Player Matchup

Sylvanus
Sylvanus
Malunk
Sylvanus
Level 129
God Stats
28W - 21L
1,496 SR
Queue Stats
135W - 159L
1,436 Elo+
Party 2
Ah Puch
Ah Puch
Marchiel
Ah Puch
Level 104
God Stats
118W - 130L
1,516 SR
Queue Stats
134W - 167L
1,453 Elo+
Party 2
Danzaburou
Danzaburou
raykay09
Danzaburou
Level 150
God Stats
14W - 18L
1,456 SR
Queue Stats
214W - 234L
1,424 Elo+
Party 2
Team Averages
Level 128
1,489 SR
1,438 Elo+

VS

Team Averages
Level 116
1,558 SR
1,519 Elo+
Izanami
Izanami
IIx-Mandrake-xII
Izanami
Level 152
God Stats
23W - 12L
1,586 SR
Queue Stats
433W - 454L
1,524 Elo+
Party 1
Bellona
Bellona
IIx-Mizuki-xII
Bellona
Level 108
God Stats
8W - 10L
1,484 SR
Queue Stats
294W - 306L
1,505 Elo+
Party 1
Eset
Eset
IIxMALL3TxII
Eset
Level 89
God Stats
13W - 14L
1,604 SR
Queue Stats
483W - 500L
1,529 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Malunk
Sylvanus
12
3 / 0 / 8
7,911
791
6,093
13,433
6,706
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ah Puch
Marchiel
Ah Puch
12
4 / 4 / 7
7,732
773
7,900
7,803
2,454
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
raykay09
Danzaburou
12
6 / 2 / 6
8,111
811
8,043
8,942
3,103
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 6 / 2
7,241
724
9,565
8,211
3,161
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
2 / 2 / 3
6,523
652
8,230
11,390
8,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 5 / 5
7,009
701
7,235
7,022
2,268
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
13
Kills
6
6
Deaths
13
21
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
2
0.67
L
2
2
3
1.75
L
1
5
5
0.7
W
Sylvanus
Malunk
Sylvanus
3
0
8
7
W
Ah Puch
Marchiel
Ah Puch
4
4
7
1.88
W
Danzaburou
raykay09
Danzaburou
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,036
Damage
25,030
30,178
Taken
26,623
12,263
Mitigated
14,206
14,186
Healing
1,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,565
4,994
166
329
8,211
3,161
121
4,135
4,076
0
27,134
L
8,230
1,243
0
683
11,390
8,777
0
6,474
4,916
0
16,933
L
7,235
413
265
438
7,022
2,268
0
3,590
3,432
18,162
0
W
Sylvanus
Malunk
Sylvanus
6,093
1,274
2,890
8,282
13,433
6,706
169
2,923
10,294
13,618
0
W
Ah Puch
Marchiel
Ah Puch
7,900
347
565
1,184
7,803
2,454
0
2,162
5,410
26,802
0
W
Danzaburou
raykay09
Danzaburou
8,043
2,935
0
1,265
8,942
3,103
804
2,503
6,295
0
24,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,754
Gold Earned
20,773
108
Minions Killed
125
3
Camps Cleared
4
539,722
Distance Traveled
484,112
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
7,241
724
62
6
3
140,169
0
L
Bellona
6,523
652
19
2
0
170,055
4
L
Eset
7,009
701
44
4
1
173,888
2
W
Sylvanus
7,911
791
17
2
0
195,231
4
W
Ah Puch
7,732
773
47
5
2
172,456
3
W
Danzaburou
8,111
811
44
4
1
172,035
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role