Player Matchup

Erlang Shen
Erlang Shen
FMJordyy
Erlang Shen
Level 61
God Stats
1W - 1L
1,438 SR
Queue Stats
28W - 23L
1,590 Elo+
Party 1
Izanami
Izanami
FluFreedom
Izanami
Level 105
God Stats
2W - 1L
1,551 SR
Queue Stats
39W - 34L
1,570 Elo+
Party 1
Xing Tian
Xing Tian
Jeriput
Xing Tian
Level 107
God Stats
3W - 2L
1,586 SR
Queue Stats
39W - 31L
1,589 Elo+
Party 1
Kuzenbo
Kuzenbo
uuEclipse
Kuzenbo
Level 103
God Stats
1W - 0L
1,322 SR
Queue Stats
41W - 35L
1,571 Elo+
Party 1
Team Averages
Level 94
1,474 SR
1,580 Elo+

VS

Team Averages
Level 113
1,509 SR
1,480 Elo+
Scylla
Scylla
Fortunigi
Scylla
Level 128
God Stats
0W - 2L
1,341 SR
Queue Stats
3W - 6L
1,322 Elo+
Party 2
Geb
Geb
Kalostin
Geb
Level 122
God Stats
0W - 1L
1,435 SR
Queue Stats
5W - 8L
1,388 Elo+
Party 2
Loki
Loki
Pejesillo
Loki
Level 154
God Stats
0W - 1L
1,682 SR
Queue Stats
9W - 4L
1,817 Elo+
Party 2
Izanami
Izanami
ÑalgorLaLoca
Izanami
Level 46
God Stats
0W - 2L
1,577 SR
Queue Stats
7W - 13L
1,393 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FMJordyy
Erlang Shen
16
3 / 1 / 8
11,240
865
6,844
14,358
12,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
FluFreedom
Izanami
16
1 / 2 / 5
10,511
809
4,746
5,203
2,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Jeriput
Xing Tian
17
4 / 0 / 6
11,435
880
7,095
10,709
12,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
uuEclipse
Kuzenbo
17
7 / 2 / 2
11,554
889
10,271
11,081
7,130
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Fortunigi
Scylla
15
2 / 3 / 1
9,254
712
5,410
9,277
3,368
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 4 / 2
8,570
659
4,745
9,986
4,460
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Loki
16
3 / 2 / 1
10,235
787
5,670
8,758
3,933
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
15
0 / 6 / 2
9,153
704
9,938
9,313
3,559
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
15
Kills
5
5
Deaths
15
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
FMJordyy
Erlang Shen
3
1
8
7
W
Izanami
FluFreedom
Izanami
1
2
5
1.75
L
Scylla
Fortunigi
Scylla
2
3
1
0.83
W
Xing Tian
Jeriput
Xing Tian
4
0
6
7
L
0
4
2
0.25
L
Loki
3
2
1
1.75
W
Kuzenbo
uuEclipse
Kuzenbo
7
2
2
4
L
Izanami
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,956
Damage
25,763
41,351
Taken
37,334
34,891
Mitigated
15,320
11,453
Healing
3,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
FMJordyy
Erlang Shen
6,844
3,141
498
4,934
14,358
12,663
425
2,783
11,575
0
28,511
W
Izanami
FluFreedom
Izanami
4,746
2,459
0
40
5,203
2,156
4,272
2,695
2,508
0
42,826
L
Scylla
Fortunigi
Scylla
5,410
471
0
1,055
9,277
3,368
472
6,046
3,231
24,802
0
W
Xing Tian
Jeriput
Xing Tian
7,095
310
757
3,166
10,709
12,942
58
3,248
7,461
26,938
0
L
4,745
294
0
555
9,986
4,460
0
3,933
6,053
22,890
0
L
Loki
5,670
1,771
0
1,346
8,758
3,933
1,207
2,020
6,738
0
39,280
W
Kuzenbo
uuEclipse
Kuzenbo
10,271
2,408
0
2,058
11,081
7,130
621
2,140
7,869
45,961
0
L
Izanami
9,938
5,646
0
604
9,313
3,559
487
5,863
3,450
0
39,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,740
Gold Earned
37,212
269
Minions Killed
235
11
Camps Cleared
11
1,068,908
Distance Traveled
925,487
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,240
865
39
3
2
282,234
2
W
Izanami
10,511
809
105
8
3
239,315
0
L
Scylla
9,254
712
47
4
0
224,838
2
W
Xing Tian
11,435
880
29
2
2
282,393
1
L
Geb
8,570
659
33
3
1
220,150
0
L
Loki
10,235
787
83
6
6
273,502
0
W
Kuzenbo
11,554
889
96
7
4
264,966
1
L
Izanami
9,153
704
72
6
4
206,997
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role