Player Matchup

Baron Samedi
Baron Samedi
DonDavis21
Baron Samedi
Level 89
God Stats
3W - 2L
1,428 SR
Queue Stats
109W - 76L
1,571 Elo+
Party 1
Ymir
Ymir
Flexmonkey1
Ymir
Level 25
God Stats
2W - 1L
1,516 SR
Queue Stats
5W - 3L
1,859 Elo+
Solo
Cupid
Cupid
RizzoTrapin
Cupid
Level 67
God Stats
2W - 2L
1,500 SR
Queue Stats
155W - 141L
1,465 Elo+
Party 1
Team Averages
Level 60
1,481 SR
1,632 Elo+

VS

Team Averages
Level 84
1,394 SR
1,500 Elo+
Discordia
Discordia
KaKa Kleric
Discordia
Level 108
God Stats
9W - 4L
1,577 SR
Queue Stats
48W - 33L
1,548 Elo+
Party 2
Khepri
Khepri
Poot Genie
Khepri
Level 129
God Stats
1W - 1L
1,413 SR
Queue Stats
86W - 86L
1,486 Elo+
Party 2
Mulan
Mulan
Rektal Rogue
Mulan
Level 16
God Stats
0W - 1L
1,193 SR
Queue Stats
11W - 7L
1,465 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DonDavis21
Baron Samedi
13
5 / 2 / 6
8,750
729
7,181
7,589
3,447
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
3 / 2 / 5
8,252
688
5,782
10,170
4,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
3 / 0 / 7
8,369
697
8,589
9,987
3,915
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KaKa Kleric
Discordia
12
4 / 4 / 0
7,922
660
14,798
7,127
2,047
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
Poot Genie
Khepri
9
0 / 3 / 2
7,082
590
3,281
10,375
10,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 4 / 3
6,683
557
2,973
7,559
4,472
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
11
Kills
4
4
Deaths
11
18
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
DonDavis21
Baron Samedi
5
2
6
4
W
3
2
5
2.75
L
Discordia
KaKa Kleric
Discordia
4
4
0
1
L
Khepri
Poot Genie
Khepri
0
3
2
0.33
L
0
4
3
0.38
W
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,552
Damage
21,052
27,746
Taken
25,061
11,693
Mitigated
17,441
13,315
Healing
3,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
DonDavis21
Baron Samedi
7,181
279
2,075
2,892
7,589
3,447
202
5,717
1,872
28,300
0
W
5,782
1,045
0
3,058
10,170
4,331
251
6,104
4,066
26,571
0
L
Discordia
KaKa Kleric
Discordia
14,798
873
0
1,157
7,127
2,047
328
3,614
3,286
41,793
0
L
Khepri
Poot Genie
Khepri
3,281
18
323
2,421
10,375
10,922
34
4,696
5,448
10,453
0
L
2,973
465
0
57
7,559
4,472
0
4,056
3,364
0
7,910
W
8,589
4,507
1,073
4,217
9,987
3,915
473
6,842
3,145
0
30,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,371
Gold Earned
21,687
155
Minions Killed
98
12
Camps Cleared
0
644,738
Distance Traveled
589,800
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,750
729
54
5
3
194,594
1
W
Ymir
8,252
688
47
4
7
216,784
2
L
Discordia
7,922
660
72
6
0
207,196
3
L
Khepri
7,082
590
14
1
0
170,313
0
L
Mulan
6,683
557
12
1
0
212,291
3
W
Cupid
8,369
697
54
5
2
233,360
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role