Player Matchup

Neith
Neith
 
Neith
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
ABSOLUTxSHOT
Medusa
Level 83
God Stats
1W - 1L
1,212 SR
Queue Stats
21W - 27L
1,407 Elo+
Party 1
Gilgamesh
Gilgamesh
Matthusula
Gilgamesh
Level 129
God Stats
5W - 7L
1,604 SR
Queue Stats
180W - 180L
1,421 Elo+
Party 1
Cerberus
Cerberus
PmpDaddyScot
Cerberus
Level 88
God Stats
6W - 4L
1,688 SR
Queue Stats
116W - 115L
1,475 Elo+
Party 1
Hera
Hera
drew24
Hera
Level 124
God Stats
6W - 4L
1,582 SR
Queue Stats
232W - 217L
1,469 Elo+
Party 1
Team Averages
Level 112
1,517 SR
1,454 Elo+

VS

Team Averages
Level 99
1,443 SR
1,448 Elo+
Thor
Thor
BiggestGoop
Thor
Level 87
God Stats
5W - 10L
1,428 SR
Queue Stats
583W - 608L
1,473 Elo+
Solo
Zeus
Zeus
ChefHumphrey
Zeus
Level 67
God Stats
0W - 2L
1,287 SR
Queue Stats
179W - 185L
1,450 Elo+
Solo
Izanami
Izanami
Orveruss
Izanami
Level 145
God Stats
7W - 7L
1,606 SR
Queue Stats
618W - 647L
1,414 Elo+
Solo
Jormungandr
Jormungandr
chichico1312
Jormungandr
Level 68
God Stats
2W - 4L
1,541 SR
Queue Stats
236W - 227L
1,444 Elo+
Solo
Chronos
Chronos
yulexico
Chronos
Level 129
God Stats
5W - 12L
1,352 SR
Queue Stats
155W - 173L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
11 / 1 / 11
11,406
951
14,623
11,664
5,151
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
16
5 / 3 / 17
9,598
800
12,790
12,750
5,382
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Matthusula
Gilgamesh
16
2 / 6 / 22
10,109
842
8,757
22,995
11,812
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
PmpDaddyScot
Cerberus
15
4 / 2 / 16
9,787
816
6,896
14,669
16,385
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hera
drew24
Hera
17
8 / 3 / 14
10,498
875
13,917
6,777
2,800
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 9
8,043
670
5,887
10,833
4,975
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
4 / 5 / 7
10,032
836
17,515
9,890
3,872
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
Orveruss
Izanami
12
3 / 9 / 8
8,251
688
12,341
12,923
4,341
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jormungandr
chichico1312
Jormungandr
16
0 / 6 / 10
9,240
770
9,109
16,218
16,442
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
yulexico
Chronos
16
6 / 4 / 7
9,741
812
9,434
11,817
4,254
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
56
30
Kills
15
15
Deaths
30
80
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
11
1
11
16.5
W
Medusa
5
3
17
4.5
L
2
6
9
1.08
L
4
5
7
1.5
W
Gilgamesh
Matthusula
Gilgamesh
2
6
22
2.17
L
Izanami
Orveruss
Izanami
3
9
8
0.78
W
Cerberus
PmpDaddyScot
Cerberus
4
2
16
6
L
Jormungandr
chichico1312
Jormungandr
0
6
10
0.83
W
Hera
drew24
Hera
8
3
14
5
L
Chronos
yulexico
Chronos
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,983
Damage
54,286
68,855
Taken
61,681
41,530
Mitigated
33,884
31,239
Healing
13,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,623
6,696
1,889
5,421
11,664
5,151
2,681
6,231
5,433
0
36,467
W
Medusa
12,790
6,179
1,221
4,688
12,750
5,382
1,239
5,971
6,779
0
25,879
L
5,887
639
706
1,675
10,833
4,975
0
3,898
6,935
0
11,714
L
17,515
1,579
626
1,933
9,890
3,872
340
4,192
5,698
33,667
0
W
Gilgamesh
Matthusula
Gilgamesh
8,757
2,146
4,001
7,225
22,995
11,812
681
10,203
12,792
0
14,930
L
Izanami
Orveruss
Izanami
12,341
7,417
489
1,140
12,923
4,341
983
3,886
9,037
0
18,769
W
Cerberus
PmpDaddyScot
Cerberus
6,896
113
1,483
3,970
14,669
16,385
361
9,083
5,586
12,260
0
L
Jormungandr
chichico1312
Jormungandr
9,109
1,941
1,336
1,844
16,218
16,442
264
3,481
12,737
21,684
0
W
Hera
drew24
Hera
13,917
2,087
567
774
6,777
2,800
1,200
4,570
2,207
31,597
0
L
Chronos
yulexico
Chronos
9,434
1,455
1,625
2,146
11,817
4,254
0
5,356
6,461
24,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,398
Gold Earned
45,307
145
Minions Killed
120
0
Camps Cleared
0
1,147,098
Distance Traveled
1,002,853
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,406
951
42
4
0
225,509
1
W
Medusa
9,598
800
24
2
0
224,986
1
L
Thor
8,043
670
11
1
0
207,098
1
L
Zeus
10,032
836
54
5
0
197,150
2
W
Gilgamesh
10,109
842
12
1
0
226,506
0
L
Izanami
8,251
688
12
1
0
170,359
0
W
Cerberus
9,787
816
22
2
0
252,951
0
L
Jormungandr
9,240
770
15
1
0
196,710
2
W
Hera
10,498
875
45
4
0
217,146
0
L
Chronos
9,741
812
28
2
0
231,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role