Player Matchup

Set
Set
Aweönaö
Set
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 15L
1,777 Elo+
Solo
Tiamat
Tiamat
Drakãn
Tiamat
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 20L
1,527 Elo+
Solo
Apollo
Apollo
HypernovaPY
Apollo
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 34L
1,155 Elo+
Party 1
Cthulhu
Cthulhu
Lilmartincho
Cthulhu
Level 12
God Stats
0W - 1L
1,280 SR
Queue Stats
63W - 124L
1,144 Elo+
Party 1
Sun Wukong
Sun Wukong
fabrigus2015
Sun Wukong
Level 33
God Stats
13W - 14L
1,273 SR
Queue Stats
168W - 231L
1,345 Elo+
Party 1
Team Averages
Level 19
1,411 SR
1,390 Elo+

VS

Team Averages
Level 21
1,477 SR
1,434 Elo+
Cupid
Cupid
ElBlackie123
Cupid
Level 33
God Stats
7W - 3L
1,603 SR
Queue Stats
96W - 90L
1,412 Elo+
Party 2
Ra
Ra
Hhkds1402
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,500 Elo+
Solo
Anubis
Anubis
grovera123
Anubis
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
117W - 154L
1,378 Elo+
Solo
Ymir
Ymir
juan926
Ymir
Level 14
God Stats
1W - 1L
1,282 SR
Queue Stats
10W - 11L
1,478 Elo+
Party 2
Cliodhna
Cliodhna
lo_jester
Cliodhna
Level 27
God Stats
10W - 2L
1,500 SR
Queue Stats
82W - 80L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 5 / 5
13,293
633
26,451
22,860
8,975
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Drakãn
Tiamat
14
7 / 7 / 5
9,895
471
11,659
14,999
7,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apollo
14
3 / 13 / 2
9,296
443
7,938
15,575
4,069
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lilmartincho
Cthulhu
11
0 / 14 / 1
7,214
344
4,653
31,556
10,645
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sun Wukong
fabrigus2015
Sun Wukong
16
8 / 6 / 6
10,470
499
10,129
19,136
11,825
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
27 / 1 / 4
14,966
713
35,972
19,091
7,086
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 13 / 3
9,323
444
2,876
13,734
3,404
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
grovera123
Anubis
14
0 / 12 / 10
9,414
448
6,313
17,158
11,292
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ymir
juan926
Ymir
18
9 / 3 / 12
13,592
647
14,940
19,231
29,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cliodhna
lo_jester
Cliodhna
19
8 / 8 / 9
11,886
566
19,988
17,904
6,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
82
37
Kills
44
45
Deaths
37
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
19
5
5
4.3
L
Tiamat
Drakãn
Tiamat
7
7
5
1.36
W
27
1
4
29
W
0
13
3
0.12
L
Apollo
3
13
2
0.31
L
Cthulhu
Lilmartincho
Cthulhu
0
14
1
0.04
L
Sun Wukong
fabrigus2015
Sun Wukong
8
6
6
1.83
W
Anubis
grovera123
Anubis
0
12
10
0.42
W
Ymir
juan926
Ymir
9
3
12
5
W
Cliodhna
lo_jester
Cliodhna
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,830
Damage
80,089
104,126
Taken
87,118
43,098
Mitigated
57,767
12,314
Healing
22,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,451
15,928
0
2,314
22,860
8,975
38
6,366
16,494
0
100,458
L
Tiamat
Drakãn
Tiamat
11,659
1,465
0
1,674
14,999
7,584
410
6,203
8,796
45,150
0
W
35,972
21,041
37
11,448
19,091
7,086
2,678
4,351
14,730
0
129,768
W
2,876
633
734
737
13,734
3,404
1,666
778
12,842
39,902
0
L
Apollo
7,938
3,793
0
826
15,575
4,069
0
3,385
12,190
0
38,207
L
Cthulhu
Lilmartincho
Cthulhu
4,653
390
47
5,601
31,556
10,645
0
2,498
29,058
28,761
0
L
Sun Wukong
fabrigus2015
Sun Wukong
10,129
1,430
0
1,852
19,136
11,825
447
5,677
13,459
0
44,393
W
Anubis
grovera123
Anubis
6,313
710
79
1,689
17,158
11,292
871
5,235
11,336
30,895
0
W
Ymir
juan926
Ymir
14,940
2,636
589
2,407
19,231
29,511
417
3,206
15,855
53,925
0
W
Cliodhna
lo_jester
Cliodhna
19,988
3,006
0
4,965
17,904
6,474
2,041
1,789
15,979
0
92,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,168
Gold Earned
59,181
406
Minions Killed
495
0
Camps Cleared
0
1,806,280
Distance Traveled
1,840,328
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
13,293
633
142
7
0
363,439
4
L
Tiamat
9,895
471
80
4
0
346,411
0
W
Cupid
14,966
713
163
8
0
410,014
4
W
Ra
9,323
444
81
4
0
312,824
0
L
Apollo
9,296
443
84
4
0
328,879
4
L
Cthulhu
7,214
344
31
1
0
356,213
3
L
Sun Wukong
10,470
499
69
3
0
411,338
0
W
Anubis
9,414
448
52
2
0
330,986
5
W
Ymir
13,592
647
73
3
0
341,148
2
W
Cliodhna
11,886
566
126
6
0
445,356
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role