Player Matchup

Ah Puch
Ah Puch
SIutChild
Ah Puch
Level 29
God Stats
2W - 0L
1,747 SR
Queue Stats
74W - 40L
1,677 Elo+
Party 2
Heimdallr
Heimdallr
ShadowXleal
Heimdallr
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 49L
1,590 Elo+
Party 2
Cthulhu
Cthulhu
Tsuisuta
Cthulhu
Level 58
God Stats
4W - 0L
1,874 SR
Queue Stats
103W - 72L
1,595 Elo+
Party 2
Team Averages
Level 41
1,707 SR
1,621 Elo+

VS

Team Averages
Level 97
1,412 SR
1,397 Elo+
Cthulhu
Cthulhu
MrDrSirGuyManJr
Cthulhu
Level 157
God Stats
3W - 6L
1,421 SR
Queue Stats
186W - 193L
1,593 Elo+
Party 1
Eset
Eset
Waffle894
Eset
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
15W - 25L
985 Elo+
Solo
Apollo
Apollo
yalimars
Apollo
Level 128
God Stats
6W - 8L
1,525 SR
Queue Stats
335W - 273L
1,614 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
SIutChild
Ah Puch
13
6 / 0 / 8
8,535
776
12,154
5,047
2,775
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
ShadowXleal
Heimdallr
12
5 / 3 / 10
8,167
742
7,872
6,423
2,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Tsuisuta
Cthulhu
12
4 / 0 / 9
8,575
780
7,933
8,918
7,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 2
7,134
649
7,902
12,339
10,401
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Eset
8
0 / 8 / 1
6,102
555
2,747
9,873
2,475
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apollo
yalimars
Apollo
10
2 / 3 / 1
7,152
650
3,036
9,068
2,817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
7
15
Kills
3
3
Deaths
15
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
2
0.5
W
Ah Puch
SIutChild
Ah Puch
6
0
8
10
W
Heimdallr
ShadowXleal
Heimdallr
5
3
10
3.33
W
Cthulhu
Tsuisuta
Cthulhu
4
0
9
8.5
L
Eset
0
8
1
0.06
L
Apollo
yalimars
Apollo
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,959
Damage
13,685
20,388
Taken
31,280
13,355
Mitigated
15,693
6,163
Healing
4,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,902
854
605
1,798
12,339
10,401
168
6,893
5,446
17,210
0
W
Ah Puch
SIutChild
Ah Puch
12,154
558
0
2,595
5,047
2,775
788
3,050
1,997
32,229
0
W
Heimdallr
ShadowXleal
Heimdallr
7,872
2,367
0
329
6,423
2,655
1,109
3,882
2,541
0
22,246
W
Cthulhu
Tsuisuta
Cthulhu
7,933
590
1,007
2,232
8,918
7,925
176
4,027
4,891
17,359
0
L
Eset
2,747
141
258
489
9,873
2,475
12
6,558
3,309
11,990
0
L
Apollo
yalimars
Apollo
3,036
1,753
0
969
9,068
2,817
510
6,846
2,222
0
19,802

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
20,388
117
Minions Killed
90
7
Camps Cleared
1
634,458
Distance Traveled
587,257
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,134
649
13
1
0
207,829
0
W
Ah Puch
8,535
776
57
5
4
198,139
4
W
Heimdallr
8,167
742
37
3
2
206,150
0
W
Cthulhu
8,575
780
23
2
1
230,169
3
L
Eset
6,102
555
24
2
0
181,879
0
L
Apollo
7,152
650
53
5
1
197,549
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role