Player Matchup

Achilles
Achilles
AcesAndJokers
Achilles
Level 27
God Stats
6W - 2L
1,605 SR
Queue Stats
60W - 76L
1,334 Elo+
Party 1
Izanami
Izanami
ItzAkaru
Izanami
Level 27
God Stats
6W - 8L
1,386 SR
Queue Stats
43W - 51L
1,322 Elo+
Party 1
Cthulhu
Cthulhu
ThaNutz949
Cthulhu
Level 25
God Stats
12W - 24L
1,322 SR
Queue Stats
16W - 33L
1,260 Elo+
Party 1
Kukulkan
Kukulkan
UnicornLord0147
Kukulkan
Level 8
God Stats
2W - 2L
1,737 SR
Queue Stats
6W - 13L
1,320 Elo+
Party 1
Fenrir
Fenrir
voperman328
Fenrir
Level 28
God Stats
0W - 3L
1,281 SR
Queue Stats
147W - 171L
1,385 Elo+
Party 1
Team Averages
Level 23
1,466 SR
1,324 Elo+

VS

Team Averages
Level 15
1,564 SR
1,300 Elo+
Cernunnos
Cernunnos
GFSM
Cernunnos
Level 14
God Stats
4W - 0L
1,849 SR
Queue Stats
36W - 33L
1,358 Elo+
Solo
Ares
Ares
H4V0K864
Ares
Level 27
God Stats
16W - 10L
1,545 SR
Queue Stats
29W - 38L
1,385 Elo+
Solo
Guan Yu
Guan Yu
Koopdville
Guan Yu
Level 17
God Stats
3W - 1L
1,664 SR
Queue Stats
20W - 24L
1,404 Elo+
Solo
Kali
Kali
blurryman615
Kali
Level 16
God Stats
3W - 1L
1,262 SR
Queue Stats
4W - 2L
1,177 Elo+
Party 2
Kukulkan
Kukulkan
hyungj
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,177 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AcesAndJokers
Achilles
18
3 / 12 / 8
12,257
409
13,181
46,848
50,935
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
ItzAkaru
Izanami
20
8 / 11 / 3
15,355
512
22,196
26,478
5,441
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
ThaNutz949
Cthulhu
19
4 / 5 / 7
13,504
450
24,180
41,346
30,935
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
17
1 / 12 / 2
12,116
404
8,948
19,220
4,924
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Fenrir
20
12 / 9 / 6
15,341
511
21,675
31,916
12,659
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
GFSM
Cernunnos
20
19 / 6 / 11
17,421
581
48,771
28,557
12,919
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ares
18
4 / 7 / 20
14,136
471
13,085
34,298
51,483
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Guan Yu
Koopdville
Guan Yu
20
10 / 5 / 18
15,608
520
22,670
35,356
49,626
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

20
13 / 4 / 11
16,539
551
26,303
25,445
10,957
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
hyungj
Kukulkan
19
3 / 6 / 8
13,437
448
22,456
13,742
5,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
117
28
Kills
49
49
Deaths
28
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Achilles
AcesAndJokers
Achilles
3
12
8
0.58
W
Cernunnos
GFSM
Cernunnos
19
6
11
4.08
W
Ares
4
7
20
2
L
Izanami
ItzAkaru
Izanami
8
11
3
0.86
W
Guan Yu
Koopdville
Guan Yu
10
5
18
3.8
L
Cthulhu
ThaNutz949
Cthulhu
4
5
7
1.5
L
Kukulkan
1
12
2
0.17
W
13
4
11
4.63
W
Kukulkan
hyungj
Kukulkan
3
6
8
1.17
L
Fenrir
12
9
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,180
Damage
133,285
165,808
Taken
137,398
104,894
Mitigated
130,067
40,575
Healing
52,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
AcesAndJokers
Achilles
13,181
5,266
613
6,613
46,848
50,935
308
12,228
34,620
0
35,232
W
Cernunnos
GFSM
Cernunnos
48,771
32,550
0
11,556
28,557
12,919
7,679
6,105
22,452
0
179,951
W
Ares
13,085
850
1,028
6,315
34,298
51,483
1,898
4,910
29,388
41,308
0
L
Izanami
ItzAkaru
Izanami
22,196
16,806
0
2,572
26,478
5,441
925
2,875
23,603
0
132,371
W
Guan Yu
Koopdville
Guan Yu
22,670
2,518
7,964
14,481
35,356
49,626
1,081
10,088
24,743
22,731
48,240
L
Cthulhu
ThaNutz949
Cthulhu
24,180
1,156
653
17,773
41,346
30,935
162
15,415
25,931
77,073
0
L
Kukulkan
8,948
1,467
0
657
19,220
4,924
1,704
4,888
14,332
60,338
0
W
26,303
9,604
0
10,875
25,445
10,957
2,010
7,204
18,241
0
89,538
W
Kukulkan
hyungj
Kukulkan
22,456
2,154
0
318
13,742
5,082
4,938
4,821
8,921
79,085
0
L
Fenrir
21,675
4,437
0
11,694
31,916
12,659
27
9,919
21,997
0
98,166

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,573
Gold Earned
77,141
544
Minions Killed
588
0
Camps Cleared
0
2,469,534
Distance Traveled
2,703,342
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
12,257
409
33
1
0
512,491
0
W
Cernunnos
17,421
581
211
7
0
461,699
2
W
Ares
14,136
471
36
1
0
529,062
0
L
Izanami
15,355
512
153
5
0
465,972
0
W
Guan Yu
15,608
520
106
4
0
591,495
5
L
Cthulhu
13,504
450
96
3
0
593,110
2
L
Kukulkan
12,116
404
118
4
0
350,035
0
W
Kali
16,539
551
104
3
0
617,202
3
W
Kukulkan
13,437
448
131
4
0
503,884
0
L
Fenrir
15,341
511
144
5
0
547,926
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role