Player Matchup

Sol
Sol
Holyra
Sol
Level 110
God Stats
2W - 2L
1,573 SR
Queue Stats
254W - 265L
1,502 Elo+
Party 1
Bacchus
Bacchus
KreamCheese
Bacchus
Level 68
God Stats
4W - 2L
1,443 SR
Queue Stats
106W - 182L
1,357 Elo+
Party 1
Amaterasu
Amaterasu
MosJohn
Amaterasu
Level 89
God Stats
3W - 2L
1,618 SR
Queue Stats
87W - 119L
1,377 Elo+
Solo
Team Averages
Level 89
1,545 SR
1,412 Elo+

VS

Team Averages
Level 52
1,476 SR
1,284 Elo+
Bellona
Bellona
Bex12
Bellona
Level 68
God Stats
33W - 43L
1,410 SR
Queue Stats
301W - 431L
1,322 Elo+
Party 2
Hou Yi
Hou Yi
Madman101963
Hou Yi
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,131 Elo+
Solo
Hades
Hades
Xenoviguroth
Hades
Level 60
God Stats
6W - 13L
1,519 SR
Queue Stats
190W - 283L
1,398 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Holyra
Sol
16
5 / 4 / 5
10,328
689
17,149
10,961
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
KreamCheese
Bacchus
15
4 / 1 / 8
10,871
725
9,496
12,520
15,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
MosJohn
Amaterasu
12
3 / 6 / 7
9,790
653
14,925
18,539
15,007
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bex12
Bellona
12
1 / 3 / 4
8,732
582
8,828
20,646
18,214
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hou Yi
14
8 / 5 / 2
10,168
678
15,690
12,992
4,709
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
2 / 4 / 9
9,403
627
11,978
15,248
13,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
26
12
Kills
11
11
Deaths
12
20
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Bellona
Bex12
Bellona
1
3
4
1
W
Sol
Holyra
Sol
5
4
5
1.88
W
Bacchus
KreamCheese
Bacchus
4
1
8
8
L
Hou Yi
8
5
2
1.8
W
Amaterasu
MosJohn
Amaterasu
3
6
7
1.08
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,570
Damage
36,496
42,020
Taken
48,886
35,575
Mitigated
36,859
6,461
Healing
10,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Bex12
Bellona
8,828
2,734
0
4,502
20,646
18,214
74
9,518
11,128
0
27,666
W
Sol
Holyra
Sol
17,149
6,592
0
2,745
10,961
4,836
476
3,737
7,000
53,993
6,043
W
Bacchus
KreamCheese
Bacchus
9,496
1,038
453
2,184
12,520
15,732
0
3,697
8,390
14,549
0
L
Hou Yi
15,690
9,214
0
865
12,992
4,709
124
7,082
5,910
0
32,467
W
Amaterasu
MosJohn
Amaterasu
14,925
9,155
0
1,079
18,539
15,007
0
4,247
13,995
0
32,544
L
11,978
1,786
631
4,311
15,248
13,936
230
8,865
6,383
30,827
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,989
Gold Earned
28,303
156
Minions Killed
129
8
Camps Cleared
6
795,522
Distance Traveled
725,151
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
8,732
582
32
2
3
273,245
0
W
Sol
10,328
689
106
7
5
245,294
1
W
Bacchus
10,871
725
7
0
0
288,222
2
L
Hou Yi
10,168
678
47
3
0
231,585
1
W
Amaterasu
9,790
653
43
3
3
262,006
6
L
Hades
9,403
627
50
3
3
220,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role