Player Matchup

Merlin
Merlin
HMSJeanWolf
Merlin
Level 160
God Stats
13W - 17L
1,574 SR
Queue Stats
361W - 360L
1,566 Elo+
Solo
Ganesha
Ganesha
HermeMeister
Ganesha
Level 80
God Stats
12W - 6L
1,812 SR
Queue Stats
207W - 189L
1,657 Elo+
Party 1
Pele
Pele
HomieJ54
Pele
Level 85
God Stats
43W - 27L
1,713 SR
Queue Stats
611W - 529L
1,688 Elo+
Solo
Hercules
Hercules
NotMyGumDrops
Hercules
Level 125
God Stats
10W - 12L
1,666 SR
Queue Stats
577W - 535L
1,595 Elo+
Solo
Jing Wei
Jing Wei
PrimeDroid
Jing Wei
Level 152
God Stats
8W - 10L
1,603 SR
Queue Stats
208W - 189L
1,658 Elo+
Party 1
Team Averages
Level 120
1,674 SR
1,633 Elo+

VS

Team Averages
Level 115
1,574 SR
1,672 Elo+
Hercules
Hercules
EscapedApe
Hercules
Level 54
God Stats
5W - 0L
1,840 SR
Queue Stats
171W - 43L
1,809 Elo+
Solo
Baron Samedi
Baron Samedi
MeowItsQuinn
Baron Samedi
Level 140
God Stats
4W - 3L
1,679 SR
Queue Stats
423W - 382L
1,631 Elo+
Solo
Chang'e
Chang'e
Mex22
Chang'e
Level 85
God Stats
3W - 3L
1,301 SR
Queue Stats
237W - 172L
1,701 Elo+
Solo
Thanatos
Thanatos
MostWantedBandit
Thanatos
Level 136
God Stats
43W - 45L
1,626 SR
Queue Stats
206W - 198L
1,629 Elo+
Solo
Olorun
Olorun
gotico98
Olorun
Level 158
God Stats
2W - 3L
1,426 SR
Queue Stats
190W - 185L
1,587 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
8
0 / 6 / 2
4,923
492
2,979
5,483
1,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ganesha
HermeMeister
Ganesha
6
0 / 6 / 0
4,237
424
2,485
10,232
4,510
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Pele
11
5 / 3 / 0
6,181
618
5,347
8,719
2,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hercules
NotMyGumDrops
Hercules
10
1 / 1 / 0
5,808
581
4,299
5,552
2,777
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
PrimeDroid
Jing Wei
9
0 / 1 / 0
5,071
507
1,683
5,742
1,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
EscapedApe
Hercules
10
4 / 0 / 9
6,620
662
9,295
10,180
3,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
MeowItsQuinn
Baron Samedi
10
2 / 3 / 12
5,900
590
6,453
5,966
2,846
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Mex22
Chang'e
10
0 / 2 / 0
5,593
559
2,424
6,851
2,679
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

12
9 / 1 / 4
7,020
702
5,651
5,702
2,173
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
gotico98
Olorun
11
2 / 0 / 1
6,326
633
3,684
2,495
1,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
43
6
Kills
17
17
Deaths
6
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
EscapedApe
Hercules
4
0
9
8.5
L
Merlin
0
6
2
0.17
L
Ganesha
HermeMeister
Ganesha
0
6
0
0
L
Pele
5
3
0
1.67
W
Baron Samedi
MeowItsQuinn
Baron Samedi
2
3
12
2.67
W
Chang'e
Mex22
Chang'e
0
2
0
0
W
9
1
4
11
L
Hercules
NotMyGumDrops
Hercules
1
1
0
1
L
Jing Wei
PrimeDroid
Jing Wei
0
1
0
0
W
Olorun
gotico98
Olorun
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,793
Damage
27,507
35,728
Taken
31,194
12,797
Mitigated
12,701
8,117
Healing
20,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
EscapedApe
Hercules
9,295
4,636
1,420
4,743
10,180
3,973
0
2,741
7,286
0
27,023
L
Merlin
2,979
279
0
185
5,483
1,545
150
1,181
4,107
22,000
0
L
Ganesha
HermeMeister
Ganesha
2,485
857
0
869
10,232
4,510
0
2,785
7,221
11,073
0
L
Pele
5,347
790
0
3,341
8,719
2,646
0
3,068
5,349
0
36,162
W
Baron Samedi
MeowItsQuinn
Baron Samedi
6,453
660
606
2,252
5,966
2,846
327
1,445
4,395
30,663
0
W
Chang'e
Mex22
Chang'e
2,424
68
212
3,443
6,851
2,679
179
24
6,571
30,454
0
W
5,651
1,951
0
6,785
5,702
2,173
462
854
4,748
0
32,546
L
Hercules
NotMyGumDrops
Hercules
4,299
1,278
0
2,058
5,552
2,777
0
1,442
3,833
0
31,879
L
Jing Wei
PrimeDroid
Jing Wei
1,683
1,584
0
1,664
5,742
1,319
0
2,503
3,239
0
30,210
W
Olorun
gotico98
Olorun
3,684
1,987
63
1,157
2,495
1,030
0
133
2,362
38,126
4,509

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,220
Gold Earned
31,459
284
Minions Killed
312
0
Camps Cleared
0
975,100
Distance Traveled
974,531
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,620
662
40
4
0
208,521
2
L
Merlin
4,923
492
55
6
0
172,899
0
L
Ganesha
4,237
424
9
1
0
183,534
2
L
Pele
6,181
618
72
7
0
206,090
1
W
Baron Samedi
5,900
590
44
4
0
169,239
4
W
Chang'e
5,593
559
85
9
0
188,102
3
W
Thanatos
7,020
702
57
6
0
225,210
2
L
Hercules
5,808
581
76
8
0
210,498
2
L
Jing Wei
5,071
507
72
7
0
202,079
4
W
Olorun
6,326
633
86
9
0
183,459
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role