Player Matchup

Sol
Sol
 
Sol
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
GambitRB
Izanami
Level 61
God Stats
30W - 24L
1,508 SR
Queue Stats
278W - 303L
1,477 Elo+
Solo
Zeus
Zeus
OO_penya
Zeus
Level 112
God Stats
18W - 8L
1,687 SR
Queue Stats
168W - 188L
1,420 Elo+
Solo
Horus
Horus
Pablitox04
Horus
Level 128
God Stats
24W - 11L
1,651 SR
Queue Stats
712W - 768L
1,428 Elo+
Solo
Ne Zha
Ne Zha
Spartanlord3000
Ne Zha
Level 149
God Stats
1W - 0L
1,527 SR
Queue Stats
7W - 10L
1,465 Elo+
Solo
Team Averages
Level 112
1,575 SR
1,458 Elo+

VS

Team Averages
Level 90
1,545 SR
1,483 Elo+
Mercury
Mercury
Morningstar18_6
Mercury
Level 126
God Stats
68W - 53L
1,599 SR
Queue Stats
676W - 678L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pawnzilla
Gilgamesh
Level 103
God Stats
55W - 39L
1,527 SR
Queue Stats
251W - 263L
1,469 Elo+
Solo
Olorun
Olorun
Perna506
Olorun
Level 59
God Stats
6W - 6L
1,478 SR
Queue Stats
319W - 320L
1,455 Elo+
Solo
Danzaburou
Danzaburou
SuperAmadeus242
Danzaburou
Level 63
God Stats
11W - 7L
1,657 SR
Queue Stats
38W - 31L
1,529 Elo+
Solo
Anubis
Anubis
ivo_Elfuze
Anubis
Level 101
God Stats
1W - 5L
1,463 SR
Queue Stats
29W - 23L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
1 / 2 / 9
10,318
938
10,052
7,050
2,212
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
GambitRB
Izanami
18
4 / 4 / 13
11,499
1,045
15,622
11,126
5,295
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Zeus
19
5 / 1 / 13
12,150
1,105
19,304
5,139
2,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Horus
18
5 / 3 / 16
11,769
1,070
13,218
12,245
7,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
10 / 4 / 9
13,179
1,198
17,833
12,897
4,786
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

207

VS

Team 2 Tickets

99

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 4 / 7
10,695
972
8,538
13,290
5,127
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gilgamesh
Pawnzilla
Gilgamesh
18
3 / 6 / 9
12,063
1,097
10,633
20,160
18,345
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Olorun
Perna506
Olorun
18
4 / 4 / 5
11,400
1,036
10,461
15,182
5,874
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
SuperAmadeus242
Danzaburou
17
2 / 5 / 7
10,990
999
7,264
17,980
7,030
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Anubis
ivo_Elfuze
Anubis
18
4 / 6 / 4
11,744
1,068
8,104
13,568
5,311
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
46
25
Kills
14
14
Deaths
25
60
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
2
9
2.75
W
Izanami
GambitRB
Izanami
4
4
13
2.63
L
1
4
7
1.13
W
Zeus
5
1
13
11.5
W
Horus
5
3
16
4.33
L
Gilgamesh
Pawnzilla
Gilgamesh
3
6
9
1.25
L
Olorun
Perna506
Olorun
4
4
5
1.63
W
10
4
9
3.63
L
Danzaburou
SuperAmadeus242
Danzaburou
2
5
7
1.1
L
Anubis
ivo_Elfuze
Anubis
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,029
Damage
45,000
48,457
Taken
80,180
21,746
Mitigated
41,687
6,288
Healing
14,789
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
10,052
1,992
0
1,431
7,050
2,212
0
2,905
4,145
21,609
0
W
Izanami
GambitRB
Izanami
15,622
10,114
0
0
11,126
5,295
0
4,268
6,858
0
43,803
L
8,538
3,920
0
1,421
13,290
5,127
0
4,542
8,748
0
21,312
W
Zeus
19,304
318
0
732
5,139
2,123
0
666
4,473
52,967
0
W
Horus
13,218
6,650
1,413
1,797
12,245
7,330
0
4,383
7,862
0
17,571
L
Gilgamesh
Pawnzilla
Gilgamesh
10,633
2,273
1,525
3,222
20,160
18,345
0
8,259
11,901
0
18,672
L
Olorun
Perna506
Olorun
10,461
4,444
488
4,576
15,182
5,874
0
4,740
10,442
35,707
0
W
17,833
4,045
0
915
12,897
4,786
0
6,343
6,554
0
39,573
L
Danzaburou
SuperAmadeus242
Danzaburou
7,264
1,819
0
1,280
17,980
7,030
0
7,935
10,045
0
21,138
L
Anubis
ivo_Elfuze
Anubis
8,104
0
0
2,277
13,568
5,311
0
3,880
9,688
43,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,915
Gold Earned
56,892
239
Minions Killed
200
8
Camps Cleared
7
1,079,907
Distance Traveled
1,105,226
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,318
938
22
2
1
195,144
2
W
Izanami
11,499
1,045
93
8
4
193,901
0
L
Mercury
10,695
972
30
3
3
260,640
0
W
Zeus
12,150
1,105
74
7
1
224,616
1
W
Horus
11,769
1,070
14
1
0
228,684
0
L
Gilgamesh
12,063
1,097
8
1
2
214,190
3
L
Olorun
11,400
1,036
54
5
1
191,964
0
W
Ne Zha
13,179
1,198
36
3
2
237,562
0
L
Danzaburou
10,990
999
28
3
1
235,192
0
L
Anubis
11,744
1,068
80
7
0
203,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role