Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nemesis
Nemesis
Toaadz
Nemesis
Level 3
God Stats
0W - 2L
1,311 SR
Queue Stats
17W - 19L
1,322 Elo+
Party 2
Sol
Sol
XxXGodlyXxX1450
Sol
Level 57
God Stats
4W - 4L
1,643 SR
Queue Stats
138W - 150L
1,382 Elo+
Party 2
Chaac
Chaac
cayv5518
Chaac
Level 15
God Stats
1W - 4L
1,723 SR
Queue Stats
11W - 18L
1,324 Elo+
Party 3
Hercules
Hercules
off_me_if_i_sell
Hercules
Level 48
God Stats
0W - 1L
1,711 SR
Queue Stats
138W - 146L
1,407 Elo+
Party 3
Team Averages
Level 43
1,577 SR
1,387 Elo+

VS

Team Averages
Level 80
1,488 SR
1,452 Elo+
Thanatos
Thanatos
 
Thanatos
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
JadedYuri
Nox
Level 127
God Stats
1W - 1L
1,400 SR
Queue Stats
150W - 166L
1,479 Elo+
Party 1
Cerberus
Cerberus
LEGIT SKY13
Cerberus
Level 49
God Stats
2W - 1L
1,542 SR
Queue Stats
81W - 94L
1,459 Elo+
Party 1
Danzaburou
Danzaburou
MiniLeo15
Danzaburou
Level 116
God Stats
12W - 6L
1,610 SR
Queue Stats
64W - 73L
1,474 Elo+
Party 1
Sun Wukong
Sun Wukong
SavageSkullz12
Sun Wukong
Level 63
God Stats
2W - 6L
1,390 SR
Queue Stats
34W - 50L
1,348 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
17
8 / 2 / 2
10,855
543
14,107
10,140
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
Toaadz
Nemesis
16
2 / 1 / 4
9,573
479
5,081
9,703
3,644
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
2 / 5 / 0
9,165
458
7,449
15,886
5,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chaac
cayv5518
Chaac
14
0 / 8 / 0
8,551
428
4,012
15,248
8,869
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

10
0 / 3 / 3
6,936
347
3,803
11,734
10,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
18
5 / 5 / 5
10,465
523
11,152
19,923
8,157
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 1 / 3
9,682
484
3,811
8,577
3,822
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
LEGIT SKY13
Cerberus
14
2 / 3 / 3
9,628
481
3,789
14,162
11,154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
MiniLeo15
Danzaburou
17
3 / 3 / 3
10,430
522
11,022
9,745
3,480
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sun Wukong
SavageSkullz12
Sun Wukong
19
8 / 0 / 3
11,764
588
10,533
8,760
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
36
12
Kills
19
19
Deaths
12
9
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
8
2
2
4.5
W
Thanatos
 
Thanatos
5
5
5
1.5
W
1
1
3
2.5
W
Cerberus
LEGIT SKY13
Cerberus
2
3
3
1.17
W
Danzaburou
MiniLeo15
Danzaburou
3
3
3
1.5
W
Sun Wukong
SavageSkullz12
Sun Wukong
8
0
3
9.5
L
Nemesis
Toaadz
Nemesis
2
1
4
4
L
2
5
0
0.4
L
Chaac
cayv5518
Chaac
0
8
0
0
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,452
Damage
40,307
62,711
Taken
61,167
31,880
Mitigated
33,777
20,726
Healing
30,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
14,107
1,824
539
3,461
10,140
3,927
205
3,337
6,803
64,986
0
W
Thanatos
 
Thanatos
11,152
3,076
0
15,512
19,923
8,157
0
7,503
12,380
0
75,649
W
3,811
237
135
4,680
8,577
3,822
414
2,385
6,155
58,323
0
W
Cerberus
LEGIT SKY13
Cerberus
3,789
186
479
5,197
14,162
11,154
155
6,328
7,637
21,650
0
W
Danzaburou
MiniLeo15
Danzaburou
11,022
4,141
0
2,509
9,745
3,480
3,163
4,805
4,861
0
70,566
W
Sun Wukong
SavageSkullz12
Sun Wukong
10,533
2,907
0
2,124
8,760
7,164
158
1,151
7,609
7,620
78,715
L
Nemesis
Toaadz
Nemesis
5,081
1,938
0
4,188
9,703
3,644
0
1,841
7,862
0
57,747
L
7,449
3,026
0
7,611
15,886
5,203
1,085
640
15,246
70,474
0
L
Chaac
cayv5518
Chaac
4,012
986
0
1,847
15,248
8,869
1,427
1,030
14,218
2,968
42,110
L
3,803
1,535
0
3,080
11,734
10,237
128
1,754
9,980
0
16,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,080
Gold Earned
51,969
493
Minions Killed
563
0
Camps Cleared
0
1,672,713
Distance Traveled
2,010,450
8
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
10,855
543
127
6
0
345,535
1
W
Thanatos
10,465
523
116
6
0
411,311
4
W
Nox
9,682
484
114
6
0
391,259
7
W
Cerberus
9,628
481
50
3
0
394,523
4
W
Danzaburou
10,430
522
113
6
0
388,522
7
W
Sun Wukong
11,764
588
170
9
0
424,835
3
L
Nemesis
9,573
479
111
6
0
396,914
3
L
Sol
9,165
458
122
6
0
313,125
2
L
Chaac
8,551
428
90
5
0
357,124
1
L
Hercules
6,936
347
43
2
0
260,015
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role