Player Matchup

Xbalanque
Xbalanque
 
Xbalanque
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
hajkhanom
Kali
Level 56
God Stats
21W - 21L
1,446 SR
Queue Stats
191W - 248L
1,316 Elo+
Party 3
Anubis
Anubis
hajsahand
Anubis
Level 66
God Stats
22W - 26L
1,445 SR
Queue Stats
112W - 167L
1,275 Elo+
Party 3
Chaac
Chaac
josecaiado
Chaac
Level 69
God Stats
5W - 3L
1,435 SR
Queue Stats
86W - 94L
1,368 Elo+
Party 1
Neith
Neith
orlandocosta
Neith
Level 24
God Stats
19W - 19L
1,463 SR
Queue Stats
36W - 36L
1,378 Elo+
Party 1
Team Averages
Level 53
1,458 SR
1,367 Elo+

VS

Team Averages
Level 74
1,483 SR
1,454 Elo+
Izanami
Izanami
 
Izanami
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Naldo_Silva8
Nu Wa
Level 105
God Stats
57W - 63L
1,510 SR
Queue Stats
684W - 716L
1,368 Elo+
Solo
Tiamat
Tiamat
SinfonyZero
Tiamat
Level 95
God Stats
5W - 5L
1,423 SR
Queue Stats
385W - 359L
1,554 Elo+
Party 2
Chang'e
Chang'e
Xburguer_Gamer
Chang'e
Level 48
God Stats
14W - 16L
1,480 SR
Queue Stats
17W - 18L
1,349 Elo+
Solo
Loki
Loki
caritafeliz624
Loki
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
0 / 1 / 0
5,733
478
1,867
5,711
1,611
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kali
1
0 / 0 / 0
3,735
311
0
515
146
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Anubis
hajsahand
Anubis
9
0 / 4 / 0
5,693
474
4,797
7,712
3,254
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Chaac
10
2 / 0 / 2
5,804
484
4,479
5,235
3,577
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
1 / 3 / 0
5,609
467
2,401
6,316
1,748
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
2 / 2 / 1
6,320
527
4,056
6,862
1,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 0 / 2
6,895
575
4,125
3,790
1,077
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tiamat
12
0 / 0 / 4
7,189
599
3,466
6,260
3,855
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 2 / 1
5,725
477
2,869
5,844
1,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
5 / 0 / 0
7,023
585
2,440
5,194
1,344
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
16
3
Kills
8
8
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
 
Xbalanque
0
1
0
0
W
Izanami
 
Izanami
2
2
1
1.25
W
0
0
2
1
W
Tiamat
0
0
4
2
W
1
2
1
0.75
W
5
0
0
5
L
Kali
0
0
0
0
L
Anubis
hajsahand
Anubis
0
4
0
0
L
Chaac
2
0
2
3
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,544
Damage
16,956
25,489
Taken
27,950
10,336
Mitigated
9,736
7,380
Healing
10,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
 
Xbalanque
1,867
240
0
821
5,711
1,611
1,013
2,812
2,899
0
42,000
W
Izanami
 
Izanami
4,056
2,322
117
1,953
6,862
1,800
446
226
6,404
0
40,712
W
4,125
1,534
0
1,000
3,790
1,077
342
0
3,790
42,553
0
W
Tiamat
3,466
388
0
3,457
6,260
3,855
422
3,342
2,918
38,261
0
W
2,869
0
763
2,929
5,844
1,660
24
407
5,171
19,984
0
W
2,440
884
0
0
5,194
1,344
578
1,455
3,739
0
29,948
L
Kali
0
0
0
21
515
146
0
419
96
0
361
L
Anubis
hajsahand
Anubis
4,797
271
0
3,393
7,712
3,254
0
3,582
4,130
30,683
0
L
Chaac
4,479
52
387
1,121
5,235
3,577
0
2,198
3,037
3,680
17,508
L
2,401
802
204
1,433
6,316
1,748
0
1,449
4,867
0
33,036

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,574
Gold Earned
33,152
247
Minions Killed
345
0
Camps Cleared
0
830,412
Distance Traveled
1,116,706
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
5,733
478
80
7
0
197,166
4
W
Izanami
6,320
527
90
8
0
218,968
0
W
Nu Wa
6,895
575
73
6
0
206,967
0
W
Tiamat
7,189
599
81
7
0
211,649
0
W
Chang'e
5,725
477
36
3
0
233,876
4
W
Loki
7,023
585
65
5
0
245,246
1
L
Kali
3,735
311
2
0
0
36,381
0
L
Anubis
5,693
474
66
6
0
169,895
2
L
Chaac
5,804
484
34
3
0
229,707
2
L
Neith
5,609
467
65
5
0
197,263
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role