1,826 SR
Queue Stats
6W - 4L
1,829 Elo+
Solo
Medusa
Medusa
PK MORTE
Medusa
Level 129
God Stats
5W - 1L
1,916 SR
Queue Stats
132W - 157L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
10
2 / 2 / 3
5,866
587
3,164
6,645
3,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bastet
11
1 / 1 / 0
6,109
611
5,718
3,744
935
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Janus
SrInsane
Janus
10
0 / 2 / 2
5,930
593
2,711
4,561
1,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
2 / 1 / 2
5,300
530
1,420
5,073
1,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
katyteamo
Hou Yi
13
11 / 1 / 0
7,678
768
11,037
6,148
2,074
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 2 / 3
5,939
594
2,969
6,112
1,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Achilles
 
Achilles
10
2 / 1 / 0
5,633
563
1,525
6,786
3,004
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
1 / 4 / 4
5,267
527
1,663
7,566
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Lumorei122
Kukulkan
10
2 / 3 / 3
5,759
576
4,945
4,558
1,394
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Medusa
PK MORTE
Medusa
7
0 / 6 / 0
4,327
433
2,593
7,008
600
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
16
Kills
7
7
Deaths
16
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
2
3
1.75
L
Loki
 
Loki
2
2
3
1.75
L
Achilles
 
Achilles
2
1
0
2
L
1
4
4
0.75
W
Bastet
1
1
0
1
L
Kukulkan
Lumorei122
Kukulkan
2
3
3
1.17
L
Medusa
PK MORTE
Medusa
0
6
0
0
W
Janus
SrInsane
Janus
0
2
2
0.5
W
2
1
2
3
W
Hou Yi
katyteamo
Hou Yi
11
1
0
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,050
Damage
13,695
26,171
Taken
32,030
8,668
Mitigated
9,508
10,913
Healing
8,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,164
1,120
0
2,910
6,645
3,096
0
2,804
3,841
0
25,685
L
Loki
 
Loki
2,969
488
0
2,636
6,112
1,322
0
968
5,078
0
26,455
L
Achilles
 
Achilles
1,525
183
0
2,643
6,786
3,004
0
0
6,786
0
25,805
L
1,663
231
0
914
7,566
3,188
0
1,150
6,372
10,419
0
W
Bastet
5,718
856
0
1,353
3,744
935
0
0
3,521
0
32,700
L
Kukulkan
Lumorei122
Kukulkan
4,945
662
0
905
4,558
1,394
0
1,635
2,771
36,116
0
L
Medusa
PK MORTE
Medusa
2,593
1,374
0
1,274
7,008
600
693
116
6,892
0
17,642
W
Janus
SrInsane
Janus
2,711
165
0
888
4,561
1,156
0
1,467
3,057
34,355
0
W
1,420
357
0
2,498
5,073
1,407
307
1,518
3,555
18,514
0
W
Hou Yi
katyteamo
Hou Yi
11,037
4,730
0
3,264
6,148
2,074
790
1,036
5,112
0
45,469

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,883
Gold Earned
26,925
318
Minions Killed
268
0
Camps Cleared
0
973,760
Distance Traveled
995,617
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,866
587
52
5
0
203,154
2
L
Loki
5,939
594
61
6
0
213,051
2
L
Achilles
5,633
563
80
8
0
199,653
3
L
Geb
5,267
527
13
1
0
200,707
1
W
Bastet
6,109
611
70
7
0
217,405
0
L
Kukulkan
5,759
576
78
8
0
194,296
1
L
Medusa
4,327
433
36
4
0
187,910
2
W
Janus
5,930
593
86
9
0
204,240
3
W
Nox
5,300
530
40
4
0
173,468
1
W
Hou Yi
7,678
768
70
7
0
175,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role