Player Matchup

Zhong Kui
Zhong Kui
TRICKDADDY420
Zhong Kui
Level 18
God Stats
2W - 2L
1,610 SR
Queue Stats
28W - 22L
1,564 Elo+
Solo
Neith
Neith
TheLobsterKingz
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,591 Elo+
Solo
Bellona
Bellona
XerxesXylophone
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,453 Elo+
Solo
Cliodhna
Cliodhna
ddrroo
Cliodhna
Level 21
God Stats
44W - 36L
1,509 SR
Queue Stats
171W - 184L
1,493 Elo+
Solo
Yemoja
Yemoja
iiDepressoii
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,554 Elo+
Solo
Team Averages
Level 10
1,524 SR
1,531 Elo+

VS

Team Averages
Level 49
1,669 SR
1,569 Elo+
Cernunnos
Cernunnos
ASRENZO237
Cernunnos
Level 28
God Stats
5W - 4L
1,563 SR
Queue Stats
62W - 66L
1,566 Elo+
Solo
Ares
Ares
CoolerGansta
Ares
Level 5
God Stats
4W - 0L
1,786 SR
Queue Stats
62W - 38L
1,793 Elo+
Party 1
Chronos
Chronos
Saganowski
Chronos
Level 29
God Stats
16W - 5L
1,863 SR
Queue Stats
91W - 87L
1,479 Elo+
Party 2
Mercury
Mercury
kbifarini
Mercury
Level 160
God Stats
24W - 12L
1,665 SR
Queue Stats
343W - 319L
1,534 Elo+
Party 1
Chaac
Chaac
sadchun
Chaac
Level 23
God Stats
13W - 12L
1,468 SR
Queue Stats
40W - 32L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
TRICKDADDY420
Zhong Kui
9
0 / 3 / 0
5,357
487
3,993
6,371
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 3 / 1
5,752
523
4,036
4,808
1,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 0
5,140
467
3,275
6,901
4,926
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cliodhna
ddrroo
Cliodhna
8
2 / 4 / 1
5,568
506
5,599
6,694
1,865
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
7
0 / 4 / 1
4,704
428
1,394
7,413
3,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
ASRENZO237
Cernunnos
11
4 / 3 / 3
6,793
618
4,176
4,999
1,333
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
4 / 1 / 7
6,552
596
5,277
8,546
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
Saganowski
Chronos
10
3 / 0 / 4
6,275
570
4,552
5,459
2,071
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
kbifarini
Mercury
11
4 / 1 / 7
6,683
608
4,348
6,997
2,830
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Chaac
sadchun
Chaac
11
1 / 0 / 0
6,106
555
3,822
5,886
2,889
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
5
Kills
16
16
Deaths
5
3
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
ASRENZO237
Cernunnos
4
3
3
1.83
W
4
1
7
7.5
W
Chronos
Saganowski
Chronos
3
0
4
5
L
Zhong Kui
TRICKDADDY420
Zhong Kui
0
3
0
0
L
3
3
1
1.17
L
0
2
0
0
L
Cliodhna
ddrroo
Cliodhna
2
4
1
0.63
L
Yemoja
0
4
1
0.13
W
Mercury
kbifarini
Mercury
4
1
7
7.5
W
Chaac
sadchun
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,297
Damage
22,175
32,187
Taken
31,887
15,234
Mitigated
15,621
5,642
Healing
11,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
ASRENZO237
Cernunnos
4,176
2,057
0
295
4,999
1,333
384
389
4,610
0
33,256
W
5,277
429
0
3,093
8,546
6,498
0
1,362
7,138
18,105
0
W
Chronos
Saganowski
Chronos
4,552
1,837
0
1,264
5,459
2,071
0
2,085
3,172
32,834
0
L
Zhong Kui
TRICKDADDY420
Zhong Kui
3,993
401
0
2,147
6,371
3,854
0
2,724
3,647
28,688
0
L
4,036
1,847
0
712
4,808
1,138
0
1,212
3,596
0
28,439
L
3,275
461
0
1,477
6,901
4,926
0
1,044
5,857
2,438
19,958
L
Cliodhna
ddrroo
Cliodhna
5,599
775
0
416
6,694
1,865
0
1,424
5,270
0
30,248
L
Yemoja
1,394
626
222
668
7,413
3,451
84
3,425
3,988
7,760
0
W
Mercury
kbifarini
Mercury
4,348
2,065
0
2,492
6,997
2,830
0
1,571
5,370
0
44,501
W
Chaac
sadchun
Chaac
3,822
1,329
0
4,141
5,886
2,889
494
264
5,622
0
28,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,521
Gold Earned
32,409
230
Minions Killed
305
0
Camps Cleared
0
1,016,171
Distance Traveled
1,074,828
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
6,793
618
70
6
0
194,653
5
W
Ares
6,552
596
27
2
0
220,263
5
W
Chronos
6,275
570
65
6
0
204,933
3
L
Zhong Kui
5,357
487
75
7
0
201,714
4
L
Neith
5,752
523
53
5
0
186,188
3
L
Bellona
5,140
467
40
4
0
214,837
0
L
Cliodhna
5,568
506
50
5
0
232,449
3
L
Yemoja
4,704
428
12
1
0
180,983
3
W
Mercury
6,683
608
84
8
0
255,753
3
W
Chaac
6,106
555
59
5
0
199,226
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role