Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Anarchaoz
Xing Tian
Level 69
God Stats
37W - 35L
1,566 SR
Queue Stats
57W - 62L
1,484 Elo+
Party 2
Fenrir
Fenrir
Crichton Rizzo
Fenrir
Level 46
God Stats
8W - 13L
1,290 SR
Queue Stats
184W - 194L
1,402 Elo+
Solo
Medusa
Medusa
iNSAANITY-_-
Medusa
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 191L
1,479 Elo+
Solo
Discordia
Discordia
xreiya
Discordia
Level 56
God Stats
113W - 122L
1,513 SR
Queue Stats
118W - 133L
1,452 Elo+
Party 2
Team Averages
Level 71
1,474 SR
1,463 Elo+

VS

Team Averages
Level 66
1,538 SR
1,476 Elo+
Rama
Rama
BeastMode21004
Rama
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 66L
1,380 Elo+
Party 1
Yemoja
Yemoja
Ninja_Gaga
Yemoja
Level 118
God Stats
162W - 170L
1,507 SR
Queue Stats
520W - 515L
1,512 Elo+
Solo
Amaterasu
Amaterasu
SAVAG3MAGM4R
Amaterasu
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 41L
1,500 Elo+
Party 3
Ra
Ra
baseballfan0007
Ra
Level 14
God Stats
1W - 1L
1,718 SR
Queue Stats
29W - 27L
1,463 Elo+
Party 1
Zhong Kui
Zhong Kui
turtleslikecats
Zhong Kui
Level 44
God Stats
1W - 3L
1,466 SR
Queue Stats
1W - 3L
1,525 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
18
6 / 0 / 6
12,244
1,020
20,866
5,633
2,562
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Xing Tian
Anarchaoz
Xing Tian
18
1 / 1 / 11
12,110
1,009
11,617
21,046
20,546
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

17
3 / 0 / 6
10,788
899
6,010
8,757
3,966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
17
3 / 5 / 8
11,399
950
27,058
14,840
6,444
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
xreiya
Discordia
14
0 / 0 / 0
7,230
603
0
0
0
Team 1 Tickets

242

VS

Team 2 Tickets

170

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 2
9,975
831
11,826
11,241
4,365
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Ninja_Gaga
Yemoja
17
1 / 1 / 4
10,443
870
3,350
14,091
14,137
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Amaterasu
SAVAG3MAGM4R
Amaterasu
17
3 / 3 / 2
10,679
890
12,055
19,133
20,408
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
1 / 4 / 3
9,747
812
6,917
13,629
9,378
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
turtleslikecats
Zhong Kui
17
0 / 2 / 3
10,163
847
10,698
12,775
9,939
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
13
Kills
6
6
Deaths
13
31
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
0
6
9
W
Xing Tian
Anarchaoz
Xing Tian
1
1
11
6.5
L
1
3
2
0.67
W
3
0
6
6
L
Yemoja
Ninja_Gaga
Yemoja
1
1
4
3
L
Amaterasu
SAVAG3MAGM4R
Amaterasu
3
3
2
1.33
L
1
4
3
0.63
W
Medusa
3
5
8
1.4
L
Zhong Kui
turtleslikecats
Zhong Kui
0
2
3
0.75
W
Discordia
xreiya
Discordia
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,551
Damage
44,846
50,276
Taken
70,869
33,518
Mitigated
58,227
11,188
Healing
17,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
20,866
9,547
0
1,128
5,633
2,562
0
1,539
4,094
0
51,608
W
Xing Tian
Anarchaoz
Xing Tian
11,617
439
0
7,242
21,046
20,546
0
9,467
11,579
35,579
0
L
11,826
9,131
0
1,231
11,241
4,365
0
1,521
9,720
0
37,656
W
6,010
691
0
375
8,757
3,966
0
2,807
5,950
0
11,369
L
Yemoja
Ninja_Gaga
Yemoja
3,350
645
4,930
1,958
14,091
14,137
0
2,308
11,783
16,985
0
L
Amaterasu
SAVAG3MAGM4R
Amaterasu
12,055
4,869
0
4,720
19,133
20,408
0
4,165
14,968
0
30,945
L
6,917
919
993
1,130
13,629
9,378
0
1,833
11,796
12,052
0
W
Medusa
27,058
11,820
0
2,443
14,840
6,444
0
7,152
7,688
0
56,141
L
Zhong Kui
turtleslikecats
Zhong Kui
10,698
517
75
2,594
12,775
9,939
0
1,790
10,985
35,763
0
W
Discordia
xreiya
Discordia
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,771
Gold Earned
51,007
213
Minions Killed
210
5
Camps Cleared
5
910,360
Distance Traveled
1,051,383
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,244
1,020
80
7
1
190,383
0
W
Xing Tian
12,110
1,009
52
4
1
224,377
0
L
Rama
9,975
831
72
6
2
180,217
0
W
Fenrir
10,788
899
9
1
1
286,694
0
L
Yemoja
10,443
870
30
3
1
213,135
0
L
Amaterasu
10,679
890
34
3
0
239,017
4
L
Ra
9,747
812
21
2
0
198,914
0
W
Medusa
11,399
950
72
6
2
208,906
1
L
Zhong Kui
10,163
847
53
4
2
220,100
2
W
Discordia
7,230
603
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role