Player Matchup

Cliodhna
Cliodhna
AceDestroyer3
Cliodhna
Level 17
God Stats
3W - 2L
1,552 SR
Queue Stats
14W - 18L
1,224 Elo+
Solo
Odin
Odin
Luis-Fireboy2016
Odin
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 21L
961 Elo+
Solo
Izanami
Izanami
dark_bear4417
Izanami
Level 78
God Stats
59W - 72L
1,521 SR
Queue Stats
271W - 396L
1,216 Elo+
Solo
Team Averages
Level 37
1,524 SR
1,134 Elo+

VS

Team Averages
Level 35
1,500 SR
1,135 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Chaos774
Fenrir
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 26L
1,142 Elo+
Solo
Kukulkan
Kukulkan
walkerof8
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
762 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
AceDestroyer3
Cliodhna
15
14 / 3 / 8
12,393
775
24,903
11,272
4,615
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
1 / 5 / 18
10,492
656
2,773
11,032
4,181
Izanami
16
13 / 2 / 9
12,604
788
26,899
14,792
5,622
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
6 / 5 / 3
12,132
758
11,667
24,065
12,506
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fenrir
Chaos774
Fenrir
12
1 / 15 / 5
9,492
593
8,701
31,723
16,505
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kukulkan
walkerof8
Kukulkan
9
2 / 8 / 2
9,395
587
953
9,218
2,045

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
9
10
Deaths
28
35
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
5
3
1.5
W
Cliodhna
AceDestroyer3
Cliodhna
14
3
8
6
L
Fenrir
Chaos774
Fenrir
1
15
5
0.23
W
1
5
18
2
W
Izanami
13
2
9
8.75
L
Kukulkan
walkerof8
Kukulkan
2
8
2
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,575
Damage
21,321
37,096
Taken
65,006
14,418
Mitigated
31,056
8,801
Healing
6,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
11,667
2,768
281
2,075
24,065
12,506
0
0
24,065
39,088
0
W
Cliodhna
AceDestroyer3
Cliodhna
24,903
6,293
0
1,802
11,272
4,615
0
3,339
6,952
0
45,209
L
Fenrir
Chaos774
Fenrir
8,701
4,137
0
4,507
31,723
16,505
0
0
31,723
0
21,186
W
2,773
1,231
0
1,148
11,032
4,181
501
5,260
4,742
0
6,285
W
Izanami
26,899
21,706
218
5,633
14,792
5,622
1,254
4,618
10,174
0
90,456
L
Kukulkan
walkerof8
Kukulkan
953
97
0
0
9,218
2,045
0
0
9,218
1,771
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,489
Gold Earned
31,019
168
Minions Killed
91
11
Camps Cleared
1
849,153
Distance Traveled
555,231
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,132
758
63
4
0
236,613
10
W
Cliodhna
12,393
775
44
3
3
293,678
0
L
Fenrir
9,492
593
25
2
1
226,246
0
W
Odin
10,492
656
4
0
0
269,508
0
W
Izanami
12,604
788
120
8
8
285,967
1
L
Kukulkan
9,395
587
3
0
0
92,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role