Player Matchup

Aphrodite
Aphrodite
DeadlyBunnies
Aphrodite
Level 68
God Stats
11W - 3L
1,828 SR
Queue Stats
422W - 488L
1,585 Elo+
Party 1
Achilles
Achilles
Food4Life
Achilles
Level 64
God Stats
4W - 3L
1,379 SR
Queue Stats
232W - 301L
1,455 Elo+
Party 1
Sobek
Sobek
Silphyuno
Sobek
Level 109
God Stats
3W - 2L
1,327 SR
Queue Stats
201W - 245L
1,420 Elo+
Solo
Izanami
Izanami
TheHammering
Izanami
Level 151
God Stats
2W - 3L
1,270 SR
Queue Stats
23W - 26L
1,414 Elo+
Solo
Chaac
Chaac
TimeCrisis3
Chaac
Level 100
God Stats
1W - 1L
1,625 SR
Queue Stats
244W - 261L
1,407 Elo+
Solo
Team Averages
Level 98
1,486 SR
1,456 Elo+

VS

Team Averages
Level 64
1,349 SR
1,460 Elo+
Nike
Nike
 
Nike
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
 
Danzaburou
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hera
Hera
SOULSMASTERR
Hera
Level 58
God Stats
0W - 6L
1,051 SR
Queue Stats
171W - 176L
1,539 Elo+
Solo
Set
Set
YoohMama
Set
Level 45
God Stats
3W - 10L
1,218 SR
Queue Stats
19W - 33L
1,304 Elo+
Solo
Terra
Terra
iDontLikeGermans
Terra
Level 59
God Stats
12W - 16L
1,478 SR
Queue Stats
164W - 181L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
DeadlyBunnies
Aphrodite
19
4 / 3 / 18
13,466
518
13,548
20,316
13,358
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Achilles
Food4Life
Achilles
19
4 / 5 / 8
12,244
471
13,589
25,305
26,519
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sobek
Silphyuno
Sobek
19
7 / 4 / 11
13,457
518
11,849
31,420
35,132
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
TheHammering
Izanami
20
5 / 7 / 9
13,657
525
19,609
20,610
6,609
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
12 / 3 / 13
14,527
559
32,389
29,864
20,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
15
6 / 4 / 0
11,023
424
12,213
13,828
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Danzaburou
 
Danzaburou
16
5 / 9 / 3
10,852
417
20,331
24,144
9,477
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
5 / 8 / 5
12,050
463
33,847
20,040
8,090
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 9 / 7
11,092
427
14,340
28,666
12,101
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
2 / 2 / 8
10,595
408
11,410
23,904
34,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
45
32
Kills
22
22
Deaths
32
59
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
6
4
0
1.5
L
Danzaburou
 
Danzaburou
5
9
3
0.72
W
Aphrodite
DeadlyBunnies
Aphrodite
4
3
18
4.33
W
Achilles
Food4Life
Achilles
4
5
8
1.6
L
5
8
5
0.94
W
Sobek
Silphyuno
Sobek
7
4
11
3.13
W
Izanami
TheHammering
Izanami
5
7
9
1.36
W
12
3
13
6.17
L
4
9
7
0.83
L
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,984
Damage
92,141
127,515
Taken
110,582
101,948
Mitigated
71,264
58,252
Healing
25,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
12,213
3,876
0
5,083
13,828
7,168
330
2,208
10,795
451
59,579
L
Danzaburou
 
Danzaburou
20,331
12,316
0
5,779
24,144
9,477
1,019
4,835
19,021
0
67,775
W
Aphrodite
DeadlyBunnies
Aphrodite
13,548
1,362
11,075
12,944
20,316
13,358
372
11,502
8,281
85,382
0
W
Achilles
Food4Life
Achilles
13,589
2,491
0
4,681
25,305
26,519
212
7,584
17,537
9,124
55,030
L
33,847
5,996
251
2,951
20,040
8,090
1,094
6,088
13,542
96,791
0
W
Sobek
Silphyuno
Sobek
11,849
329
799
8,352
31,420
35,132
367
11,420
19,103
42,291
0
W
Izanami
TheHammering
Izanami
19,609
12,907
0
7,059
20,610
6,609
6,755
6,453
13,820
0
114,795
W
32,389
9,529
0
13,342
29,864
20,330
795
9,010
20,684
0
120,713
L
14,340
6,500
0
2,654
28,666
12,101
0
7,282
20,953
0
58,747
L
11,410
2,391
3,906
5,017
23,904
34,428
155
6,931
16,355
35,740
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,351
Gold Earned
55,612
613
Minions Killed
468
0
Camps Cleared
0
2,520,761
Distance Traveled
2,175,996
23
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
11,023
424
100
4
0
276,422
4
L
Danzaburou
10,852
417
83
3
0
443,908
7
W
Aphrodite
13,466
518
153
6
0
507,002
6
W
Achilles
12,244
471
90
3
0
501,981
0
L
Hera
12,050
463
170
7
0
470,735
5
W
Sobek
13,457
518
42
2
0
509,442
7
W
Izanami
13,657
525
177
7
0
440,440
7
W
Chaac
14,527
559
151
6
0
561,896
3
L
Set
11,092
427
78
3
0
468,012
6
L
Terra
10,595
408
37
1
0
516,919
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role