Player Matchup

Loki
Loki
BrendonSpin01
Loki
Level 91
God Stats
8W - 7L
1,432 SR
Queue Stats
149W - 170L
1,291 Elo+
Party 1
Ganesha
Ganesha
Gnomo_da_Noite
Ganesha
Level 58
God Stats
4W - 0L
1,660 SR
Queue Stats
8W - 17L
1,242 Elo+
Party 1
Scylla
Scylla
Il-D3SK-lI
Scylla
Level 29
God Stats
5W - 5L
1,458 SR
Queue Stats
106W - 124L
1,347 Elo+
Party 1
Bellona
Bellona
XCHUMEIQUE-TODDY
Bellona
Level 29
God Stats
8W - 5L
1,796 SR
Queue Stats
119W - 132L
1,364 Elo+
Party 1
Hou Yi
Hou Yi
nathanpinheiro1
Hou Yi
Level 49
God Stats
3W - 1L
1,679 SR
Queue Stats
37W - 43L
1,309 Elo+
Party 1
Team Averages
Level 51
1,605 SR
1,310 Elo+

VS

Team Averages
Level 52
1,502 SR
1,454 Elo+
Scylla
Scylla
DomBowler
Scylla
Level 72
God Stats
42W - 26L
1,578 SR
Queue Stats
229W - 215L
1,534 Elo+
Party 2
Awilix
Awilix
HayzSlayzz
Awilix
Level 43
God Stats
10W - 10L
1,540 SR
Queue Stats
99W - 123L
1,394 Elo+
Solo
Thanatos
Thanatos
MAST3RC0DB01
Thanatos
Level 37
God Stats
0W - 1L
1,469 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Amaterasu
Amaterasu
PieceofShane
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Sylvanus
Sylvanus
SkitzoidGamer
Sylvanus
Level 102
God Stats
1W - 2L
1,423 SR
Queue Stats
1W - 6L
1,341 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 4
7,444
573
6,306
6,688
2,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 2 / 8
7,009
539
5,850
10,636
5,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Il-D3SK-lI
Scylla
11
2 / 5 / 2
6,856
527
3,143
6,553
1,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
7 / 0 / 1
7,384
568
5,734
7,199
4,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

12
7 / 1 / 2
7,371
567
9,786
6,684
1,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DomBowler
Scylla
11
4 / 2 / 0
6,861
528
7,679
5,679
1,743
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
HayzSlayzz
Awilix
9
2 / 2 / 2
6,039
465
6,247
9,442
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
MAST3RC0DB01
Thanatos
8
1 / 6 / 0
5,268
405
2,231
9,083
1,841
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Amaterasu
PieceofShane
Amaterasu
9
0 / 7 / 1
5,923
456
2,513
8,786
5,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
SkitzoidGamer
Sylvanus
9
1 / 4 / 2
6,079
468
5,760
14,523
7,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
20
Kills
8
8
Deaths
21
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Scylla
DomBowler
Scylla
4
2
0
2
W
1
2
8
2.5
L
Awilix
HayzSlayzz
Awilix
2
2
2
1.5
W
Scylla
Il-D3SK-lI
Scylla
2
5
2
0.6
L
Thanatos
MAST3RC0DB01
Thanatos
1
6
0
0.17
L
Amaterasu
PieceofShane
Amaterasu
0
7
1
0.07
L
Sylvanus
SkitzoidGamer
Sylvanus
1
4
2
0.5
W
7
0
1
7.5
W
7
1
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,819
Damage
24,430
37,760
Taken
47,513
16,031
Mitigated
19,646
12,117
Healing
15,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,306
1,184
0
2,818
6,688
2,073
0
1,594
4,944
0
46,308
L
Scylla
DomBowler
Scylla
7,679
523
0
1,240
5,679
1,743
306
1,177
4,370
35,163
0
W
5,850
609
207
5,000
10,636
5,225
0
2,980
7,656
21,081
0
L
Awilix
HayzSlayzz
Awilix
6,247
2,521
0
3,390
9,442
2,573
0
1,626
7,732
0
29,085
W
Scylla
Il-D3SK-lI
Scylla
3,143
146
0
1,406
6,553
1,935
190
2,963
3,298
31,805
0
L
Thanatos
MAST3RC0DB01
Thanatos
2,231
485
50
3,914
9,083
1,841
0
2,171
6,912
0
23,357
L
Amaterasu
PieceofShane
Amaterasu
2,513
880
0
961
8,786
5,792
43
674
8,070
0
20,013
L
Sylvanus
SkitzoidGamer
Sylvanus
5,760
588
754
5,136
14,523
7,697
0
3,771
10,752
16,868
0
W
5,734
2,124
0
859
7,199
4,947
0
2,766
4,319
0
27,360
W
9,786
4,927
0
1,827
6,684
1,851
798
2,580
4,104
0
44,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,064
Gold Earned
30,170
334
Minions Killed
226
0
Camps Cleared
0
1,293,597
Distance Traveled
1,218,656
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,444
573
101
8
0
300,753
1
L
Scylla
6,861
528
55
4
0
245,463
3
W
Ganesha
7,009
539
10
1
0
244,411
4
L
Awilix
6,039
465
42
3
0
279,613
2
W
Scylla
6,856
527
66
5
0
228,114
1
L
Thanatos
5,268
405
44
3
0
212,168
0
L
Amaterasu
5,923
456
58
4
0
246,124
0
L
Sylvanus
6,079
468
27
2
0
235,288
6
W
Bellona
7,384
568
52
4
0
278,175
0
W
Hou Yi
7,371
567
105
8
0
242,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role