Player Matchup

Apollo
Apollo
BlkUrameshi
Apollo
Level 40
God Stats
75W - 52L
1,596 SR
Queue Stats
120W - 100L
1,547 Elo+
Party 2
Bacchus
Bacchus
I3oss Sta nk
Bacchus
Level 20
God Stats
6W - 3L
1,760 SR
Queue Stats
54W - 49L
1,589 Elo+
Party 2
Cliodhna
Cliodhna
Tyreeki
Cliodhna
Level 126
God Stats
7W - 3L
1,714 SR
Queue Stats
375W - 307L
1,582 Elo+
Party 2
Achilles
Achilles
Zenibtw
Achilles
Level 50
God Stats
15W - 3L
1,566 SR
Queue Stats
268W - 240L
1,416 Elo+
Party 2
Janus
Janus
xDmvr
Janus
Level 158
God Stats
12W - 16L
1,441 SR
Queue Stats
664W - 575L
1,631 Elo+
Party 2
Team Averages
Level 79
1,615 SR
1,553 Elo+

VS

Team Averages
Level 94
1,628 SR
1,576 Elo+
Guan Yu
Guan Yu
BZK ENFORCER27
Guan Yu
Level 77
God Stats
0W - 1L
1,659 SR
Queue Stats
95W - 105L
1,390 Elo+
Solo
Ymir
Ymir
Gl3int
Ymir
Level 114
God Stats
12W - 17L
1,432 SR
Queue Stats
614W - 589L
1,621 Elo+
Party 1
Aphrodite
Aphrodite
ILSM Shadow
Aphrodite
Level 139
God Stats
25W - 18L
1,613 SR
Queue Stats
824W - 798L
1,610 Elo+
Party 1
Loki
Loki
ScorpionI10I
Loki
Level 116
God Stats
5W - 2L
1,716 SR
Queue Stats
594W - 580L
1,624 Elo+
Party 1
Ullr
Ullr
elfamosokevin274
Ullr
Level 26
God Stats
13W - 13L
1,722 SR
Queue Stats
74W - 45L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
4 / 0 / 4
6,959
580
4,641
4,212
1,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
I3oss Sta nk
Bacchus
8
1 / 2 / 7
5,857
488
4,750
8,095
6,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cliodhna
Tyreeki
Cliodhna
11
2 / 1 / 2
6,205
517
5,263
8,543
2,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
Zenibtw
Achilles
11
0 / 0 / 1
5,611
468
3,275
8,005
5,367
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
xDmvr
Janus
12
4 / 0 / 4
6,852
571
6,650
2,943
733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 5 / 1
5,348
446
1,657
9,928
5,414
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ymir
Gl3int
Ymir
12
0 / 0 / 0
6,626
552
4,097
5,170
4,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Aphrodite
ILSM Shadow
Aphrodite
9
0 / 3 / 2
5,492
458
2,602
6,476
2,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 2 / 1
5,907
492
2,756
7,596
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 1 / 3
5,700
475
2,442
5,414
1,684
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
11
Kills
3
3
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
2
5
1
0.5
W
Apollo
4
0
4
6
L
Ymir
Gl3int
Ymir
0
0
0
0
W
Bacchus
I3oss Sta nk
Bacchus
1
2
7
2.25
L
Aphrodite
ILSM Shadow
Aphrodite
0
3
2
0.33
L
1
2
1
0.75
W
Cliodhna
Tyreeki
Cliodhna
2
1
2
3
W
Achilles
Zenibtw
Achilles
0
0
1
0.5
L
0
1
3
1.5
W
Janus
xDmvr
Janus
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
13,554
31,798
Taken
34,584
16,378
Mitigated
15,809
14,088
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,657
500
349
1,178
9,928
5,414
0
3,492
6,436
0
11,999
W
Apollo
4,641
2,597
0
1,720
4,212
1,053
2,396
0
4,212
0
34,865
L
Ymir
Gl3int
Ymir
4,097
1,078
0
1,654
5,170
4,314
0
982
3,529
39,588
0
W
Bacchus
I3oss Sta nk
Bacchus
4,750
498
0
2,123
8,095
6,776
0
775
7,320
9,336
0
L
Aphrodite
ILSM Shadow
Aphrodite
2,602
167
559
2,621
6,476
2,386
0
3,516
2,960
30,876
0
L
2,756
716
0
2,808
7,596
2,011
0
1,468
6,099
0
34,818
W
Cliodhna
Tyreeki
Cliodhna
5,263
1,004
0
5,328
8,543
2,449
0
1,608
6,902
0
39,048
W
Achilles
Zenibtw
Achilles
3,275
444
21
4,215
8,005
5,367
0
3,536
3,876
2,056
26,482
L
2,442
580
0
1,146
5,414
1,684
0
2,345
3,069
0
25,912
W
Janus
xDmvr
Janus
6,650
462
0
681
2,943
733
0
154
2,789
47,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,484
Gold Earned
29,073
302
Minions Killed
313
0
Camps Cleared
0
1,194,943
Distance Traveled
1,116,160
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
5,348
446
22
2
0
207,853
0
W
Apollo
6,959
580
74
6
0
220,653
3
L
Ymir
6,626
552
89
7
0
217,965
5
W
Bacchus
5,857
488
11
1
0
252,790
2
L
Aphrodite
5,492
458
63
5
0
224,476
3
L
Loki
5,907
492
78
7
0
256,045
3
W
Cliodhna
6,205
517
80
7
0
251,838
5
W
Achilles
5,611
468
50
4
0
209,236
3
L
Ullr
5,700
475
61
5
0
209,821
3
W
Janus
6,852
571
87
7
0
260,426
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role