Player Matchup

Odin
Odin
 
Odin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
Jolix1
Da Ji
Level 45
God Stats
43W - 24L
1,626 SR
Queue Stats
206W - 177L
1,589 Elo+
Solo
Hou Yi
Hou Yi
Strikermiix
Hou Yi
Level 127
God Stats
2W - 0L
1,738 SR
Queue Stats
7W - 10L
1,361 Elo+
Party 2
Zeus
Zeus
animesweetcheeks
Zeus
Level 40
God Stats
1W - 0L
1,670 SR
Queue Stats
40W - 28L
1,581 Elo+
Party 1
Cthulhu
Cthulhu
poderosojoe
Cthulhu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 11L
1,255 Elo+
Party 2
Team Averages
Level 73
1,607 SR
1,457 Elo+

VS

Team Averages
Level 45
1,564 SR
1,379 Elo+
Thoth
Thoth
Darkstar1112
Thoth
Level 45
God Stats
0W - 2L
1,318 SR
Queue Stats
2W - 11L
1,161 Elo+
Party 4
Janus
Janus
De_SkuLLcRushER
Janus
Level 21
God Stats
0W - 2L
1,443 SR
Queue Stats
0W - 6L
1,083 Elo+
Party 4
Mercury
Mercury
MXLI_jonaBR
Mercury
Level 47
God Stats
2W - 5L
1,490 SR
Queue Stats
14W - 21L
1,277 Elo+
Solo
Achilles
Achilles
akuma_oji_
Achilles
Level 22
God Stats
23W - 9L
1,940 SR
Queue Stats
153W - 61L
1,734 Elo+
Party 3
Aphrodite
Aphrodite
cutiexkitsune
Aphrodite
Level 92
God Stats
81W - 48L
1,630 SR
Queue Stats
313W - 222L
1,639 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
16
3 / 2 / 11
10,200
1,133
9,411
9,214
4,448
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Da Ji
Jolix1
Da Ji
17
15 / 8 / 4
12,117
1,346
23,382
12,257
4,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hou Yi
15
0 / 0 / 5
8,442
938
3,741
3,283
1,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 2 / 12
10,396
1,155
12,925
5,036
1,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
poderosojoe
Cthulhu
15
0 / 1 / 9
8,726
970
4,661
10,922
8,571
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Team 1 Tickets

248

VS

Team 2 Tickets

163

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 6 / 5
9,093
1,010
6,222
10,735
3,273
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
5 / 8 / 1
10,313
1,146
5,447
11,665
3,625
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mercury
MXLI_jonaBR
Mercury
14
1 / 1 / 1
7,805
867
695
1,003
293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
akuma_oji_
Achilles
17
3 / 3 / 10
10,458
1,162
12,652
19,703
21,028
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Aphrodite
cutiexkitsune
Aphrodite
15
3 / 3 / 7
9,755
1,084
10,145
14,060
6,574
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
37
21
Kills
13
13
Deaths
21
41
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
3
2
11
4.25
L
1
6
5
0.58
L
5
8
1
0.69
W
Da Ji
Jolix1
Da Ji
15
8
4
2.13
L
Mercury
MXLI_jonaBR
Mercury
1
1
1
1.5
W
Hou Yi
0
0
5
2.5
L
Achilles
akuma_oji_
Achilles
3
3
10
2.67
W
3
2
12
4.5
L
Aphrodite
cutiexkitsune
Aphrodite
3
3
7
2.17
W
Cthulhu
poderosojoe
Cthulhu
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,120
Damage
35,161
40,712
Taken
57,166
20,855
Mitigated
34,793
3,192
Healing
9,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
9,411
1,557
0
0
9,214
4,448
0
5,478
3,506
28
28,900
L
6,222
763
0
241
10,735
3,273
0
2,839
7,687
26,342
0
L
5,447
645
0
63
11,665
3,625
0
2,499
9,004
29,429
0
W
Da Ji
Jolix1
Da Ji
23,382
9,441
0
0
12,257
4,713
0
6,141
5,879
0
30,530
L
Mercury
MXLI_jonaBR
Mercury
695
155
0
60
1,003
293
0
565
405
0
2,568
W
Hou Yi
3,741
1,867
0
0
3,283
1,179
0
1,908
1,296
0
23,835
L
Achilles
akuma_oji_
Achilles
12,652
3,964
0
940
19,703
21,028
0
5,365
14,053
0
20,189
W
12,925
632
0
690
5,036
1,944
0
1,896
2,947
43,435
0
L
Aphrodite
cutiexkitsune
Aphrodite
10,145
271
4,227
4,295
14,060
6,574
0
5,575
8,403
28,649
0
W
Cthulhu
poderosojoe
Cthulhu
4,661
578
0
2,502
10,922
8,571
0
6,391
4,381
11,698
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,881
Gold Earned
47,424
194
Minions Killed
180
10
Camps Cleared
5
891,695
Distance Traveled
724,920
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,200
1,133
53
6
6
206,537
0
L
Thoth
9,093
1,010
57
6
0
177,326
0
L
Janus
10,313
1,146
54
6
3
158,639
0
W
Da Ji
12,117
1,346
12
1
1
158,324
0
L
Mercury
7,805
867
2
0
1
32,449
0
W
Hou Yi
8,442
938
50
6
1
176,891
0
L
Achilles
10,458
1,162
18
2
0
190,224
1
W
Zeus
10,396
1,155
65
7
2
165,928
3
L
Aphrodite
9,755
1,084
49
5
1
166,282
1
W
Cthulhu
8,726
970
14
2
0
184,015
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role