Player Matchup

Chernobog
Chernobog
DankScorpion267
Chernobog
Level 57
God Stats
31W - 29L
1,491 SR
Queue Stats
86W - 108L
1,330 Elo+
Party 1
Ymir
Ymir
DowCord
Ymir
Level 4
God Stats
4W - 1L
1,094 SR
Queue Stats
12W - 14L
1,137 Elo+
Party 1
Sun Wukong
Sun Wukong
EveryArt5662953
Sun Wukong
Level 18
God Stats
15W - 15L
1,405 SR
Queue Stats
54W - 65L
1,379 Elo+
Party 1
Fenrir
Fenrir
RemovedRain
Fenrir
Level 69
God Stats
6W - 7L
1,545 SR
Queue Stats
295W - 321L
1,312 Elo+
Party 1
Olorun
Olorun
UpturnedGamer32
Olorun
Level 27
God Stats
9W - 13L
1,472 SR
Queue Stats
114W - 127L
1,332 Elo+
Party 1
Team Averages
Level 35
1,402 SR
1,298 Elo+

VS

Team Averages
Level 24
1,402 SR
1,262 Elo+
Neith
Neith
Alizanna
Neith
Level 14
God Stats
3W - 8L
1,389 SR
Queue Stats
6W - 13L
1,248 Elo+
Solo
Sun Wukong
Sun Wukong
Dragon2035
Sun Wukong
Level 28
God Stats
15W - 12L
1,438 SR
Queue Stats
34W - 25L
1,368 Elo+
Solo
Zeus
Zeus
MrNoodles07
Zeus
Level 30
God Stats
0W - 1L
1,475 SR
Queue Stats
10W - 11L
1,308 Elo+
Solo
Scylla
Scylla
Rodrignicus
Scylla
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,215 Elo+
Solo
Izanami
Izanami
granni-tranni13
Izanami
Level 21
God Stats
16W - 11L
1,207 SR
Queue Stats
24W - 33L
1,172 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
DankScorpion267
Chernobog
14
2 / 3 / 7
8,936
470
7,564
10,769
3,628
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ymir
DowCord
Ymir
14
1 / 2 / 3
9,052
476
1,643
8,750
6,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Sun Wukong
EveryArt5662953
Sun Wukong
17
9 / 3 / 2
11,158
587
9,780
13,483
11,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
18
12 / 2 / 8
11,638
613
14,040
12,405
5,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
8 / 1 / 8
10,894
573
5,833
10,025
3,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Alizanna
Neith
7
0 / 3 / 2
6,452
340
2,290
5,102
1,109
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Dragon2035
Sun Wukong
13
6 / 4 / 0
8,678
457
7,107
13,096
5,943
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
3 / 9 / 0
8,746
460
8,350
11,000
3,506
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Scylla
11
1 / 8 / 1
7,309
385
3,709
10,609
2,752
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 9 / 2
9,245
487
4,699
14,398
4,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
16
32
Kills
11
11
Deaths
33
28
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Neith
Alizanna
Neith
0
3
2
0.33
W
Chernobog
DankScorpion267
Chernobog
2
3
7
1.83
W
Ymir
DowCord
Ymir
1
2
3
1.25
L
Sun Wukong
Dragon2035
Sun Wukong
6
4
0
1.5
W
Sun Wukong
EveryArt5662953
Sun Wukong
9
3
2
3.33
L
3
9
0
0.33
W
Fenrir
12
2
8
8
L
Scylla
1
8
1
0.19
W
8
1
8
12
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,860
Damage
26,155
55,432
Taken
54,205
31,230
Mitigated
18,308
20,772
Healing
8,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Alizanna
Neith
2,290
776
0
1,026
5,102
1,109
116
616
4,414
0
14,706
W
Chernobog
DankScorpion267
Chernobog
7,564
5,120
0
4,135
10,769
3,628
3,328
952
9,783
0
57,652
W
Ymir
DowCord
Ymir
1,643
278
179
1,293
8,750
6,476
896
822
7,928
27,289
0
L
Sun Wukong
Dragon2035
Sun Wukong
7,107
747
0
4,070
13,096
5,943
615
1,681
11,359
0
44,066
W
Sun Wukong
EveryArt5662953
Sun Wukong
9,780
2,243
0
5,160
13,483
11,838
3,055
2,369
11,038
0
68,240
L
8,350
2,031
0
1,460
11,000
3,506
348
2,418
8,503
44,618
0
W
Fenrir
14,040
2,960
192
3,945
12,405
5,405
1,182
2,898
9,399
0
68,621
L
Scylla
3,709
1,118
0
0
10,609
2,752
750
1,871
8,568
21,419
0
W
5,833
2,751
1,038
4,830
10,025
3,883
1,527
5,260
4,667
62,170
0
L
4,699
2,771
0
2,392
14,398
4,998
641
890
13,016
0
61,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,678
Gold Earned
40,430
491
Minions Killed
347
0
Camps Cleared
0
1,784,016
Distance Traveled
1,374,457
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,452
340
38
2
0
214,023
1
W
Chernobog
8,936
470
100
5
0
354,063
0
W
Ymir
9,052
476
52
3
0
334,966
0
L
Sun Wukong
8,678
457
74
4
0
311,248
1
W
Sun Wukong
11,158
587
125
7
0
338,226
3
L
Zeus
8,746
460
76
4
0
294,116
5
W
Fenrir
11,638
613
111
6
0
404,283
0
L
Scylla
7,309
385
42
2
0
254,589
0
W
Olorun
10,894
573
103
5
0
352,478
1
L
Izanami
9,245
487
117
6
0
300,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role