Player Matchup

Medusa
Medusa
Biosins
Medusa
Level 18
God Stats
27W - 27L
1,569 SR
Queue Stats
70W - 53L
1,513 Elo+
Solo
Da Ji
Da Ji
Lucilferu
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,268 Elo+
Party 1
Neith
Neith
Mrik91300
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,242 Elo+
Party 1
Team Averages
Level 11
1,523 SR
1,341 Elo+

VS

Team Averages
Level 64
1,527 SR
1,376 Elo+
Chang'e
Chang'e
 
Chang'e
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
dinamoted
Izanami
Level 25
God Stats
8W - 5L
1,580 SR
Queue Stats
73W - 75L
1,370 Elo+
Party 2
Bellona
Bellona
samuelpippo
Bellona
Level 22
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 46L
1,259 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Biosins
Medusa
17
9 / 6 / 4
13,274
830
23,007
14,580
5,435
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Lucilferu
Da Ji
12
2 / 11 / 6
9,988
624
5,852
15,846
6,473
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Mrik91300
Neith
14
4 / 7 / 8
10,958
685
17,344
20,849
7,823
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
7 / 5 / 13
12,086
755
14,275
20,546
4,972
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
dinamoted
Izanami
17
11 / 5 / 9
12,444
778
19,401
15,445
4,508
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
samuelpippo
Bellona
15
6 / 5 / 16
11,962
748
12,545
25,067
18,097
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
62
15
Kills
24
24
Deaths
15
18
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
7
5
13
2.7
L
Medusa
Biosins
Medusa
9
6
4
1.83
L
Da Ji
Lucilferu
Da Ji
2
11
6
0.45
L
Neith
Mrik91300
Neith
4
7
8
1.14
W
Izanami
dinamoted
Izanami
11
5
9
3.1
W
Bellona
samuelpippo
Bellona
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,203
Damage
46,221
51,275
Taken
61,058
19,731
Mitigated
27,577
11,364
Healing
20,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
14,275
1,460
5,660
7,590
20,546
4,972
381
232
20,314
32,958
0
L
Medusa
Biosins
Medusa
23,007
9,996
0
2,754
14,580
5,435
1,337
4,286
10,066
0
53,550
L
Da Ji
Lucilferu
Da Ji
5,852
816
0
1,468
15,846
6,473
50
4,475
11,034
137
9,539
L
Neith
Mrik91300
Neith
17,344
7,863
0
7,142
20,849
7,823
1,597
4,565
15,900
0
36,700
W
Izanami
dinamoted
Izanami
19,401
11,052
2,070
3,238
15,445
4,508
2,260
196
15,249
0
74,041
W
Bellona
samuelpippo
Bellona
12,545
2,825
316
1,790
25,067
18,097
120
436
24,631
0
29,313

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,220
Gold Earned
36,492
129
Minions Killed
194
2
Camps Cleared
9
765,397
Distance Traveled
864,183
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
12,086
755
39
2
3
293,508
1
L
Medusa
13,274
830
68
4
1
284,434
3
L
Da Ji
9,988
624
10
1
0
241,275
1
L
Neith
10,958
685
51
3
1
239,688
0
W
Izanami
12,444
778
122
8
4
281,432
2
W
Bellona
11,962
748
33
2
2
289,243
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role