Player Matchup

Fenrir
Fenrir
Bibleman777
Fenrir
Level 60
God Stats
1W - 1L
1,620 SR
Queue Stats
29W - 25L
1,480 Elo+
Party 1
Izanami
Izanami
Flame29
Izanami
Level 29
God Stats
1W - 0L
1,295 SR
Queue Stats
11W - 3L
1,645 Elo+
Party 1
Sobek
Sobek
FreeBagels
Sobek
Level 141
God Stats
16W - 8L
1,570 SR
Queue Stats
252W - 210L
1,559 Elo+
Party 1
Discordia
Discordia
RodssFS
Discordia
Level 36
God Stats
2W - 0L
1,691 SR
Queue Stats
51W - 45L
1,526 Elo+
Solo
Cupid
Cupid
gmonster1214
Cupid
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,405 Elo+
Party 1
Team Averages
Level 59
1,535 SR
1,523 Elo+

VS

Team Averages
Level 53
1,605 SR
1,544 Elo+
Tsukuyomi
Tsukuyomi
Alpha_Phoenix12
Tsukuyomi
Level 28
God Stats
5W - 1L
1,670 SR
Queue Stats
201W - 114L
1,619 Elo+
Party 3
Hun Batz
Hun Batz
Dazed420SM3K
Hun Batz
Level 20
God Stats
2W - 5L
1,322 SR
Queue Stats
31W - 45L
1,353 Elo+
Party 2
Khepri
Khepri
buttmunch765
Khepri
Level 88
God Stats
19W - 10L
1,708 SR
Queue Stats
839W - 601L
1,682 Elo+
Party 3
Sol
Sol
ezybucket214
Sol
Level 44
God Stats
12W - 7L
1,551 SR
Queue Stats
101W - 107L
1,400 Elo+
Party 2
Cu Chulainn
Cu Chulainn
porkchopz500
Cu Chulainn
Level 85
God Stats
55W - 20L
1,777 SR
Queue Stats
894W - 638L
1,664 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
10 / 4 / 14
11,149
1,115
16,485
13,876
6,368
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Izanami
Flame29
Izanami
18
11 / 2 / 23
12,425
1,243
30,647
11,609
4,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Sobek
18
4 / 4 / 30
11,801
1,180
16,321
19,870
24,107
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
RodssFS
Discordia
17
5 / 2 / 22
10,620
1,062
17,566
5,434
1,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
8 / 1 / 22
11,699
1,170
12,276
8,536
3,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

234

VS

Team 2 Tickets

111

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Alpha_Phoenix12
Tsukuyomi
16
5 / 9 / 4
10,206
1,021
10,800
18,016
7,053
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hun Batz
Dazed420SM3K
Hun Batz
16
1 / 11 / 7
9,072
907
8,302
18,232
7,190
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Khepri
16
1 / 6 / 9
10,391
1,039
7,742
23,479
26,094
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
5 / 8 / 7
11,532
1,153
14,859
19,704
6,735
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cu Chulainn
porkchopz500
Cu Chulainn
16
1 / 4 / 8
9,848
985
11,966
22,953
14,095
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

149
Kill Participation
48
38
Kills
13
13
Deaths
38
111
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Alpha_Phoenix12
Tsukuyomi
5
9
4
0.78
W
Fenrir
10
4
14
4.25
L
Hun Batz
Dazed420SM3K
Hun Batz
1
11
7
0.41
W
Izanami
Flame29
Izanami
11
2
23
11.25
W
Sobek
4
4
30
4.75
W
Discordia
RodssFS
Discordia
5
2
22
8
L
Khepri
1
6
9
0.92
L
5
8
7
1.06
W
8
1
22
19
L
Cu Chulainn
porkchopz500
Cu Chulainn
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,295
Damage
53,669
59,325
Taken
102,384
39,624
Mitigated
61,167
13,147
Healing
7,276
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Alpha_Phoenix12
Tsukuyomi
10,800
3,034
0
143
18,016
7,053
0
5,701
12,315
0
27,055
W
Fenrir
16,485
7,409
0
1,444
13,876
6,368
0
5,774
8,102
0
25,954
L
Hun Batz
Dazed420SM3K
Hun Batz
8,302
2,090
0
0
18,232
7,190
0
7,370
10,862
0
20,109
W
Izanami
Flame29
Izanami
30,647
23,694
0
1,990
11,609
4,032
0
5,393
6,216
0
48,791
W
Sobek
16,321
1,676
1,466
4,130
19,870
24,107
0
7,683
12,187
28,127
0
W
Discordia
RodssFS
Discordia
17,566
921
0
199
5,434
1,853
0
1,985
3,449
35,060
0
L
Khepri
7,742
184
1,009
2,067
23,479
26,094
0
7,906
15,573
20,019
0
L
14,859
7,093
0
4,057
19,704
6,735
0
7,179
12,525
34,303
0
W
12,276
8,152
1,224
2,694
8,536
3,264
0
3,477
5,059
0
26,156
L
Cu Chulainn
porkchopz500
Cu Chulainn
11,966
1,783
0
0
22,953
14,095
0
5,731
17,222
4,717
33,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,694
Gold Earned
51,049
180
Minions Killed
165
2
Camps Cleared
3
903,231
Distance Traveled
905,299
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
10,206
1,021
25
3
0
174,461
0
W
Fenrir
11,149
1,115
23
2
0
187,780
0
L
Hun Batz
9,072
907
32
3
1
159,877
0
W
Izanami
12,425
1,243
58
6
0
172,738
1
W
Sobek
11,801
1,180
13
1
1
185,966
0
W
Discordia
10,620
1,062
58
6
1
165,759
0
L
Khepri
10,391
1,039
23
2
0
207,467
0
L
Sol
11,532
1,153
26
3
1
176,109
1
W
Cupid
11,699
1,170
28
3
0
190,988
0
L
Cu Chulainn
9,848
985
59
6
1
187,385
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role